Tiny Winged Cat Lands in a Hand
第一视角,近景,一朵玫瑰花上,有一只非常小的橘猫趴着采蜜,它长着一对翅膀,两条触须,一只手从画面外面伸进来,用手指轻轻捅一下猫咪的背部,再捅一下,猫咪转过头来看向镜头,然后它展动翅膀飞起来,悬停在玫瑰花的上面。这时,这只手伸开来,手掌朝上,向小猫咪招一下手,小猫咪就展动翅膀降落在手掌心,然后非常温顺的趴在手掌心,眯着眼睛睡着了。
オープンソース の素晴らしい動画プロンプト集 · 7,195件収録
Use @[reference image] for the character and weapon together. Preserve identity, anatomy, costume, weapon design, proportions, materials, colors and visual style.
A 15-second aggressive fashion film with exactly 15 shots joined by hard cuts. Empty charcoal studio, matte floor, continuous directional soft light with reduced fill. Keep eyes and surfaces readable. Steady exposure; no flashes, strobing, flicker.
Begin mid-movement: a snapping head turn, clenched jaw and hard stare. The character yanks the weapon inward, loads the legs, twists sharply and drives forward. Abrupt starts and hard stops send visible force through shoulders, grip and clothing. Keep the weapon inactive and its full outline concealed until the reveal. Maintain attention offscreen right and preserve the action axis.
Clean diagonals, negative space, physical aggression. Three camera accents: a crash push, a whip-fast tight orbit, a rapid retreat from the advancing body. Cut on the strongest acceleration and braking. Contact-driven camera jolts make the force felt; keep faces readable. One brief tense pause before the final burst. Real-time action and short motion-blur streaks.
0-3s, shots 1-3: 1. Waist-up three-quarter, already mid-snap-turn. A weapon fragment slices across the foreground; a crash push catches the eyes locking hard offscreen. 2. Tight grip: fingers clamp down, forearm taut. Hold steady on the compression and physical contact. 3. Face and shoulders: chin snaps down at a slight sideways angle, jaw clenched, shoulder jerking back. The camera jolts sideways and brakes with it.
3-6s, shots 4-7: 4. Chest-up, face sharp behind a blurred weapon fragment. Snap focus to the hand as the character yanks the weapon toward the torso. 5. Brief contour insert: track a distinctive existing detail through that yank. Return to this shape in shot 14. 6. Longer waist-up side view: the torso braces and the shoulder arrests the pull sharply. Clothing stretches taut; the camera checks its motion with the stop. 7. Tight forearm and grip: the hand stays locked while fabric snaps and settles after the braking impulse. Cut into the loaded stance.
6-9s, shots 8-10: 8. Brief surface insert: a sharp body turn sweeps a highlight across the rigid, unchanged weapon. 9. Low foot-and-leg view: the support foot stamps down, knees compress and hips load. A short camera jolt lands with the foot. 10. Brief locked face close-up: chin low, jaw tight, eyes unwavering. One clipped breath holds the tension just before release; sound drops away.
9-13s, shots 11-14: 11. Low medium three-quarter: the planted foot drives an explosive hip turn through shoulders and arm. Whip around in a tight orbit; clothing lashes behind the turn. 12. Tight hand, forearm and weapon fragment: track the forceful lift, preserving the locked grip and screen direction. 13. Low face-and-chest view: the torso turns hard toward the destination and abruptly arrests the weapon's travel. Camera brakes with the body. Keep the full outline cropped. 14. Return to shot 5's distinctive detail as it snaps into the final carrying angle. Hard cut on the stop.
13-15s, shot 15: 15. Begin medium as the character drives a heavy diagonal step directly into the camera's space. Retreat hard, reaching the full-body and complete-weapon reveal by 14s. The foot hits as the camera checks its retreat with a short jolt. Keep the last second readable: weight committed forward, jaw set, the opening chin angle returning, clothing still whipping into place. Feet visible, weapon clear of the torso.
Sound: low-volume instrumental bass pulse and sparse muted percussion beneath dry grip contact, sharp fabric movement and heavy footfalls. Duck the music in shot 10; restore the quiet pulse beneath the final foot impact. No loud musical drop, vocals, dialogue, text, overlays, extra characters, added weapon parts.