Sorceress Battles Armored Giants In Desert
Create an ultra-realistic cinematic fantasy battle video featuring a powerful young sorceress wearing an elegant dark-blue magical outfit and pointed wizard hat. Show her fighting …
オープンソース の素晴らしい動画プロンプト集 · 7,786件収録
9秒,90年代港风都市怀旧电影质感,霓虹雨夜,强胶片噪点,冷蓝和暖红霓虹交错,人物表演极其认真,气氛像命运重逢。 0-2秒:闪回,旧居民楼走廊里,年轻男主顺手把一张快散架的红色塑料凳重新卡稳,轻轻推回墙边,镜头近景; 3-6秒:现实,雨夜便利店门口,一位穿深色风衣的女子从霓虹倒影中缓缓走来,替男主挡住飞来的雨伞和纸箱,镜头Slow Dolly In,气氛庄重得像多年后重逢; 7-9秒:男主低声问“你是当年那位故人?”女子平静说“不,我是你卡稳的那把塑料凳。”下一秒她瞬间变回红色塑料凳,轻轻一绊,男主狼狈坐倒在地,形成一本正经的荒诞喜剧。 人物均为原创虚构角色,非任何现实明星或公众人物,不模仿任何真人长相,不出现任何可识别名人特征;面部低辨识度、类型化、非写实处理,不过度强调五官细节。 禁止枪械、打斗、追逐、犯罪、警察元素、字幕、LOGO、水印。
Create an ultra-realistic cinematic fantasy battle video featuring a powerful young sorceress wearing an elegant dark-blue magical outfit and pointed wizard hat. Show her fighting …
CAPTAIN’S LOG Aircraft: floating in the sea. Passengers: everyone in life jackets, everyone on one orange raft. Captain: calm. Calm enough for a cigarette. 0:01 — Captain lights up…
Create a hyper-realistic self-recorded vlog filmed entirely on a modern flagship smartphone using the front-facing camera. The entire video is captured by the idol herself in one c…
Duration: 17 seconds Aspect Ratio: 16:9 Style: Photorealistic live-action Korean fantasy comedy, cinematic VFX, realistic human movement. CHARACTER CONSISTENCY Female Character: A …
Duration: 30 seconds Aspect Ratio: 16:9 Style: Photorealistic live-action, surreal street comedy, cinematic urban storytelling. CHARACTER CONSISTENCY Main Woman: A stylish young ad…
Create a 30-second, 1080p ultra-realistic Korean melodrama scene inside a luxurious modern apartment building elevator lobby. Use the uploaded reference images for exact character …
Create a cinematic, ultra-realistic Korean school action scene inside a modern classroom. A beautiful young woman with long black hair, wearing a black school blazer, white shirt, …
{ "shot": { "composition": "Extreme close-up on mouth, lips, banana, hands, and eyes, 90mm macro lens, tripod-mounted, very shallow depth of field", "camera_motion": "mostly static…