She Walks Like a Flamingo and Keeps a Deadpan Face
A Photorealistic young woman with long brown hair, wearing a black jacket, white shirt, black pants, and white sneakers, walks straight toward the camera in a modern outdoor busine…
An open-source collection of awesome video prompts. · Collected 7,195 prompts
SEEDANCE 2.5 — JAPANESE WOMAN LATE-TO-WORK STEALTH GAME
Use exactly 1 uploaded image. @Image1 is the highest-priority reference for the adult Japanese woman. Preserve her face, identity, skin tone, body proportions and appearance. If outfit is unclear: fitted black office blazer, white satin blouse, charcoal pleated midi skirt, sheer black stockings, black low heels, dark commuter bag. Long straight jet-black hair below shoulders with soft wispy bangs. Realistic adult 20+, elegant professional appearance. No anime, CGI or plastic skin.
Create exactly 30 seconds, 16:9 landscape, native 4K, 24fps, ultra-realistic live-action third-person stealth gameplay. One continuous over-the-shoulder shot from 00:00–25.5, then ONE hard cut to a fixed workstation shot. No other cuts, BGM, subtitles, narration, watermark or captions. Natural Japanese dialogue; English HUD only.
SETTING: One connected modern Japanese corporate office: bright lobby → security desk → access gate → glass corridor → open-plan office → mobile whiteboard → workstation. Morning sunlight from right-side windows. Exactly ONE physical white PTZ CCTV above/right of the workstation.
CHARACTERS: Security guard — Japanese male 40s, broad build, navy uniform, lobby only. HR associate — Japanese woman 30s, beige suit, black trousers, document cart, corridor only. Department head — Japanese male around 50, glasses, charcoal suit, white shirt, dark red tie. He is the only pursuer. All have distinct faces and remain consistent.
HUD: Mini-map + yellow vision cone bottom-left, STAMINA/COMPOSURE top-left, DETECTION top-center, SPRINT/CROUCH/INTERACT/SLIDE bottom-right. Opening: 【LATE — 12 MIN】 【OBJECTIVE: REACH YOUR DESK UNDETECTED】
00:00–00:07 — LOBBY: She sprints through the lobby. Guard notices her. She brakes, crouches and slides behind a planter as his vision cone reaches 91%. His radio distracts him. She taps her access card, gate opens, her bag briefly catches, and she escapes into the corridor. Detection drops to 34%. Guard never follows.
00:07–00:13 — CORRIDOR: HR associate pushes a tall document cart. She hides behind it and moves around it while the HR looks left and right. Detection reaches 96% but she is not clearly seen. She slips into the open office. HR never chases.
00:13–00:18 — ALERT: Department head sees her reflection in the glass and recognizes her. Camera briefly shows his face. A large red 【!】 flashes exactly twice and DETECTION becomes red 【ALERT】. He shouts: 「ちょっと待って!」 She replies: 「やばい!」 Then she runs.
00:18–00:23.5 — CHASE: She pulls a wheeled whiteboard sideways to block him, then physically slides through the narrow gap between the board and a desk. He moves around it and continues chasing. Maintain realistic foot contact, friction, momentum, bag inertia, hair and clothing movement.
00:23.5–00:25.5 — DESK: She reaches her workstation, grabs the desk, spins into the chair, opens the laptop and rapidly types as if working. Detection falls 98% → 7%. HUD: 【MISSION COMPLETE】 【STEALTH RANK: S】 She gives a tiny satisfied smile.
25.5s — HARD CUT.
00:25.5–00:30 — CCTV TWIST: Fixed frontal workstation shot showing her face, upper body, laptop and the physical PTZ CCTV. CCTV initially faces the hallway. At 00:26.3 it mechanically rotates about 45° toward her and its red indicator activates.
HUD: 【CCTV DETECTED】
Her smile freezes and she slowly looks toward the camera.
Department head speaks through the speaker: 「ピョナさん、私の部屋に来てください。」
At 00:28.8: 【MISSION FAILED】 【LATE PENALTY +1】 【NEXT: SURVIVE THE MEETING】
She widens her eyes slightly and drops her shoulders. Final frame clearly shows her frozen expression and CCTV facing her with its red light.
PHYSICS: Fast but realistic movement, weight, friction, balance, recovery, wheel rotation, bag inertia, hair/clothing motion and environmental interaction.