flight video prompts

14 个提示词
Paper Airplane FPV Over Marbella Seedance 2.0
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Paper Airplane FPV Over Marbella

SHOT TYPE Hyper-realistic POV flight from a paper airplane. The sharp white paper airplane nose/tip stays perfectly locked at the bottom-center of the frame for the entire video (never disappears). VISUAL STYLE Ultra-real cinematic realism with real-world depth, scale, and lighting. Single continuous shot only. NO cuts, NO transitions, NO teleporting, NO warping, NO morphing, NO distortions. Everything must look physically real. CAMERA FEEL Camera is rigidly mounted on the paper airplane. Fast forward glide with natural paper-plane physics. Organic wind-driven speed changes. Physically accurate motion blur only during high speed. Subtle turbulence shake and vibration. Movement must feel lightweight, unstable, and airy (NOT drone-like). SETTING Marbella, Spain — Mediterranean coastal city. White villas, rooftops, palm trees, narrow streets, balconies, cafés, boulevard shops. Cars moving below and small realistic pedestrians walking. LIGHTING Bright Mediterranean daytime sunlight with slightly warm golden tone. Realistic shadows and highlights on white buildings. FLIGHT SEQUENCE (STRICT TIMING 8s) 0:00 – 0:02 Start EXACTLY from <<<image_1>>> rooftop viewpoint. Instant acceleration forward. Slight downward dive toward the city. Rooftops and trees rush past closely with strong motion blur. 0:02 – 0:04 Fast smooth right turn into a street leading to the boulevard. Strong parallax with buildings passing close on both sides. Palm leaves whip past frame edges. One bird crosses extremely close during the turn (near-miss). 0:04 – 0:06 High-speed straight flight through the Marbella boulevard. Cars driving below, pedestrians walking, cafés and terraces visible. Speed ramp: fast → slight slowdown → fast again. Motion blur increases during acceleration. Two birds pass at different depths. 0:06 – 0:08 Plane drops lower near street level. Near-miss moment: passes extremely close to a palm tree or balcony edge. Final fast push toward the horizon. Golden sunlight glows on buildings. One bird crosses extremely close to the lens for a cinematic finish. SOUND DESIGN Loud wind rush (dominant), subtle paper flutter vibration, distant city ambience (cars + street noise), bird wing flaps during close passes. MANDATORY RULES Paper airplane tip must stay visible 100% of the time. Start frame must match <<<image_1>>> exactly. Single continuous shot only. No glitches, no warping, no AI bending artifacts. Realistic motion blur and real-world physics only. DURATION 8 seconds PRIORITY Maximum realism, cinematic, stable motion consistency.

fpv pov cinematic city flight
作者 Rossy
2026-05-01
Casino Card Magic Flight Seedance 2.0
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Casino Card Magic Flight

## 项目概述 生成一个15秒的赌场扑克牌飞行视频,黑桃K从性感女荷官手中飞出,以紧跟牌的视角穿越整个豪华赌场,最后从玩家后方下面悄悄传递到手中。重点优化纸牌飞行时的平稳旋转和接牌动作的隐蔽性。 ## 参考图像 - 女荷官 ## 视频规格 - 总时长:15秒 - 宽高比:16:9(横屏) - 视觉风格:写实风格、电影级质感、高速摄影、运动模糊、戏剧性打光 ## 核心优化要求(完整版) ### 1. 视角策略 - **紧跟牌视角**:镜头始终紧跟扑克牌,距离很近,像是牌的"第一视角" - **牌面朝向逻辑**: - 开头(镜头1)@39bcfd77-3afd-4f80-98d0-5cd940e44528:牌正面(黑桃K)朝向镜头展示 - 飞行过程(镜头2-6):牌背面朝向镜头,观众看到的是牌背 - 落入手中(镜头7):牌在落入玩家手掌的瞬间翻转,展示正面(黑桃K)面对镜头 ### 2. 运动逻辑真实性 - **楼梯段**:必须有明确的螺旋上升轨迹,牌沿着楼梯的弧线往上飞 - **飞行姿态**:牌在整个飞行过程中保持**平稳流畅的旋转**(可以是自转),绝对不能有异常抖动或摆动 - **接牌段**: - 牌必须从玩家的**后方下面**(低角度)接近 - **悄悄传递**到手中,动作隐蔽、自然,不能太明显 - 传递到手中后,牌面**正面(黑桃K)清晰面对镜头** ### 3. 镜头语言 - 紧跟拍摄,强调速度感和空间穿越 - 背景快速掠过,突出牌的运动轨迹 - 镜头与牌的距离保持很近 ## 优化后的分镜脚本(共5个单元) **单元 1(镜头1-2,4秒)** - **镜头1(2秒)**:性感女荷官上半身特写,亚洲女性,25岁左右,凤眼,饱满嘴唇,黑色长发扎成高马尾,深V领口白衬衫+黑色紧身内衣,自信挑逗的眼神和微笑,手持黑桃K,**牌正面(黑桃K图案)清晰朝向镜头**,准备弹牌动作,暖色聚光灯,豪华赌场背景 - **镜头2(2秒)**:牌弹出瞬间,镜头立即切换到**紧跟牌背面的视角**(观众看到牌背的花纹),牌**保持平稳流畅的旋转**快速掠过赌桌区,经过筹码堆和其他玩家,金色+深红色调,运动模糊 **单元 2(镜头3-4,4秒)** - **镜头3(2秒)**:牌**沿着螺旋楼梯的螺旋弧线轨迹上升**,镜头紧跟牌背(观众持续看到牌背),牌体**保持平稳旋转**(无抖动),能看到金色栏杆和水晶吊灯随着螺旋运动快速旋转掠过 - **镜头4(2秒)**:牌进入走廊后高速直线穿越,镜头依然紧跟牌背,牌体**保持平稳旋转**,两侧壁灯、艺术品和装饰快速后退,运动模糊效果 **单元 3(镜头5-6,4秒)** - **镜头5(2秒)**:牌从二楼俯冲进入大堂,镜头紧跟牌背做俯冲运动,牌体**保持平稳旋转**,广角视角展现宏伟空间,大理石地面和巨型水晶吊灯快速放大 - **镜头6(2秒)**:牌减速,**从目标玩家的后方下面(低角度)接近**,镜头开始准备切换视角,能看到玩家背影和目标赌桌 **单元 4(镜头7,2秒)** - **镜头7(2秒)**:牌从玩家**后方下面悄悄传递**到手中(动作隐蔽、不明显),**在传递到手掌的瞬间翻转**,第一视角看到玩家手掌(男性手部,修长手指)接住牌,牌面**黑桃K正面清晰面对镜头**,特写手部动作 **单元 5(镜头8,1秒)** - **镜头8(1秒)**:快速切回性感女荷官面部和上胸特写,亚洲女性,凤眼,饱满嘴唇,黑色长发高马尾,深V领口白衬衫+黑色紧身内衣,自信微笑或眨眼,暖色打光 ## 设计重点(按优先级排序) 1. **纸牌飞行姿态**:整个飞行过程中,牌体必须保持平稳流畅的旋转(可以是自转),绝对不能有异常抖动或摆动 2. **接牌动作隐蔽性**:牌从玩家后方下面悄悄传递到手中,动作要自然、隐蔽,不能太明显 3. **最终牌面朝向**:牌落入手中后,正面(黑桃K)必须清晰面对镜头 4. **紧跟牌视角**:镜头与牌距离很近,像是跟随牌飞行的第一视角 5. **牌面朝向变化**:开头正面展示 → 飞行过程背面 → 落入手中时翻转展示正面 6. **螺旋楼梯真实性**:必须有明确的螺旋上升弧线轨迹 7. **运动连贯性**:扑克牌飞行轨迹流畅,速度变化自然 8. **豪华氛围**:金色、深红色调,戏剧性打光,电影级质感 ## 生成要求 请生成**4个完整版本**的15秒视频,供用户挑选。每个版本都必须严格遵循上述优化要求,特别是: - 纸牌飞行时保持平稳流畅的旋转,无异常抖动 - 接牌动作从后方下面悄悄传递,隐蔽自然 - 最终牌面正面(黑桃K)清晰面对镜头 - 紧跟牌的视角 - 牌面朝向的逻辑变化 - 螺旋楼梯的螺旋上升轨迹

flight cinematic urban story VFX
作者 MapleShaw
2026-04-05
Sci-Fi Squad Descent Kling 3.0
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Sci-Fi Squad Descent

A squad of futuristic soldiers in heavy armor descending rapidly with jet thrusters, flames trailing behind them, bodies tense against the force. They dodge incoming anti-air fire while adjusting trajectory mid-air before impact. Massive alien planet surface below, covered in war zones, explosions, and glowing impact craters. High-speed aerial tracking shot following them from above, transitioning into side tracking during descent, motion blur and heat distortion, explosive lighting cutting through smoke-filled atmosphere.

sci-fi kling action flight war
2026-04-03
Colossal Dragon Cloud Emergence Veo 3
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Colossal Dragon Cloud Emergence

Cinematic low-angle tracking shot of colossal dark scaly dragon emerging powerfully from vast sea of white clouds. Massive spiked head turns slowly with menacing grace, jaws gaping wide in thunderous roar with realistic muscle tension and scale flexing. Thick white mist and breath blast outward, swirling clouds dynamically part around its long serpentine neck and body. Epic scale, hyper-realistic creature motion and fluid cloud physics.

cinematic epic flight dynamic low angle
作者 Ozair SK
2026-04-03
Dragon Mountain Flight Kling 3.0
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Dragon Mountain Flight

A cinematic continuous shot of a man riding a massive dragon in flight, starting from start_frame Camera follows from behind, slightly above,tight framing (partial wings only). The dragon glides smoothly over a vast mountain range - no excessive flapping, only one powerful wing beat, then long controlled glide. Physics must feel real: •wings flex under air pressure •cloak and hair react naturally to wind •body weight shifts subtly during motion The dragon tilts into a controlled dive, back arching slightly, wings adjusting angle (not flapping) It passes naturally through existing cloud layers (no artificial clouds) creating realistic displacement. Style: ultra photorealistic, cinematic, natural lighting, arounded motion, no exaqqerated animation.

flight fantasy mountains cinematic realistic
2026-04-03
POV Skydive Terrifying Fall Seedance 2.0
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POV Skydive Terrifying Fall

POV Skydive Gone Wrong. You jump from 15,000ft. Wind roars past the camera. The ground rushes up beautiful and terrifying. Clouds rip past. Earth fills the entire frame. Impact approaching fast. Cut to black.

pov action flight intense terror
作者 Malzahran2
2026-04-03
Wingsuit Jet Pilot Adventure Seedance 2.0
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Wingsuit Jet Pilot Adventure

An epic ultra-wide shot shows an impossibly deep canyon filled with thunderclouds, waterfalls, and broken stone arches, while a tiny wingsuit jet pilot stands on a needle-like cliff at the edge of the abyss. The image is pure anticipation. The camera begins far away, then rockets forward as the pilot leaps, instantly locking into a savage tracking shot through the storm. It races inches from the wingsuit, dives below, then snaps behind as the pilot threads through narrow rock arches and vertical waterfalls. Lightning flashes across the canyon while collapsing cliffs send debris into the air. The pilot cuts through mist, banks around a tumbling boulder, and skims a roaring river deep below. The climax: the canyon suddenly opens into a gigantic inverted waterfall dropping upward into the clouds, and the pilot blasts straight through its center into blinding white light above the storm.

action adventure flight tracking cinematic
作者 Umesh
2026-04-02
F16 Wing Stunt Seedance 2.0
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F16 Wing Stunt

aesthetic: Raw 35mm handheld, high altitude sun haze. One unbroken continuous tracking shot. No cuts. All real time. audio: Full constant jet engine roar, wind blast, no other sound. timeline: - 0-3s: Normal guy in baggy cargo shorts and flip flops is standing perfectly relaxed balancing on top of the wing of an F16 doing 350mph at 10,000 feet. - 3-7s: The pilot leans out of the canopy, gives a thumbs up towards the guy on the wing. The guy leans forward slightly, smiles and returns the thumbs up. - 7-12s: He does a completely casual, perfectly clean full backflip. No hands. He doesn't grab anything. Lands exactly back on the exact same spot on the wing. He doesn't even stumble. - 12-15s: He brushes a tiny bit of dust off his shorts. Gives a bored little thumbs up straight to the camera. Hard cut. quality: 8K photorealistic, correct fabric motion blur, natural physics, no uncanny valley, no artifacts.

action flight humor cinematic intense
2026-04-02
Wingsuit Canyon Parkour POV Seedance 2.0
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Wingsuit Canyon Parkour POV

A hyper-realistic, 8K resolution, adrenaline-fueled single-take POV action sequence. The camera is chest-mounted on a man wearing camouflage joggers and worn-out black-and-white sneakers. He stands on the dizzying edge of a rusted skyscraper, 1000 feet above a crystalline turquoise ocean. No clouds, no haze—just a sheer, terrifying vertical drop into the deep blue. [The Initial Freefall] The sequence begins with a sudden, heart-stopping leap into a 20-meter vertical freefall. The camera points directly at his feet as the sea surface rushes toward the lens. A deafening, high-pitched whistling 'Hyuo' wind screams past the microphone. Just before the impact, he catches a lower rusted horizontal bar with both hands—white wristband visible—and swings his body forward to land on a tiny vertical pole. [The Rhythmic Jumps & The Near-Death Slip] He immediately begins a rhythmic series of high-speed jumps: Jump 1: A clean, agile spring to a second vertical pole 2 meters away. Jump 2: A rapid leap to a thin, rusted horizontal pipe. Jump 3 (The Slip): As he jumps toward the third vertical pole, his right sneaker completely misses the mark and slides off the rusted metal. The camera tilts violently over the edge, staring straight down at the 1000-foot abyss. He lets out a sharp, panicked gasp. For a terrifying second, his body leans into the void, but he desperately claws at the pole with his fingers, his boots scrambling against the side until he manages to hook his leg and haul himself back up. Jump 4: Still trembling, he forces a frantic, heavy-breathing leap to the next bar to keep the momentum. Jump 5: A final, explosive long-distance jump to a swaying metal platform. He lands with a heavy, jarring metallic 'Clang', his body hunching low, gripping the vibrating metal for dear life. [The Ending] The camera remains in a low, fetal position on the final bar, shaking from the adrenaline. No dialogue. The audio is a visceral layer of the aggressive 'Hyuo' wind, his intense, ragged, and rapid gasping for air, and a loud, thumping heartbeat that resonates as if inside his chest. The harsh midday sun glints off the ocean waves far below, creating a blinding, beautiful, yet lethal glare. Cinematic materials, fluid 120fps motion, hyper-detailed rust and skin textures.

pov action adventure urban flight
作者 genel_ai
2026-04-02
Pilot Storm Emergency Kling 3.0
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Pilot Storm Emergency

{ camera_movement": "violent shake, rapid descent, unstable corrections }, props": "cockpit controls, windows, storm clouds }, environment": "lightning, turbulence, heavy clouds }, hair_clothing_motion": "hands gripping tightly }, tone": "tense, intense }, mix_level": "cockpit chaos dominant } }

pov flight storm intense tension
2026-04-01
Falcon City Sunset Dive Kling 3.0
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Falcon City Sunset Dive

{ camera_movement": "high glide, vertical dive, rapid pull-up, tight aerial turns }, props": "skyline, rooftops, streets }, environment": "wind currents, glowing horizon }, hair_clothing_motion": "feathers compressing in dive }, tone": "fast, epic, cinematic }, mix_level": "speed dominant } }

pov flight urban sunset epic
2026-04-01
Wingsuit Canyon FPV Flight Kling 3.0
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Wingsuit Canyon FPV Flight

{ "shot": { "composition": "POV wingsuit flyer arms extended cutting through air at insane speed", "lens": "ultra-wide FPV lens with extreme speed distortion", "camera_movement": "vertical cliff dive, ground proximity flight, ultra-tight canyon threading, sudden pull-up" }, "subject": { "description": "wingsuit pilot flying inches from terrain", "wardrobe": "wingsuit arms visible", "props": "cliffs, rocks, narrow canyon walls" }, "scene": { "location": "steep mountain canyon", "time_of_day": "sunrise", "environment": "wind tunnels, sharp rock formations, deep voids" }, "visual_details": { "action": "jump from cliff, accelerate downward, skim rock walls, thread narrow canyon gap, pull up over ridge", "special_effects": "extreme motion blur, compression warp, near-miss air distortion", "hair_clothing_motion": "fabric stretched violently in airflow" }, "cinematography": { "lighting": "golden sunrise hitting cliff edges", "color_palette": "rock orange, sky blue, shadow black", "tone": "insane speed, adrenaline, ultra-epic" }, "audio": { "music": "massive cinematic rise with drop", "ambient": "wind tearing past", "sound_effects": "air ripping, proximity whooshes", "mix_level": "speed dominant" } }

flight pov fpv adventure extreme
2026-04-01
Viking Battlefield Raven POV Kling 3.0
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Viking Battlefield Raven POV

{ "shot": { "composition": "POV raven head, wings slicing frame, extreme speed compression", "lens": "ultra-wide FPV lens, heavy distortion, motion streaks", "camera_movement": "high glide, violent dive, hyperspeed descent, chaotic ground slalom, snap banks, explosive pull-ups" }, "subject": { "description": "raven diving into brutal viking battlefield at insane speed", "props": "vikings, axes, shields, longships, fire, barricades" }, "scene": { "location": "coastal viking battlefield", "time_of_day": "stormy afternoon", "environment": "burning ships, waves, mud, smoke, embers" }, "visual_details": { "action": "freefall dive, last-second pull-up, slalom through clashing vikings, pass between axe swings, cut through shield crash, dodge tackles, blast through fire, climb above chaos", "special_effects": "motion blur, shockwave distortion, ember bursts, fire flicker", "hair_clothing_motion": "feathers compressed then snapping open in turns" }, "cinematography": { "lighting": "storm light with fire glow and lightning", "color_palette": "fire orange, ash black, steel gray", "tone": "violent, chaotic, ultra-epic" }, "audio": { "music": "nordic war drums with aggressive choir", "ambient": "battle screams, wind, waves", "sound_effects": "axe clash, shield hit, fire crackle, air tearing", "mix_level": "combat and speed dominant" }, }

flight pov war action fpv
2026-04-01
Rocket Surf Stunt Seedance 2.0
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Rocket Surf Stunt

ROCKET SURF. STYLE: Gritty Cine Verité, 35mm handheld, natural shake. Continuous tracking shot. No cuts. All real-time. LIGHTING: Bright, high-altitude sun, pure blue sky. AUDIO: Rocket engine roar, wind, fiberglass creak. TIMELINE: 0-3s: Guy in jeans and a black t-shirt is barely holding on the side of an active SpaceX rocket at 12,000 feet. The rocket is climbing. 3-7s: Hard zoom in cut on his face. His hair is plastered straight back. The ground is falling away below. 7-12s: The rocket hits max Q. The whole booster shakes violently. He grips tightly, his knees absorb it perfectly. 12-15s: He pulls a beer can out of his hoodie pocket, cracks it open. Takes one sip, cheers and yells: "Worth it!". Hard cut. QUALITY: 8K photorealistic, correct physics, fabric motion blur, no artifacts.

action flight realistic cinematic humor
作者 maxescu
2026-04-01