marble video prompts

3 prompts found
Marble Gallery Dance Seedance 2.0
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Marble Gallery Dance

[CONDITION DEFINITION] 参照画像あり。1:1、15秒のシネマティックな音同期ダンス映像。舞台は白い大理石のクラシック美術館中央ホール。高いアーチ天井、白い柱、彫刻、額縁、反射する床を持つヨーロッパ風の美術館空間を全編で維持する。主役は参照画像の女性1人のみ。女性は彫刻ではなく実在の人物。重低音とクラシック音楽に反応して、美術館空間に大理石の波紋、白い石粉、大理石の破片、金色の粒子が現れる。高級感、静けさ、神秘性、ドラマ性を重視。ループ必須ではない。 [OPTIONAL PERFORMER LOOK] 参照画像の女性を唯一の主役として使う。顔立ち、髪型、髪色、目の印象、年齢感、体型、衣装の印象、全体の雰囲気を維持し、別人化させない。大理石彫刻にはしない。衣装は動きに合わせて自然になびいてよいが、元の印象は保つ。 [SHOT / FLOW] 0:00-0:03 女性が白い美術館中央に静かに立つ。カメラはゆっくりプッシュイン。静寂と緊張感を作る。 0:03-0:06 重低音で覚醒。床の大理石に波紋が広がり、彫刻や額縁がわずかに震え、白い石粉と金色の粒子が浮かぶ。女性がゆっくり動き始める。 0:06-0:11 女性が音に同期して優雅で力強いダンスを行う。足技よりも、腕、上半身、ターン、衣装の流れを中心に見せる。大理石の破片と金色の粒子がビートに合わせて舞う。舞台は美術館のまま維持。 0:11-0:15 クライマックス。床の波紋、金色の粒子、大理石の破片が広がる。女性は参照画像の印象を保ったまま、力強く美しい決めポーズで締める。 [CAMERA / EDITING] 冒頭はゆっくりしたプッシュイン。中盤以降は、なめらかな回り込み、ややローアングル、手元・顔・衣装・床反射を活かす寄りカットを使う。静→覚醒→高揚→頂点の流れを明確にする。過度な手ブレや雑な高速カットは避ける。 [SOUND] 重低音+クラシックの気配。大理石の波紋、石粉、破片、粒子の動きは音に強く同期。冒頭は静かな美術館の残響。石の震え、ひびき、破片が弾けるような効果音を重視。セリフ不要。 [NEGATIVE] 別人化しない。女性を完全な大理石彫刻にしない。舞台を美術館以外に変えない。文字、ロゴ、ウォーターマーク、字幕、群衆を入れない。コミカルにしない。無秩序な破壊にしない。過剰なブラーや手ブレを避ける。高級感と神秘性を壊さない。

marble gallery awakening
2026-06-11
Angelic Marble Statue Seedance 2.0
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Angelic Marble Statue

A colossal, hyper-detailed white marble statue of an Angel with massive wings dominates the background standing in the middle, seamlessly carved into a fractured, icy glacial crevasse within a monumental brutalist temple hall. In the foreground, a lone figure in a red hooded cloak walks away from the camera, leading the eye into a midground populated by scattered, patterned marble floor. The artistic medium is a cinematic 3D digital render with the crisp fidelity of an Octane Render, blending classical Greco-Roman sculpture with futuristic sci-fi architecture. Bright, ethereal white volumetric light streams down from an opening above, casting soft shadows and illuminating mist around the base of the statue, creating a high-contrast teal-and-white color palette with an awe-inspiring, sterile atmosphere. The composition is rendered with an ultra-wide anamorphic lens, captured in 8k resolution with flawless texture mapping on the stone and hyper-realistic fabric folds. Add a glowing neon red FPV drone route line starting at the bottom right behind the clocked man with a circular marker and the word START, then curving upward in a smooth flowing S shaped path around the Angel sculpture, with arrow indicators along the route, ending near the top left beside the statue with a circular marker and the word END ar 16:9

3d cinematic marble statue angel octane-render
By MO
2026-06-10
Marble Cherub Divine Geometry Sequence HAPPYHORSE
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Marble Cherub Divine Geometry Sequence

SHOT 1 (0:00–0:02) — The Touch Extreme macro, slow push-in at 70% speed. Two marble cherubs lean toward each other, fingertips nearly meeting. Dark organic forms swirl behind them. Rack focus from background to fingertips. Single cold rim light carves the marble detail from near-black shadow. Faint halo arc pulses at frame-left. Slow upward tilt wipe out. SHOT 2 (0:02–0:04) — The Inscribed Back Vertical tilt reveal with 10° orbital creep. A powerful marble figure seen from behind — broad shoulders, cascading hair, intricate text carved across the back. Camera starts low and tilts upward, drifting slightly rightward. Frame rotates approximately 5° clockwise with motion blur on edges. Halo ring glows behind the head. A vertical golden line bisects frame-right. Depth-of-field smear pull out. SHOT 3 (0:04–0:06) — The Angel and the Elder Wide pull-back, locked horizontal axis. Small winged angel in foreground; massive bearded elder looms in background right. Scale contrast is extreme — divine hierarchy made physical. Camera begins tight on the angel, pulls back to reveal the elder. Halo on the angel pulses once in soft bloom, then settles. Hard cut on central axis. SHOT 4 (0:06–0:09) — Golden Geometry Descends (Signature Sequence) Speed ramp to 20% slowmo. Locked centre axis with slow scale-out. The winged figure sits bathed in a descending vertical light column. Golden geometric lines — cross, radiating spokes, halo ring — draw outward from the figure's core in real time like a divine blueprint materialising. This is the defining visual of the sequence. Light beam intensifies into bloom flash out. SHOT 5 (0:09–0:11) — The Seated Figure Gentle push-in, medium to medium-close. Locked vertical axis. The central winged figure — seated, hands clasped, head bowed — catches a single overhead beam on white marble. Halo glows once behind the head, then dims. Residual golden glow from Shot 4 lingers on the figure's chest before fading. Stillness. Slow pull-back out. SHOT 6 (0:11–0:15) — The Grand Tableau Ultra-wide reveal. Imperceptible push-in at 10% speed. The full scene: central seated figure flanked by churning masses of marble angels, warriors, and divine forms receding into deep shadow. Golden geometric mandala blooms fully around the figure. Vertical light column holds. Golden lines pulse once in unison, then hold. The world breathes. Slow fade to black.

divine marble sculpture classical golden
2026-04-30