filmmaking video prompts

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AI Filmmaking Hacks Part 3 Seedance 2.0
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AI Filmmaking Hacks Part 3

Create a fight scene between char 1 and char 2 that takes place in Location 1 add in proper fight kind of lighting, the fight should follows the exact sequence and movements from steps 1–12 shown in img 1. The music should just be fight SFX. There should be no dialogue, text, or narration

filmmaking workflow storyboard fight-scene seedance
Visual Style Analysis Guide Seedance 2.0
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Visual Style Analysis Guide

角色设定: 你是一位拥有20年经验的电影摄影指导(DOP)和美术指导。你擅长从视觉画面中剥离内容,提炼出核心的美学逻辑。 任务目标: 请分析我上传的这组参考图,忽略画面中的具体人物和动作(这是可变量),只从以下维度深度解析画面中的“不可变视觉条件” (Immutable Visual Conditions): 1. 光影逻辑 (Lighting & Atmosphere): 它是硬光还是柔光?光源的方向性如何(侧光/顶光/背光)?明暗对比度(Chiaroscuro)是高还是低?是否有丁达尔效应或特定的环境光? 2. 胶片与质感 (Texture & Fidelity): 模拟的是什么年代的胶片(如70年代Technicolor)?颗粒感(Grain)的强度如何?画面的清晰度、锐度以及是否有物理损伤感(划痕、灰尘)? 3. 色彩科学 (Color Grading): 整体色调倾向是什么(如低饱和、高反差、偏绿/偏黄)?高光和阴影的色偏如何? 4. 构图与空间 (Composition & Spatial): 镜头语言有什么特征(如广角、长焦压缩)?前景遮挡关系如何?空间透视是平面的还是深邃的? 输出要求: 请不要给我写散文。请直接提取出 10-15 个精准的英文关键词或短语(Prompt Tags),用逗号分隔,按重要性排序。这些词必须能准确复刻这种视觉风格。 二、将风格总结为模版的提示词 【标准化模版构建】提示词 (用来把提取的条件变成“万能模版”) 【使用场景】: 当你已经得到了第一步分析出的“风格关键词”(比如:Technicolor, heavy grain, hard light...),想把它变成一个以后能无限填空的“万能公式”时,把那些关键词发给 AI,然后发送这段话。 【复制以下内容给 AI】: 【复制以下内容给 AI】: 角色设定: 你是一位精通 Midjourney/Stable Diffusion 的 AIGC 提示词工程师。 任务目标: 基于我们刚刚提取的“不可变视觉风格关键词”,请为我构建一套“标准化、模块化的提示词模版” (Modular Prompt Template)。 模版结构要求: 请将提示词拆解为三个模块,并用括号 [] 标出用户需要填空的地方: 1. 【可变内容区】 (Variable Content Block): - 留出 [景别 Shot Type] 的填空位。 - 留出 [主体与动作 Subject & Action] 的填空位。 - 留出 [环境描述 Environment] 的填空位。 2. 【半固定构图区】 (Semi-fixed Composition Block): - 将刚才分析出的构图逻辑(如:前景遮挡、人小景大、垂直线条)写死在这里,作为固定后缀。 3. 【不可变风格区】 (Immutable Style Block) - 权重最高: - 将刚才分析出的光影、胶片质感、色彩关键词全部整合在这里。 - 关键: 必须包含负面提示词(Negative Prompts)建议,明确告诉 AI 不要生成什么(如:不要现代感、不要柔光、不要高清数码味)。 输出格式示例: 请最后直接给我一段可以复制使用的英文 Prompt 模版,类似于: [SHOT TYPE], [SUBJECT ACTION], [ENVIRONMENT]. [COMPOSITION RULES]. [IMMUTABLE STYLE KEYWORDS]. --no [NEGATIVE KEYWORDS]

tutorial filmmaking style guide
By John
2026-04-07
Continuous Prison Corridor Shot Seedance 2.0
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Continuous Prison Corridor Shot

FORMAT: 15s / free rhythm / ONE CONTINUOUS SHOT / motivated camera movement SUBJECTS: Shackled prisoners in magnetic cuffs, armored guards, a damaged med-drone trailing tubing, and a silent detainee with altered anatomy inside a dark cell. ENVIRONMENT: A prison transport corridor inside a starship with sliding cell doors, frosted inspection glass, wet steel flooring, restraint rails, and white ceiling panels. Cold vapor leaks from vents, antiseptic residue streaks the deck, and alarm strobes stain the corridor. MOOD: Biotech dread breaks sterile control. COLOR LOGIC: Matrix Green Look TIMELINE: 0:00-0:03: Restraint march. Low wide shot with rails and boots dominating the foreground. Prisoners in magnetic cuffs shuffle between guards, one set of bound fingers twitching out of sync under hard white light. Steadicam retreat at 28mm until a guard's baton snaps into frame. SFX: cuff hum, boot thuds, chain rattle, ship drone, radio static. 0:03-0:05: Baton cue. Medium shot as the baton cuts across the lens and signals a halt, catching a green monitor reflection. The camera whips with it toward a sealed cell door as locking bars retract and a wet smear glints on the threshold. Fast motivated pan into a truck move. SFX: baton swish, servo clunk, magnetic lock release, boots scraping steel. 0:05-0:07: Cell release. Frame-within-frame on the sliding door opening into a side bay. Before the interior fully reads, a damaged med-drone bursts out trailing snapped tubing and a folded injector arm, slicing past the camera and forcing a redirect. The camera dips and accelerates after it. SFX: door grind, rotor jitter, broken warning chirp, fluid drip, guard shout off metal walls. 0:07-0:10: Emergency run. Wide shot with layered bars and shoulders as the med-drone races beneath pulsing ceiling panels, projecting a warped scan grid over prisoners and guards. The camera chases just behind it as prisoners recoil and one guard jerks back from the dangling instrument. SFX: rotor buzz, strained breath, armor clatter, siren swell, rubber soles. White light sickens into green and red alarm wash. 0:10-0:12: Alarm pull. Upward tilt into a rotating alarm beacon above an isolation block, then a smooth pedestal down as the strobe paints the corridor in green, white, and red. The reflection sweeps across black cell glass, revealing a silhouette that seems to gain an extra joint only when lit. SFX: alarm pulse, electrical buzz, vent hiss, ambience dropping into near-silence. 0:12-0:15: Final hold. Medium close-up settling to close-up through the isolation window. A detainee stands motionless in darkness with magnetic cuffs hanging loose, head slightly lowered, chest moving in segmented pulses, while the red strobe passes across a face that looks almost normal except for a jawline opening a fraction as vapor slips out. Slow push-in at 50mm, ending on stillness behind the glass. SFX: low reactor thrum, faint cuff buzz, glass creak, wet exhale, alarm pulse receding into silence.

seedance master-shot filmmaking cinematography tutorial
2026-03-24