creative video prompts

17 prompts found
Seedance Mini Style Creator SREF Test Seedance 2.0
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Seedance Mini Style Creator SREF Test

I2V, 14 seconds, 16:9. Reference @image1 for the exact long black-haired anime woman, pale blue jacket with cream collar, calm serious face, massive white-scaled dragon head, red slit eye, horns, teeth, bright blue sky, warm sunlight, and clean modern anime illustration style. [INTENT] Make the still image feel like an intimidating dragon-bond teaser: she is calm, fearless, and controlled; the dragon reflects her energy at enormous scale. [BEATS] 0-2s: Handheld close-up on the girl’s face. Wind moves her long black hair and jacket collar. She steps slightly toward camera and says quietly: “You want to know why I trust dragons?” 2-4s: Camera drops fast past her shoulder to the dragon’s teeth and lower jaw; the red eye shifts toward camera. She says: “They don’t obey.” 4-6s: Camera rushes sideways along the white scales toward the red eye; the dragon exhales hard, scales and whiskers vibrating. Girl says off camera: “They reflect.” 6-8s: Camera pulls back hard to reveal both of them; she turns her head toward the dragon, hair whipping across frame. 8-10s: Low handheld camera slides past dragon teeth and horn shadows, then tilts up to the girl standing steady in front of the dragon. She says: “If I bring thunder...” 10-11.5s: She leans toward camera and gives a sharp human roar: “RAAH!” Mouth visible, jacket snapping in the wind. 11.5-13.5s: Dragon reflects it with a massive roar, jaws opening wide, red eye bright, white scales shaking. The handheld camera jolts backward; dust and sunlight flare across the lens. 1 3.5-14s: Sudden hard stop. The girl stays perfectly calm in the wind, looks into camera, and says quietly: “It comes back louder.” [CAMERA] Handheld close-up, fast drop to dragon jaw, side rush along scales to red eye, hard pullback reveal, low slide past teeth, upward tilt to girl, final backward impact shake, sudden hard stop for final line. [LIGHT] Bright warm daylight, blue sky, white scale highlights, deep shadows between scales, crisp modern anime linework. [AUDIO] Clear girl dialogue, wind through hair, jacket fabric snap, dragon exhale, scale rattle, girl’s sharp roar, massive dragon roar, final quiet line through settling rumble. [LOCK] Preserve @image1 character designs, dragon anatomy, red eye, color palette, and clean anime style. Dragon does not speak words. No extra characters, no text overlays, no watermark, no signature recreation.

creative style cinematic
2026-06-15
Anime Hero Battle - Creative Storyboard Seedance 2.0
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Anime Hero Battle - Creative Storyboard

Frame 1 - THE MEETING (1.5s): 28mm anamorphic lens f/2.8, fast aggressive dolly push-in at ground level, hero boy blue aura and evil clone red aura slowly expanding toward each other, purple energy crackling where auras meet, stormy cartoon sky above with lightning, debris floating upward from aura pressure, ground cracking between both figures, ARRI Alexa 65, Kodak Vision 3 grain, anamorphic flare on aura collision point, cinematic tension building, SOUND: deep rumbling bass drone, electric hum building Frame 2 - AURA CLASH (1.5s): 35mm anamorphic lens f/2.8, fast aggressive push-in, blue and red auras violently colliding center frame creating massive purple explosion, shockwave expanding outward at high speed, both boys being pushed backward from explosion force, debris flying in all directions, chromatic aberration on explosion edges, multiple anamorphic flares from purple energy, 120fps slow motion on explosion peak, SOUND: massive thunder crack, energy explosion boom, electric crackle Frame 3 - HERO SPEED DASH (1.5s): 24mm wide lens f/4 locked camera, hero launching at impossible god-speed, sustained brilliant blue electric trail blazing across entire frame, 5 ghost afterimage traces visible in trail, evil clone raising red shield in panic, cartoon speed lines radiating everywhere, ground shattering from launch force, motion blur maximum intensity, Kodak Vision 3 pushed two stops, SOUND: sonic boom, electric whoosh, air cutting at insane speed Frame 4 - EVIL COUNTER (1.5s): 50mm lens f/2.8 fast aggressive tracking shot, both boys passing each other mid-air at impossible speed, blue and red energy trails crossing in perfect X pattern, camera spinning 180 degrees following crossing point, both turning to face each other mid-air defying gravity, crossed energy trails glowing purple at intersection, SOUND: double sonic boom, electric clash, energy crack Frame 5 - MIRROR BATTLE (1.5s): 35mm wide anamorphic lens f/4 locked static camera, both boys simultaneously releasing identical energy blasts, blue beam from left, red beam from right, both meeting center frame in massive purple explosion, both boys being pushed backward simultaneously, perfect symmetrical destruction, 180fps ultra slow motion on collision, SOUND: dual energy charge, massive explosion impact, shockwave rumble Frame 6 - HERO POWER UP (1.5s): 85mm lens f/1.8 fast push-in, hero boy powering up beyond limits, massive blue aura doubling in size explosively, spiky hair going wild in fast motion, circuit patterns blazing brighter, ground cracking wider in radial lines, storm clouds above intensifying rapidly, SOUND: power surge electric charge, thunderous energy buildup, ground cracking Frame 7 - SPEED CLONES (1.5s): 28mm wide lens f/4 fast aggressive pan following clones, hero creating 5 blue afterimage clones simultaneously at insane speed, all 5 surrounding evil clone from different angles, evil clone frantically defending all sides with red energy bursts, blue explosion on every impact point, camera spinning trying to follow all clones, 120fps, SOUND: multiple sonic booms, rapid energy impacts, desperate defense sounds Frame 8 - EVIL DESPERATION (1.5s): 35mm anamorphic lens f/2.8 fast pull-back, evil clone releasing massive desperate red energy explosion outward, red electric energy erupting violently in all directions, hero standing firm inside blue protective aura, evil clone's expression frantic and unstable, red aura flickering and cracking, SOUND: desperate energy scream, unstable electric crackling, power struggling Frame 9 - FINAL CHARGE (1.5s): 24mm ultra wide anamorphic lens f/4 locked camera, both boys charging at maximum speed directly toward each other, hero surrounded by massive expanding blue aura, evil clone surrounded by massive red aura, both on direct collision course, camera shaking from energy output, entire frame filled with blue and red lightning, ground completely shattering beneath both running figures, 180fps ultra slow motion as they approach collision, SOUND: maximum power charge, thunderous footsteps, reality cracking Frame 10 - VICTORY (1.5s): 28mm wide anamorphic lens f/2.8 epic slow pull-back, massive blue and red explosion settling in slow motion 180fps, hero standing in cool victory pose arms crossed, evil clone dissolving into red particles floating upward, blue aura gently settling into peaceful golden glow, ground shattered in perfect star pattern, stormy sky clearing revealing golden sunrise expanding dramatically, hero's satisfied smile, Kodak Vision 3 500T grain, multiple anamorphic flares on sunrise, emotional cinematic finale, SOUND: victory orchestral swell, evil energy dissipating, peaceful wind settling Global Settings: ARRI Alexa 65 camera reference throughout, Zeiss Master Prime lenses, Kodak Vision 3 500T film emulation, vibrant blue red purple color grade, anamorphic lens flares on every energy source, speed ramps from insane fast to dramatic slow on every impact, Motion HIGH throughout, Duration exactly 1.5 sec each frame, total 15 seconds, 1080p, sound design layered on every frame

anime action storyboard creative
2026-06-11
Muralist Storyboard Animation Seedance 2.0
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Muralist Storyboard Animation

Use the attached THE MURALIST storyboard image as the exact reference. Create a 12-second 16:9 animated mural-painting sequence that follows the 8-shot storyboard exactly. Preserve the same Pixar-style energetic young male muralist, paint-splattered overalls, bandana, large city wall, and bright urban outdoor aesthetic throughout. Rules: → Follow the sequence exactly from 1 to 8 → One shot per panel, approximately 1.5 seconds each → No skipped steps, no extra props beyond the storyboard → Maintain character and city wall continuity throughout → Emphasize the bold base color sweep, figure painting energy, detail linework, and final crowd awe reaction Shot sequence: → Muralist faces blank wall — eyes wide, creative vision sparking dramatically → Marker flies across paper thumbnail — bold confident composition forming fast → Chalk grid drawn on wall — design scaled up with precision and urban energy → Large roller applies bold background — sweeping dramatic color strokes across wall → Large brushstrokes bring central figures alive — bold, expressive, powerful → Fine brush adds crisp outlines and expressions — intricate detail layers building → Brightest accent colors added — mural suddenly vibrating and alive with energy → Muralist steps back — crowd has gathered, everyone staring up in pure awe Camera: → Wide shot for blank wall discovery and final crowd awe reveal → Close-up for thumbnail sketch, chalk grid, and fine detail brush work → Dramatic low angle for large roller base color sweep → Slow pull-back wide shot for final mural complete crowd reaction Style: → Bright outdoor daylight throughout → Electric cobalt blues, vibrant sunflower yellows, deep magenta pinks, bold jungle greens, crisp whites → Pixar CGI vivid expressive explosive animation → Shallow depth of field on close-up brush and detail shots → Smooth energetic cuts, bold and electrically alive creative energy Goal: A beautiful 12-second mural journey from blank city wall to a crowd-stopping living masterpiece — bold, expressive, and deeply alive to watch.

storyboard animation creative art cinematic
2026-06-10
Van Gogh Plays Soccer Seedance 2.0
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Van Gogh Plays Soccer

Hyper-realistic sports broadcast video, cinematic night match atmosphere. A man resembling Vincent van Gogh (a red-haired, bearded man wearing an old blue coat and brown corduroy trousers) is sitting in the spectator stands of a football stadium packed with fans, entirely surrounded by passionate fans wearing jerseys and scarves. He is not watching the game, but instead holding a paint-covered palette and several paintbrushes in his left hand, focusing intently on painting on a drawing board on his lap. Suddenly, the stadium broadcast loudly shouts out his name: "Vincent van Gogh!" — he is stunned, stops his paintbrush, his eyes widen, and everyone around him is looking at him and cheering. He carefully puts down the drawing board and palette, and uses a cloth to slightly wipe the paint off his hands. He stands up, squeezes past a row of fans, and firmly walks down the stadium stairs towards the turf. He steps onto the pitch — murmurs of anticipation come from the stands. A football player on the field passes the ball to him. He aims at the target, takes two steps in his old leather shoes, and kicks the ball with precision and power, the ball flying directly into the goal. The whole stadium erupts. He turns around, jogs back to the broadcast camera with a bright smile, stretches both hands forward, and completely covers the lens with his slightly paint-stained palms — the screen goes black. The entire sequence includes: a broadcast overlay showing the live score and match timer in the top left corner, a sports channel watermark in the top right corner, a shallow depth of field effect, the focus clearly locked on this van Gogh man, the background stands slightly blurred, natural stadium floodlight illumination, presenting an authentic live television broadcast aesthetic.

sports animation artistic creative cinematic
2026-06-10
Palace Cat Flight Path Seedance 2.0
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Palace Cat Flight Path

Use image_1 as the exact clean starting frame and primary visual identity reference. Use image_2 only as an invisible director map. The orange line, starting dot, arrowhead, and outline define the cat’s route, node order, camera direction, and endpoint, but no graphic marks should appear in the video. Preserve the same blue-eyed palace cat with turquoise-and-gold jewelry, the same five couture princesses, the same palace lounge, sofa island, ottoman, cushions, carved tea table, teacups, golden teapot, lanterns, moonlit window, warm interior light, cool moonlight, and premium rounded 3D animated film look. Start immediately with the cat moving from the lower foreground. The camera follows close behind at cat height, like a smooth invisible FPV camera. The cat walks across the floor and rug edge, jumps onto the left-front ottoman under the teal princess’s lowered sleeve, then curves past the blue-violet princess’s knee and embroidered cushions. Continue the route around the central high princess, using sofa cushions, armrest edges, her arm, jeweled waist chain, and fabric as a believable narrow cat-sized passage. Then descend toward the wine-red princess. A sleeve or dress edge may briefly wipe the foreground, but the cat must reappear in the same room on the same route. The cat then follows the small loop near the tea table, passing the pale-gold turquoise princess as she lowers her fingers and lets it move toward the teacups. End with the cat near the carved tea table and golden teapot, jewelry softly glowing, princesses and lanterns behind it, and the moonlit city outside only as background atmosphere. No visible route line, no arrow, no UI, no subtitles, no static opening, no random cuts, no teleporting, no fabric tunnel, no princess grabbing the cat, no losing the cat as the protagonist.

fantasy animation cat action creative
2026-06-08
Seedance 2 Paper Dance Animation Seedance 2.0
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Seedance 2 Paper Dance Animation

[CONDITION DEFINITION] Create a 15-second cinematic time-lapse video inside a warm atmospheric artist's atelier. A blank white canvas stands on an easel from the beginning. Use the uploaded 1:1 reference image only as the subject of the final painted artwork on the canvas. Do not show the uploaded reference image itself at any time. Do not place its subject in the room as a real person, background figure, poster, printed image, overlay, or pre-existing artwork. The subject from the uploaded reference image must exist only as the final painting on the canvas. Brushes, palette knives, and the paint palette move autonomously by themselves. Colorful paint rises from the palette and dances through the air like smoke, ribbons, thread-like streams, and living brushstrokes. The final result should become a rich oil-painting interpretation of the uploaded reference image. [OPTIONAL PERFORMER LOOK] No performer. No painter. No human hands. No human arms. No visible human body. All tools move autonomously. [SHOT / FLOW] 0-2s: Establish the atelier. Blank white canvas on an easel, palette, brushes, paint tubes, warm studio light, subtle creative mess. The canvas is completely empty. 2-5s: The tools begin moving by themselves. Paint slowly lifts from the palette and starts dancing in the air. 5-9s: Fast magical paint choreography. Color trails swirl, weave, and spin through the studio like elegant smoke and ribbons. Use rapid jump cuts. The canvas remains mostly abstract, with only partial marks, incomplete colors, and no recognizable subject. 9-12s: All paint trails suddenly rush toward the canvas. In a rapid montage, sketch marks, bold color blocks, texture, highlights, and key shapes assemble quickly. Keep the image mostly abstract and incomplete until the end of this section. Do not reveal the recognizable subject before 12 seconds. 12-15s: Reveal the finished painting clearly for the first time. Show a satisfying close-up of the completed artwork, clearly based on the uploaded reference image, then a brief lingering afterglow in the atelier. [CAMERA / EDITING] Dynamic and energetic. Use quick push-ins, slight pull-backs, macro close-ups of wet paint and brush bristles, medium shots of the easel, overhead angles, side angles, and rapid jump cuts every 0.5 to 1 second. The middle section should feel like a fast magical montage, not slow continuous motion. Keep the canvas mostly abstract until 12 seconds. The studio is only the setting; the subject from the uploaded reference image must never appear outside the canvas. [SOUND] No background music. Sound effects only. Use satisfying brush strokes, wet paint movement, palette knife scraping, paint tube squeezes, soft whooshes, and subtle studio ambience. [NEGATIVE] Do not show the uploaded reference image as a separate photo, screen, comparison, poster, printed board, overlay, or background image. Do not place the uploaded subject anywhere in the studio outside the canvas. No real person version of the uploaded subject. No human hands, no human arms, no painter, no performer focus, no multiple people, no cartoon character, no mascot, no text, no captions, no numbers, no timestamp text on screen, no logo, no watermark, no signature, no split screen, no poster layout, no static single-angle shot, no early full reveal of the final painting, no unfinished ending. ※画像参照あり日本語プロンプト(文字数制限ありの場合はこちら) 👇️👇️👇️ [条件定義] 暖かく雰囲気のあるアーティストのアトリエ内で展開する、15秒のシネマティックなタイムラプス動画を作成してください。冒頭から、イーゼルを真っ白なキャンバスが立っています。アップロードされた1:1の参照画像は、キャンバス上に最後に完成する絵画の題材としてのみ使用してください。アップロードされた参照画像そのものは一切表示しないでください。また、その被写体を、実在の人物、背景の人物、ポスター、印刷物、オーバーレイ、あるいはすでに部屋に存在する作品として配置しないでください。参照画像の主題は、キャンバス上に最後に完成する絵画としてのみ存在なければなりません。筆、パレットナイフ、パレットは自律的に動きます。カラフルな絵の具はパレットから立ち上がり、煙、リボン、糸のような流れ、生きている筆致のように空中で踊ります。最終的な仕上がりは、アップロードされた参照画像を豊かな油彩画として再解釈した作品にしてください。 [任意の演者設定] 演者は不要です。画家も不要です。人間の手は出さないでください。人間の腕も出さないでください。人間の身体も見せないでください。すべての道具は自律的に動きます。 [ショット / 流れ] 0-2秒: アトリエを見せます。イーゼルの真っ白なキャンバス、パレット、筆、絵の具チューブ、暖かなスタジオ光、控えめな創作の散らかり。キャンバスは完全に空白です。 2-5秒: 道具がひとりごとに動き始めます。絵の具がパレットからゆっくり持ち上がり、空中で踊り始めます。 5-9秒: 高速で魔法的な絵の具の振付。色の軌跡が、上品な煙やリボンのようにスタジオ空間を渦巻き、織り込み、舞います。素早いジャンプカットを使ってください。キャンバス上はまだ大部分が抽象的で、部分的な痕跡、不完全な色、認識可能な主題はまだ見えない状態にしてください。 9-12秒: すべての色の軌跡が突然キャンバスに向かって流れ込みます。高速モンタージュの中で、スケッチ線、大胆な色面、質感、ハイライト、主要な形が素早く組み上がっていきます。このセクションの終わりまでは、画像を大部分抽象的で未完成な状態に保ってください。12秒以前に認識可能な主題を見せないでください。 12-15秒: 完成した絵画を初めて明確に見せます。アップロードされた参照画像に明確に基づいた完成作品のクローズアップを満足感のある形で見せ、その後、アトリエ空間の短い余韻を残してください。 [カメラ / 編集] ダイナミックでエネルギッシュにしてください。素早いプッシュイン、軽いプルバック、濡れた絵の具や筆先のマクロクローズアップ、イーゼルのミディアムショット、俯瞰、サイドアングル、0.5〜1秒ごとの高速ジャンプカットを使ってください。中盤は、ゆっくり連続して描く映像ではなく、高速で魔法的なモンタージュとして感じられるようにしてください。12秒まではキャンバスを主に抽象的な状態に保ってください。スタジオはあくまで舞台設定であり、参照画像の主題はキャンバスの外には決して現れてはいけません。 [サウンド] BGMは入れないでください。効果音のみ。満足感のある筆のストローク音、濡れた絵の具の動き、パレットナイフのこすれる音、絵の具チューブを絞る音、柔らかなフーッという移動音、控えめなアトリエの環境音を使ってください。 [ネガティブ] アップロードされた参照画像を、独立した写真、画面表示、比較画像、ポスター、印刷ボード、オーバーレイ、背景画像として見せないでください。参照画像の主題を、キャンバスの外のスタジオ内に配置しないでください。参照画像の主題の実在人物版を出さないでください。人間の手、人間の腕、画家、演者の技术有限公司化、複数人物、カートゥーンキャラクター、マスコット、文字、字幕、数字、画面上のタイムスタンプ文字、ロゴ、ウォーターマーク、署名、分割画面、ポスターレイアウト、単調な1アングル固定、完成絵の早すぎる全面公開、未完成のまま終わる演出は禁止です。

animation art creative dance anime
Gemini Omni Four Animation Styles Gemini Omni Flash
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Gemini Omni Four Animation Styles

Template for simple testing Create a 10-second video of [subject] in [setting]. The scene should feel like [style/material]. Use [camera movement]. The motion should be [slow/energetic/cinematic]. Lighting should be [lighting]. Keep the atmosphere [mood]. Papercraft Create a 10-second one-continuous-shot video of a tiny paper fox walking through a layered papercraft forest at sunrise. Use visible cut edges, folded trees, handcrafted shadows, a slow camera push-in, soft golden lighting, and a whimsical mood. Origami Create a 10-second video of an origami crane unfolding on a wooden table and lifting into the air. Show crisp folds, elegant paper texture, gentle camera tilt, soft window light, and a serene poetic mood. Claymation Create a 10-second claymation scene of a small explorer crossing a rocky hill while clouds slowly move overhead. Use hand-modeled textures, slightly imperfect stop-motion timing, a locked-off camera, warm afternoon light, and a cozy adventurous mood. Plush world Create a 10-second video of a plush toy astronaut floating through a soft fabric moon base. Show visible stitching, fuzzy textures, slow drifting movement, a smooth camera glide, and a cozy magical atmosphere.

papercraft origami claymation animation creative
2026-05-31
Pixar-Style Tea Story from Character Sheet Seedance 2.0
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Pixar-Style Tea Story from Character Sheet

MAIN CHARACTER: A calm and wise tea master, mid-40s, wearing traditional flowing robes in soft earth tones, neatly tied hair, serene facial expression, soft cinematic skin shading. APPRENTICE CHARACTER: A curious young apprentice, 10 years old, wearing simple traditional learning attire, short dark hair, large expressive eyes, innocent warm smile, small child proportions, soft cinematic skin shading. ENVIRONMENT CONTINUITY: Quiet tea room with wooden furniture, tatami mats, soft natural light coming through paper windows, delicate steam from the tea, subtle dust motes in the light, warm earthy tones, detailed teaware on shelves and tables, soft cinematic depth of field, serene and cozy atmosphere. STYLE: Ultra cinematic Pixar-style 3D animation, heartwarming learning film, emotional storytelling, warm lighting, highly detailed character animation, realistic teaware physics, cinematic composition, shallow depth of field, soft global illumination, warm color palette, emotional facial animation. MOOD: Wholesome, cozy, emotional, comforting, gentle pacing, quiet learning moments, playful small mishaps, warm mentorship storytelling. FOCUS: Character emotion readability, environmental atmosphere, realistic teaware interaction, gentle and cute learning moments, cinematic camera movement, warm visual storytelling, soft emotional pacing, cozy lighting. Storyboard Shots (0s–15s): [0s – 1s] SHOT 1 — TEA ROOM INTRO. Wide cinematic shot of a sunlit tea room. Master is arranging teaware on a low table, apprentice quietly watches. Emotion: Calm, attentive. Camera: Slow dolly in. Lighting: Warm sunlight through paper windows. SFX: Soft ambient tea room sounds. [1s – 2s] SHOT 2 — APPRENTICE REACHES. Close-up shot. Apprentice reaches to hand the master a teapot. Action: Small tremor in hands. Emotion: Nervous excitement. Camera: Soft handheld close-up. SFX: Gentle clink of teapot handle. [2s – 3s] SHOT 3 — TEAPOT ACCIDENT. Medium shot. Teapot slips slightly, small crack appears. Apprentice freezes in shock. Emotion: Surprise and worry. Camera: Side tracking shot. SFX: Subtle ceramic crack sound. [3s – 4s] SHOT 4 — MASTER’S CALM. Close-up cinematic shot of master noticing the crack but smiling gently, reassuring the apprentice. Emotion: Comforting, patient. Camera: Low-angle close-up. SFX: Soft ambient hum. [4s – 5s] SHOT 5 — APPRENTICE RELAXES. Insert shot of apprentice slowly exhaling, encouraged by master’s calm demeanor. Camera: Top-down insert. [5s – 6s] SHOT 6 — CLEANING UP. Wide shot. Apprentice carefully sets teapot aside; master guides hands to steady movements. Emotion: Focused learning. Camera: Dynamic tracking shot. SFX: Soft clinks of teaware. [6s – 7s] SHOT 7 — SMALL REPAIR. Medium shot. Master uses cloth and gentle hands to stabilize teapot; apprentice watches and mimics. Emotion: Teaching moment, patience. Camera: Soft cinematic side angle. [7s – 8s] SHOT 8 — POURING TEA. Close-up. Master slowly pours tea into a cup, apprentice imitates carefully. Emotion: Pride, concentration. Camera: Push-in close-up. Lighting: Warm glow on tea steam. SFX: Tea pouring sound. [8s – 9s] SHOT 9 — SHARING TEA. Medium-wide shot. Master and apprentice sit across each other, sipping tea together. Emotion: Joyful satisfaction. Camera: Cinematic crane movement. [9s – 10s] SHOT 10 — LAUGHING MOMENT. Wide shot. Apprentice accidentally spills a drop; both laugh gently. Emotion: Playful bonding. Camera: Slow follow shot. SFX: Light clinking. [10s – 11s] SHOT 11 — REFLECTION. Indoor close-up. Apprentice looks at teapot, then at master with admiration. Emotion: Learning, warmth. Camera: Cozy close-up. [11s – 12s] SHOT 12 — TEA ROOM AMBIENCE. Medium shot. Tea room calm, sunlight streaming, steam rising, ambient sounds. Emotion: Peaceful. Camera: Static cinematic frame. [12s – 13s] SHOT 13 — COMPLETED TEA. Close-up insert. Cups now filled, gentle hands together. Emotion: Accomplishment, connection. [13s – 14s] SHOT 14 — MASTER’S ENCOURAGEMENT. Wide shot. Master pats apprentice’s shoulder, gentle smile. Emotion: Pride, mentorship. Camera: Slow pullback. [14s – 15s] SHOT 15 — FINAL ENDING. Cinematic wide shot. Master and apprentice drink tea together, warm sun through paper windows, serene room. Final mood: Warm, emotional, gentle mentorship. Camera: Slow cinematic crane pullback. SFX: Soft ambient tea room, peaceful music. NO SUBTITLES. NO TEXT ON SCREEN. NO CAPTIONS. NO WATERMARKS. NO UI ELEMENTS. NO SPEECH BUBBLES. NO COMIC PANELS. NO LOGOS. NO CHARACTERS OR LETTERING IN FRAME. The final video must feel like a polished Pixar-quality cinematic short film with purely visual storytelling, emotional animation, realistic teaware interaction, and strong character continuity.

animation Pixar character art creative
By Kiki
2026-05-30
Concept to Product Ad Seedance 2.0
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Concept to Product Ad

Create a luxurious 15-second cinematic advertisement video for "The Erosion Bench" by Strata Form. Strictly use the two uploaded reference images as the primary visual references. Replicate the exact sculptural wavy form, layered sandstone-like strata texture, warm beige/cream stone color palette, ergonomic contours, and premium product photography lighting/style from both images with maximum fidelity. Overall style: High-end premium furniture commercial, photorealistic, serene and timeless. Soft dramatic natural lighting with gentle shadows that beautifully highlight the carved layers and fluid forms. Warm earthy tones, shallow depth of field, elegant smooth camera movements (slow orbits, gentle dollies, and pushes). Professional cinematic color grading exactly matching the references. Video structure (exactly 15 seconds, multi-shot): 0–4 seconds: Elegant slow camera orbit and push-in around the full Erosion Bench in a tranquil minimalist outdoor public plaza with soft morning light. Start close on the beautiful layered strata texture and flowing carved curves, then slowly reveal the complete sculptural form. Subtle text fades in gracefully: “TIME CARVED FORM” 4–9 seconds: Smooth montage of close-up details gliding across the bench’s surface — layered striations, soft water-carved edges, and ergonomic seating. Gentle animated light reflections and water-like glints evoke millions of years of canyon erosion. Text overlay appears: “A public bench sculpted by the language of water and stone.” 9–13 seconds: Three diverse people (young adult, couple, and older person) comfortably sitting together on the bench in a natural, relaxed way. Show the ergonomic comfort and shared social experience. Camera gently circles them. 13–15 seconds: Clean final wide shot of the bench. Elegant brand text appears: “STRATA FORM” “EROSION BENCH” “www. strataform. design”“Geologically Inspired • Civic Durability” End on a serene, timeless note with a slow fade. Mood: Tranquil, premium, nature-inspired, enduring, and quietly powerful. Ultra-high production value, 4K, no fast cuts, perfect reference adherence.

product-design advertisement creative chair bench
By Pan
2026-05-02
Hermes Agent + ComfyUI 工作流自动化
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Hermes Agent + ComfyUI 工作流自动化

Hermes Agent 有了平替 Lovart 的潜力! Hermes Agent 集成了 ComfyUI 能力,让 Agent 可以自动创建 ComfyUI 工作流,很多人可能想不到这个的价值有多大,我24年做图像视频生成平台的时候,就觉得 AI 调用 ComfyUI 来自动化构建工作流是绝对的大趋势,后来年底 lovart 就是利用了 claude 3.6 的巨大能力提升实现了这个目标,现在 Hermes 集成了 ComfyUI,也就有了平台 lovart 的潜力。 另外,不要小看自动化构建工作流的潜力😎

workflow automation ai-tool creative
2026-04-30
废墟里开满了花
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废墟里开满了花

用Claude Design 做了个好玩的东西 废墟里开满了花

artistic creative nature design
2026-04-30
Porsche Toy to Flying Robot Seedance 2.0
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Porsche Toy to Flying Robot

1 person on camera, 12 seconds, top-tier car advertisement quality, cinematic film-level shots, real speed pressure, seamless space-time transitions, character consistency front to back, stable frame, layered emotional escalation. [0.0-4.0s] Ultra-low macro angle locked to the floor, warm golden afternoon sunlight illuminating a cream shag carpet, dust particles floating, vintage Kodak warm-yellow film tone. Only the small childlike hand of the subject is visible, violently shoving a blue Porsche toy car forward. Camera hugs the toy car's nose in a high-speed tracking shot simulating a real racing POV, speed escalating relentlessly, childhood imagination fully ignited. [4.0-5.5s] Toy car rockets into the dark shadow under the sofa, light cuts instantly, carpet texture stretches into radial speed trails, entire frame consumed by darkness. Shadow acts as a seamless match-cut portal, a warp from childhood to present reality. [5.5-9.0s] Engine roar detonates from black. Real red Porsche 911 GT3 screams out of darkness onto a cold gray circuit. Sharp overhead light, razor paint reflections, tires kicking heat haze and light smoke. Camera holds the exact same ground-level tracking angle as the toy segment — as if the toy scaled directly into a real car. Physically visceral speed, visually devastating. [9.0-12.0s] At peak speed, subject releases the steering wheel — hands rise. Car begins to vibrate violently, blue paint cracking like a mechanical shell. Body panels unfold one by one: hood splits into wings, doors pivot into thrusters, wheels retract into the frame. Track falls away as the car lifts off the asphalt. Subject sits in an open cockpit, wind tearing at jacket and hair. Camera pulls back in a rapid epic drone shot, revealing a full blue flying robot blasting into the sky, leaving a glowing light trail across the late afternoon horizon. Final freeze: flying robot silhouette against the setting sun. Negative: blur, low resolution, character deformation, multiple people, hand errors, wrong car model, jump cuts, hard transitions, lag, dropped frames, plastic texture, fake car feel, excessive VFX, animated look, cheap filter, unstable face, inconsistent age, cartoon robot, CGI-only feel, photorealistic breaks

advertisement action creative transformation cinematic transitions adventure
2026-04-19
TapNow Seedance Cinematic Workflow Seedance 2.0
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TapNow Seedance Cinematic Workflow

been testing a different workflow lately using tapnow. what makes it interesting is how it structures the entire process from idea → visuals → final video. instead of jumping between tools, you can actually build everything in one flow and refine it step by step like a real production pipeline. for the visuals, i'm using seedance 2.0 which is currently one of the strongest models for photoreal, human-centered video. but quick note — seedance 2.0 is currently only available in selected regions and requires a verified corporate email to access. still, the direction is clear: AI video is moving from "generation" → into "directing". also, they just launched a global challenge called "10,000 Parallel Universes" with a $200K prize pool. if you're exploring cinematic AI workflows, this is actually a good place to test ideas and push concepts further.

cinematic workflow urban creative realistic
2026-04-13
Creator Color Transformation Seedance 2.0
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Creator Color Transformation

A creator standing in a dull, gray environment, bored expression. 0-3s Everything looks flat, lifeless. 3-5s He taps on invisible interface. 5-7s Colors explode into the scene. 7-9s Environment transforms city becomes cinematic. 9-12s Lights, motion, VFX appear everywhere. 12-15s Final shot: vibrant world, creator smiling. Camera push-in, orbit, environment morph Style before/after transformation, ultra cinematic

cinematic transformation VFX creative
Cinematic Japanese Scene Kling 3.0
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Cinematic Japanese Scene

A tight, intimate two-shot at the bar in a dimly lit sci-fi western saloon with warm amber lighting, soft haze, and shallow depth of field. The Japanese woman in a red corset leans slightly closer across the bar toward Cal in a black pinstripe suit, fedora, and dark glasses. The camera remains steady at eye level, capturing both faces in profile with soft bokeh lights glowing in the background. She studies him with quiet curiosity, her voice low and smooth as she asks in Japanese: 「お名前は何ですか?」A subtle pause. Cal remains perfectly still, then slowly tilts his head a fraction toward her, his metallic face catching the warm light. His tone is calm, controlled, and emotionless as he replies in Japanese: 「重要じゃない。」Hold the tension for a beat as the ambient saloon noise hums softly underneath.

cinematic tutorial creative
2026-03-29
Creativity Revolution Seedance 2.0
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Creativity Revolution

Shot 1: Weapon Clash · Explosive Opening Authentic Fog Hill of Five Elements Chinese animation style, sharp hard-edged ink lines, high-contrast red-black dark palette. Two warriors wield dual weapons and collide head-on—long weapon sweeping, short blade thrusting—locking at the instant of impact. Sparks burst like tearing metal, ink-like shockwaves radiate outward, robes are violently lifted by the force, hair stands on end. Veins bulge along both arms, muscles tense under full exertion, their strength perfectly equal—matched in power, evenly balanced, each with their own edge. Camera: low-angle high-speed forward tracking shot, slight camera shake, impact close-ups, explosive motion lines, sharp Fog Hill of Five Elements-style cinematography. Shot 2: Afterimage Barrage · High-Speed Offense and Defense Ultimate fluid combat in Fog Hill of Five Elements style. Both fighters erupt into multiple afterimages, dual weapons interweaving through slashes, blocks, deflections, counters, and transitions. One is fierce and explosive, delivering wide, heavy strikes; the other is agile and unpredictable, slipping in close with gliding footwork and precise thrusts. Blades graze past bodies, elbows collide, knees strike, feet clash—every move narrowly lethal. Ink-like energy streams coil around the weapons, motion blur maxed out, impact intensity explosive. Camera: 360° rotating shots, ultra-fast cuts, smooth focus tracking, strong light-shadow contrast, maximum sense of pressure. Shot 3: Close-Quarters Combat · Combo Explosion Both abandon distance and engage in close-range slaughter with dual weapons—chop, slash, thrust, lift, smash, sweep, block, and break—combos seamlessly chained together. Each impact triggers a circular shockwave, the ground fractures, debris scatters, dust and ink energy surge and churn. Offense and defense switch instantly; blocks and counters occur simultaneously. Neither can overpower the other, the combat rhythm pushed to extreme tension. Camera: slow-motion impact close-ups, ultra-wide lens distortion, intense camera shake feedback, explosive ink-style visual effects. Shot 4: Full Aura Release · Ultimate Clash Both unleash their full power, dual weapons infused with ink-like aura and blazing energy, ultimate techniques colliding head-on. The fierce fighter delivers a mountain-shattering blow; the agile one launches a lethal piercing strike. The two forces collide directly, erupting into an energy storm, the world shifts color, shockwaves sweep everything away. The style becomes wild and epic—both sides remain perfectly matched, evenly dominant, overwhelming pressure at its peak. Camera: epic low-angle wide shot, backlit silhouettes, cinematic depth of field, screen-shaking effects. Shot 5: Stalemate Freeze · No Victor The battle halts abruptly. Dual weapons remain locked in deadlock, opposing auras forming a vacuum vortex. The two stand in confrontation, eyes cold and filled with killing intent, energy surging, dust filling the air. Perfectly matched, no victor decided, tension held at maximum through deliberate stillness. Camera: medium shot slow push-in freeze frame, high-end Fog Hill of Five Elements animation quality. Global Enhancement Keywords (must be included in each segment) Fog Hill of Five Elements animation-level style, extremely sharp ink lines, intense dual-weapon combat, heavy impact in every strike, blades full of force, powerful hit feedback, evenly matched opponents, each with their own strengths, high-intensity combat, cinematic professional camera work, maximum dynamic effects, Chinese violent aesthetics, no text, animation storyboard, 4K ultra HD, maximum detail, maximum motion fluidity, maximum tension.

cinematic animation creative art inspiration
2026-03-26