character video prompts

84 prompts found
Azuki Zanbato Dance Seedance 2.0
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Azuki Zanbato Dance

Use @ Azukiorange as the exact character and style reference. use @ Azukiorange1 as storyboard, dont render any text or arrows. Create a 15-second cinematic sword-practice animation that matches the image style exactly: gritty painterly anime, bold ink lines, rough splatter texture, strong blue background, explosive orange dust, sharp facial features, dynamic sportswear silhouette, and the oversized hooked greatsword design. Character: young male warrior with black spiky hair, intense focused expression, black hoodie, black athletic shorts, white socks, chunky white sneakers. He uses the same oversized sword with the broad rectangular blade, decorative crossguard, central groove, and hooked crescent lower edge. Environment: abstract training ground with the same blue backdrop and orange dusty floor. No extra characters. No text. No props. 0:00–0:02 Open with a fast low-angle tracking shot circling around his feet as he slides into stance, orange dust spraying outward. The sword tip scrapes the ground and throws sparks and debris. Camera whip pans upward to his face. 0:02–0:04 Tight close-up on his eyes, then a rapid snap down to both hands tightening on the grip. He rips the heavy sword upward from the ground. Camera shakes slightly from the force. Dust and paint-like particles burst toward the lens. 0:04–0:07 He lunges forward into a powerful practice slash. Use a dynamic side tracking shot that follows the blade path, then a fast arc around his body as the sword cuts through the air. The blade should feel heavy and dangerous. Orange dust trails behind the swing. 0:07–0:10 He pivots hard into a second combo motion, stepping through with aggressive footwork. Use a dramatic near-ground camera looking up to exaggerate his body length and the scale of the sword. Add a brief push-in as the hooked blade passes close to camera. 0:10–0:12 Quick overhead shot as he spins the sword into a two-handed guard, then instantly cut to a front three-quarter angle as he drives into another sharp diagonal slash. Dust erupts in a crescent arc matching the blade motion. 0:12–0:15 Finish with his most powerful downward practice strike. Use a rapid rising camera move, then slow motion at impact as the blade stops just above the ground and blasts a huge wave of orange dust outward. End on a dramatic hero frame with the full body visible, long athletic silhouette, sword clearly framed, intense stare forward. Camera direction: fast whip pans, low-angle tracking, orbit shots, push-ins, slight handheld energy, near-lens blade passes, one brief overhead shot, strong motion perspective. Keep every shot readable and clean. Style rules: preserve the exact painterly anime look, gritty texture, inked edges, orange dust explosion effects, and blue background. Keep anatomy strong, hands clearly gripping the sword, sword shape fully consistent, no duplicated limbs, no extra weapons, no photorealism, no 3D look, no text, no logo.

anime action dance character consistent character
2026-06-16
Cyberpunk Pink Ascension Seedance 2.0
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Cyberpunk Pink Ascension

Duration: 15 Seconds Aspect Ratio: 16:9 Use the storyboard image as the exact narrative guide. Preserve the same sequence of events, shot progression, pacing, emotional beats, transformation timing, and ending mood. Character: 18-year-old Japanese-Korean female student. Real-life appearance. Wet black ponytail. Natural skin texture. White school shirt. Loose striped tie. Dark plaid skirt. Black knee socks. Black leather shoes. Maintain identical facial structure, hairstyle, clothing, body proportions, and identity throughout the entire video. Visual Style: Photorealistic live action Massive environmental storytelling Practical lighting Ultra realistic rain simulation Volumetric fog Atmospheric perspective Neon reflections Premium VFX Grounded realism Environment: Futuristic Seoul at night. Heavy rainstorm. Dense fog between skyscrapers. Massive holographic billboards. Wet reflective streets. Steam rising from vents. Neon advertisements flickering through rain. Cyberpunk transportation district. Emergency sirens echoing through the city. Cold blue city lighting mixed with magenta neon glow. Color Grade: Blade Runner neon noir. Deep blacks. Steel blue shadows. Soft magenta highlights. Cinematic contrast. Rain-soaked reflections. Hollywood blockbuster color science. CAMERA STYLE: Large-scale IMAX framing. Slow cinematic pushes. Controlled handheld during chaos. Aggressive action tracking. Long lens compression. Epic wide environmental shots. Shallow depth-of-field closeups. Natural camera shake during monster attack. ──────────────────── 00:00 - 00:01 Ultra-wide establishing shot. A city bus emerges through heavy rain. Headlights cut through fog. Neon reflections cover the asphalt. The futuristic terminal glows in the distance. Camera slowly pushes forward. Thunder rumbles. ──────────────────── 00:01 - 00:02 Medium tracking shot. The girl exits the bus. Rainwater drips from her uniform. She casually holds a lollipop. Terminal lights reflect across puddles. Camera follows beside her. ──────────────────── 00:02 - 00:03 Massive wide shot. The ground shakes. A gigantic ancient biomechanical shadow creature erupts into the street. Cars skid. Glass shatters. Pedestrians run. Rain and debris fill the air. Handheld disaster-movie energy. ──────────────────── 00:03 - 00:04 Extreme close-up. She stops walking. The city noise fades. Rain slides across her face. Her eyes slowly glow pink. The monster reflects inside her pupils. ──────────────────── 00:04 - 00:05 Transformation begins. Pink energy filaments emerge around her. Mechanical light patterns spread beneath her skin. Electric particles spiral upward. Camera rotates around her. Rain freezes momentarily inside the energy field. ──────────────────── 00:05 - 00:06 Full hero shot. A futuristic pink combat exosuit assembles around her body. Armor plates lock into position. Pink energy pulses through the suit. Steam rises around her. Hollywood superhero reveal. ──────────────────── 00:06 - 00:07 High-speed action shot. She launches forward. Water explodes beneath her feet. The camera chases behind her. Pink energy trails streak through the rain. Motion blur and neon reflections fill the frame. ──────────────────── 00:07 - 00:09 Epic battle sequence. The creature attacks. She dodges between massive limbs. The city becomes a battlefield. A giant pink energy blade forms. She unleashes a devastating slash. The blade illuminates skyscrapers. Shockwaves travel through rain and fog. Massive Hollywood-scale destruction. ──────────────────── 00:09 - 00:11 The monster collapses. Its body fractures. Thousands of glowing dark particles erupt into the air. Debris rains down. The city slowly becomes silent. Rain continues falling. Only distant thunder remains. ──────────────────── 00:11 - 00:12 Medium shot. The armor dissolves into pink particles. The energy disappears. She returns to her normal school uniform. Standing calmly in the rain. Unbothered. ──────────────────── 00:12 - 00:13 Close-up. A small satisfied smile appears. Raindrops run down her cheeks. Neon lights reflect softly in her eyes. ──────────────────── 00:13 - 00:14 Close-up. She removes a lollipop. Places it into her mouth. Slow motion. Background lights transform into cinematic bokeh. ──────────────────── 00:14 - 00:15 Ultra-wide final shot. She walks away alone. Rain falls steadily. The cyberpunk city returns to normal. Destroyed battlefield fades into darkness behind her. Neon lights shimmer across the wet streets. Camera slowly cranes upward. Fog consumes the skyline. Fade to black. ──────────────────── Audio Design: No music. Heavy rain. Thunder. Bus engine. Distant city ambience. Emergency sirens. Monster roars. Metallic transformation sounds. Energy surges. Shockwave impacts. Debris collapse. Wet footsteps. Soft lollipop wrapper sound. Futuristic urban ambience. Hollywood theatrical sound mix. SFX only. No text on screen.

cyberpunk action futuristic character consistent character
2026-06-16
Japanese Classroom One-Take Fight Seedance 2.0
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Japanese Classroom One-Take Fight

@Image1 fights three opponents inside a Japanese high school classroom in an intense, highly dynamic one-take action sequence. The classroom is filled with wooden desks, chairs, school bags, chalkboard, sliding windows, curtains, fluorescent ceiling lights, posters, books, and scattered papers. The fight is fast, physical, and interactive with the environment. The man moves between the desks with sharp agility, dodging attacks from all three opponents at once. He vaults over desks, slides across tabletops, kicks chairs into attackers, blocks strikes using classroom objects, grabs a backpack to deflect a hit, and uses the narrow aisles between desks to redirect momentum. Papers fly through the air, chairs scrape across the floor, desks topple, curtains whip from the movement, and sunlight cuts through the windows, catching dust particles in the air. The camera must be extremely dynamic and close to the action, not a static wide shot. Use a fast-moving one-take camera that constantly follows, circles, ducks, whips, and pushes through the fight. The camera moves between desks, swings around the man as he turns, rushes backward as opponents charge, drops low near the floor during leg sweeps, rises suddenly as the man jumps over a desk, and whips around quickly to reveal the next attacker. The framing should feel urgent, handheld, immersive, and physically present inside the classroom. The action should have strong choreography, realistic body movement, believable impact, fast reaction timing, close-range combat, and continuous motion. Make the scene feel like a high-budget martial arts action sequence captured in one uninterrupted shot. Use natural classroom lighting mixed with warm afternoon sunlight through the windows, realistic shadows, practical motion blur, grounded textures, real-world imperfections, and a raw cinematic look. No glossy AI finish, no overly polished CGI, no static long-shot framing. Negative prompts: static camera, slow movement, shaky low-quality footage, blurry subject, distorted body, unrealistic swinging physics, cartoon style, flat lighting, dull colors, overexposed sky, broken buildings, empty streets, low detail, awkward camera cuts, poor motion continuity. AI glossy look, overly polished CGI, plastic-looking skin, waxy skin texture, hyper-smooth surfaces, artificial shine, fake cinematic bloom, excessive lens flare, unrealistic HDR, oversaturated colors, neon color grading, game-engine look, Unreal Engine render look, synthetic lighting, studio lighting, perfect clean reflections, overly sharp digital image, crispy AI detail, over processed image, fake depth of field, exaggerated bokeh, unnatural contrast, overly smooth motion, floating physics, rubbery body movement, distorted anatomy, warped limbs, inconsistent body proportions, blurry face, melted facial features, duplicated limbs, broken hands, unnatural pose, stiff action, low-quality motion interpolation, smeared motion blur, ghosting, frame blending artifacts, unstable subject tracking, camera jitter without purpose, awkward cuts, poor continuity, artificial city layout, empty streets, repeated cars, duplicated buildings, warped skyscrapers, fake traffic, low-detail background, cartoon style, superhero suit, comic-book look, stylized animation, overly dramatic VFX, unrealistic shadows, fake sun rays, unnatural haze, overexposed highlights, crushed blacks, flat lighting, sterile clean city, no atmosphere, no real-world imperfections.

martial arts action cinematic urban character
2026-06-16
AI Action Movie Cinematic Loop Seedance 2.0
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AI Action Movie Cinematic Loop

Zero to hero[Character Design] Zara Kovac: 33 years old, highly muscular female, blood-red mohawk with shaved sides, strong jawline, cross-shaped scar on right cheek, dark circles under eyes. Wearing a black leather jacket with white shearling collar, white "THE EXPLOITED" punk shirt, ripped black jeans, black military boots with red laces. [Scenario, Lighting & Effects] Rattling cargo train car, rusted steel walls, greasy wood floors, wooden crates with Cyrillic text, oil drums, swinging ceiling chains. Single bare lightbulbs swaying and flickering. High-contrast stroboscopic lighting. Dynamic fluid simulations for blood splatters, soft-body swinging cables, and 2-frame intense white muzzle flashes. [Temporal Cuts & Action Sequence] - 0-3s [Cut 1 - Wide Shot]: Tense wide shot inside the swaying cargo train. Two armed guards search between crates. Zara is crouching on the right behind an oil drum, tightening her leather gloves. Handheld camera shake mimicking train rumble. - 3-5s [Cut 2 - Close-up on Boots]: Sharp close-up of Zara's combat boot. She pulls out a tactical knife. The blade glints sharply under a flickering, swinging overhead lightbulb. - 5-7s [Cut 3 - Medium Action Shot]: Zara leaps out from cover, spins, and throws the knife. Simulated 30% slow-motion on the knife spinning through the air. - 7-9s [Cut 4 - Impact Close-up]: The knife strikes the first enemy's shoulder. He screams and falls backward into a stack of boxes. Instantly cuts back to Zara sprinting toward the second guard, pulling her second knife. - 9-11s [Cut 5 - Tight Action Combat]: The second guard raises his pistol. Zara grabs his wrist, forcing the barrel to point to the ceiling. The gun fires, creating an explosive muzzle flash that lights up the frame. She stabs his forearm, disarming him. - 11-13s [Cut 6 - Whip Pan & Slam]: She delivers a heavy knee to his midsection, grabs his collar, and throws him against the steel wall. Camera whip-pans rapidly following the throw. - 13-15s [Cut 7 - Final Close-up & Title Card]: Zara stands over him, panting. She looks at the camera with raw fury, wiping blood from her cheek with the back of her hand. She grabs the fallen gun, tucks it in her belt. The train brakes screech violently, lights go out, and the screen cuts to black. Red graffiti style text "ZARA" spray-painted on steel fades in. [Camera & Physics Control] High-energy shaky-cam and whip pans to sell the physical impact. Maintain perfect character model continuity across all cuts. Flawless simulation of cloth, hair, swinging chains, and fluid blood splatters. in one cinematic sequence

action cinematic character dark
2026-06-15
Jace Roman MMA Fighter Seedance 2.0
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Jace Roman MMA Fighter

Cinematic short film. Subject: A 27-year-old extremely handsome athletic professional MMA fighter. Sharp dangerous features, razor focused eyes, short clean hair, explosively muscular lean build, small cut above eyebrow, bruised knuckles. Wearing premium MMA shorts, no shirt, fight gloves, hand wraps at wrists. SHOT 1 — Extremely low ground-level tracking shot. He is already moving at full speed across the octagon toward a heavy bag setup. After a violent explosive combination ending in a devastating takedown slam, he barely resets his breathing before immediately exploding back to his feet. SHOT 2 — Whip pan transition into an impossibly fast striking combination sequence. Continuous punch and kick blur across the frame while the camera struggles to keep up with his overwhelming speed and violence. SHOT 3 — Wide moving shot across the entire training facility. Multiple rapid technique changes happen back-to-back with almost no rest between them. Cameraman nearly loses balance moving backwards through the cage door. SHOT 4 — Compressed long-lens shot capturing a massive spinning heel kick in slow motion. Extreme rotational body power, sweat exploding off his body, nearly overextending before miraculously recovering balance at the final second. SHOT 5 — Ultra-low circular tracking shot around an extended ground control sequence. Constant high-speed positional changes push the grappling to the absolute edge of control, yet he calmly controls his breathing mid-roll without slowing down. SHOT 6 — Final shot. He throws one last devastating finishing combination and stands completely still over the heavy bag. Sweat and chalk dust trail through the training room air. He slowly rises to full height and locks into a completely still final pose under harsh cage lighting. The sound cuts instantly. Camera freezes on his completely calm and dangerous face. Fade. Style: Ultra-realistic cinematic combat sports documentary combined with premium fight culture advertising energy. Dark dramatic tones, harsh single spotlight, heavy contrast. Real human danger and dominance.

action sports cinematic character martial arts
By M
2026-06-12
The Piece of Bread Seedance 2.0
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The Piece of Bread

"TITLE The Piece of Bread REFERENCE Use the provided combined character sheet and storyboard board as the main visual reference. Follow the same boy design, puppy design, bread, sidewalk, low wall, school bag, bottle, warm sunset lighting, and emotional story beats. Keep the boy and puppy visually consistent in every shot. Do not add extra characters. Do not change the core story. SUBJECTS Boy: a slim young boy around 9 to 10 years old with wavy medium-length dark hair, a slightly longer oval face, kind eyes, a round nose, and a soft tired expression. He wears an oversized faded beige T-shirt, rolled dark pants, and worn slip-on shoes. He feels hungry, humble, gentle, and warm. His acting should stay subtle and emotional. Puppy: a tiny mixed-breed street puppy with sandy-tan fur, a white chest patch, one ear slightly folded, one ear more upright, fluffier cheeks, a shorter snout, and a small curved tail. The puppy feels shy, hopeful, innocent, and lovable. It starts cautious and hungry, then becomes trusting and comforted. Bread: one small round bread bun. This is the main story object. The boy breaks it into two pieces and shares one half with the puppy. ENVIRONMENT Quiet city sidewalk at sunset. Low concrete wall behind them. Soft blurred road and distant buildings in the background. A simple school bag and a small bottle placed near the boy. Warm golden-hour light with long shadows. Peaceful, lonely, emotional mood. STYLE Premium 3D animated short film. Soft emotional storytelling. Warm golden-hour lighting. Detailed puppy fur. Soft skin shading. Subtle and expressive facial acting. Gentle cinematic movement. No comedy. No chaos. No copyrighted characters. No text. No subtitles. No logos. No social media UI. No background music, only natural sound effects. CAMERA 16:9 cinematic framing. Use close-ups and medium shots for emotion. Use one wide ending shot for the final payoff. Slow push-ins and gentle cuts. Shallow depth of field. Keep both characters readable and appealing. Avoid fast movement or exaggerated action. TIMELINE 0:00-0:02 Extreme close-up. The boy slowly lifts a small bread bun toward his mouth. He is about to take a bite. Warm sunset light touches his face and hands. His expression shows hunger and tiredness. He pauses just before eating. SFX: quiet street ambience, soft breath, tiny hand movement. 0:02-0:04 Medium shot from the boy’s side. A tiny scruffy puppy sits a few feet away on the sidewalk. The puppy looks directly at the bread with sad hopeful eyes. It stays still, shy and careful. The boy notices the puppy and slowly lowers the bread. SFX: soft puppy whimper, light wind, distant city ambience. 0:04-0:06 Close-up of the boy’s hands. He slowly breaks the bread into two pieces. Small crumbs fall gently. The moment should feel like an important emotional decision. His hands pause for a beat after splitting the bread. SFX: soft bread tear, tiny crumbs falling. 0:06-0:08 Medium side shot. The boy gently extends one half of the bread toward the puppy. The puppy looks at the bread, then at the boy’s face. It is nervous but curious. The boy gives a small soft smile and keeps his hand still. SFX: soft hand movement, puppy sniffing, quiet breeze. 0:08-0:10 Low close shot near the puppy. The puppy slowly steps forward. It carefully takes the bread from the boy’s hand. The boy stays calm and gentle. The puppy starts chewing and its expression becomes softer and more trusting. SFX: tiny puppy steps, soft bite, gentle chewing. 0:10-0:12 Medium shot. The boy sits cross-legged on the sidewalk. The puppy comes closer and sits beside him. The boy gently pats the puppy’s head. The puppy leans into his hand and relaxes. This moment should feel tender and safe. SFX: soft fur touch, puppy happy breath, distant street ambience. 0:12-0:14 Close emotional shot. The puppy rests its head on the boy’s lap. The boy looks down at it with a warm, slightly sad smile. He still holds his own half of the bread in his other hand. They both feel less alone in this moment. SFX: quiet breathing, soft ambient wind, distant city sounds. 0:14-0:15 Wide sunset shot from behind. The boy and puppy sit side by side facing the glowing sunset. Their long shadows stretch across the sidewalk. The school bag and bottle are visible nearby. The final frame should feel peaceful, hopeful, and heartwarming. SFX: soft wind, distant street sound, tiny happy puppy sigh."

emotional animation 3d cinematic character
2026-06-11
Cozy Pixar Story from Character Sheet Seedance 2.0
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Cozy Pixar Story from Character Sheet

Use the provided Luna & Bun storyboard design as the direct visual reference for the entire 15-second cinematic fantasy animation. Follow a seamless emotional dream-adventure structure with soft pacing, magical flying transitions, and strong visual continuity across every shot. The animation should feel like a premium Pixar-quality dream sequence with breathtaking cinematic flying shots, emotional atmosphere, and whimsical sky-world exploration. Maintain full character consistency throughout all shots — Luna must keep the same hairstyle, pink bow, denim overall dress, pink sneakers, proportions, facial design, and expressive animation style. Bun must remain identical in fur color, scarf, proportions, and playful movement. Preserve continuity of soft dream lighting, cloud atmosphere, floating city environments, and magical sky colors across the entire sequence. STYLE: ultra cinematic Pixar-style 3D animation, dreamy emotional fantasy, soft pastel lighting, floating sky worlds, whimsical dream atmosphere, cinematic cloudscapes, glowing sunset skies, magical flying sequences, emotional visual storytelling, polished Disney-quality rendering, soft volumetric clouds, warm atmospheric lighting, cinematic depth of field, emotional character acting, magical realism, floating fantasy environments, dreamy cinematic camera movement. FOCUS: soft emotional pacing, magical flying adventure, dreamlike wonder, cinematic sky exploration, emotional friendship moments, breathtaking aerial visuals, gentle fantasy atmosphere, large-scale cloud environments, expressive close-up emotions, magical movement through the sky. CHARACTER DESIGN: Luna: A cheerful imaginative 8-year-old girl with large expressive eyes, brown ponytail tied with a pink bow headband, pink t-shirt under denim overall dress, pink sneakers, small pink shoulder bag, stylized Pixar-like proportions, warm emotional face, curious adventurous personality. Bun: A playful adorable rabbit companion with soft cream-colored fur, oversized expressive ears, tiny pink scarf, energetic hopping movement, emotionally expressive face, stylized animation proportions. DREAM WHALE DESIGN: A giant glowing flying whale made of soft translucent moonlight and stardust. Semi-transparent magical body with glowing constellations flowing beneath its skin. Slow graceful floating movement through the sky like swimming underwater. Leaves shimmering cosmic particles and glowing cloud ripples while moving. Large gentle eyes filled with emotion and innocence. [0s – 2s] SHOT 1 — THE DREAM BEGINS. Close-up nighttime bedroom shot. Luna sleeps peacefully beside Bun near an open window. Outside the window, a massive glowing flying whale slowly drifts across the night sky above the city rooftops. Moonlight softly fills the room. Dialogue: None. SFX: Soft nighttime wind, distant whale song, gentle dream ambience. Camera: Slow cinematic push-in toward the glowing whale outside the window. [2s – 4s] SHOT 2 — FIRST CONTACT. Medium rooftop shot. Luna and Bun now stand on the rooftop under a glowing midnight sky. The flying whale floats nearby, looking confused and lost among drifting clouds and floating lanterns. Luna slowly reaches her hand toward the whale. Dialogue: Luna whispers: “Are you lost?” SFX: Soft magical whale call, floating wind ambience. Camera: Gentle floating handheld motion around Luna and the whale. [4s – 6s] SHOT 3 — THE SKY JOURNEY. Wide cinematic aerial shot. Luna and Bun ride a giant kite through the clouds beside the whale. Hot air balloons drift across the glowing dream sky while city lights sparkle far below. Dialogue: Bun laughs excitedly. SFX: Wind rushing softly, whale singing, distant balloon creaks. Camera: Large cinematic fly-through weaving between balloons and clouds. [6s – 8s] SHOT 4 — THE FLOATING SKY CITY. Massive reveal shot. Luna and Bun discover a breathtaking floating sky-ocean city hidden above the clouds. Giant glowing waterfalls pour upward into the sky while other flying whales swim through the clouds like fish in water. The lost whale becomes excited. Dialogue: Luna: “You found home…” SFX: Emotional orchestral swell, distant whale calls, magical cloud ambience. Camera: Epic cinematic crane reveal of the floating sky world. [8s – 10s] SHOT 5 — THE GOODBYE. Medium emotional close-up. The little whale gently lowers its head toward Luna while Bun hugs its glowing face. Soft stardust drifts through the air around them as sunrise colors begin appearing on the horizon. Dialogue: None. SFX: Soft emotional whale song, light wind, magical particles. Camera: Slow emotional orbit around the farewell moment. [10s – 12s] SHOT 6 — RETURNING TO THE SKY OCEAN. Wide cinematic sky shot. The whale swims upward through glowing sunrise clouds toward a massive group of floating sky whales crossing the heavens together. Their glowing bodies illuminate the clouds with soft blue and gold light. Dialogue: Luna softly laughs with wonder. SFX: Large layered whale songs, dreamy orchestral music, soft clouds moving. Camera: Huge sweeping aerial shot following the whale migration. [12s – 14s] SHOT 7 — DREAM FADING. Soft rooftop sunrise shot. Luna and Bun sit quietly together watching the final glowing whale disappear into the morning clouds. The dreamlike colors slowly fade into warm dawn light. Dialogue: None. SFX: Morning breeze, distant birds, fading whale song. Camera: Slow cinematic pullback from the rooftop into the sunrise skyline. [14s – 15s] SHOT 8 — FINAL ENDING SHOT. Close-up peaceful bedroom shot. Luna wakes softly in the warm morning sunlight while Bun sleeps beside her. Outside the window, far in the bright morning clouds, the faint silhouette of a flying whale briefly appears before disappearing into the sky. SFX: Soft morning ambience, distant magical whale echo. Camera: Slow gentle push toward the glowing morning window. NO SUBTITLES. NO TEXT ON SCREEN. NO CAPTIONS. NO OPENING TITLES. NO END TITLES. NO WATERMARKS. NO UI ELEMENTS. NO PANEL BORDERS. NO SPEECH BUBBLES. NO CHINESE OR ENGLISH CHARACTERS ANYWHERE IN FRAME. All dialogue must exist only as natural in-scene audio. The final video must look like a clean cinematic animated fantasy short film with purely visual storytelling and emotional environmental audio only

animation character Pixar story cozy
By Kiki
2026-06-10
Crocodile Trick Shot Tennis Seedance 2.0
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Crocodile Trick Shot Tennis

Vertical video — a stylized 3D green crocodile character wearing a white polo shirt, pink shorts, and white sneakers stands on a solid pink background. He holds a tennis racket in his right hand. A yellow tennis ball is clenched in his open jaw. Still. 0–1s: The crocodile tilts his head back and snaps his jaw open — popping the yellow tennis ball upward off his mouth. The ball rises a few feet above his head — not high, just above the top of his snout's reach. It spins gently as it climbs. His eyes track the ball upward. His body stays planted — relaxed, casual, watching the ball with quiet confidence. The ball reaches its short apex directly above his face. 1–2s: The ball begins to fall. The crocodile tilts his head back — angling his long snout upward so the flat tip of his nose points straight at the descending ball. The ball drops and lands precisely on the very tip of his snout. The instant it makes contact his knees bend and his whole body dips downward slightly — a soft controlled give that absorbs the ball's momentum. His legs act as springs — cushioning the landing so the ball doesn't bounce. The ball settles on his nose tip. Still. 2–4s: The crocodile holds the balance. The yellow ball sits perfectly on the tip of his green snout — motionless. His body makes micro-adjustments to keep it there — tiny shifts in his neck angle, the slightest knee corrections, his tail drifting for counterbalance. His eyes cross slightly looking up at the ball on his own nose. His racket hand hangs loose at his side. A beat of stillness — the trick is holding. He looks ridiculous and fully in control at the same time. 4–5s: The crocodile tilts his head forward and to the right — a deliberate controlled motion. The ball rolls off the tip of his nose and drops. As the ball falls past chest height his body is already rotating — his feet pivot, his hips turn, his left shoulder pulls toward the ball, his right arm draws the racket back in one seamless loaded position. The ball drops to waist height. He steps into a casual fluid forehand — his weight transfers forward onto his front foot, his hips drive the rotation, his arm whips the racket through flat and clean. Contact. The ball fires off the racket face to the left. 5–7s: The crocodile holds his follow-through — racket extended across his body high to the left, right arm wrapped around, weight balanced on his front foot, head and eyes tracking the shot. Textbook form. He holds the pose for a beat — then relaxes. He lowers the racket to his side. Steps back to center. Rolls his shoulders loose. He glances down at the racket in his right hand — then flips it into a casual spin, twirling the handle in his fingers so the racket head rotates a full loop. He catches it mid-spin. He turns and walks casually to the right — the racket swinging loosely at his side with each step, his tail swaying behind him. He exits the frame. The pink background remains. Empty. Hold.

3d animation sports character tennis
2026-06-05
FPV Ancient Poetry Character Interaction Seedance 2.0
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FPV Ancient Poetry Character Interaction

使用上传图片作为首帧、场景参考和五位角色外观参考,生成一段 16:9、15 秒、一镜到底的沉浸式古风游戏第一人称 FPV 视频。 红色箭头仅作为镜头移动路线,不在最终成片中显示。玩家按照以下路线依次与五位角色互动: 右前景紫衣坐姿角色“清扬” → 左前景青衣坐姿角色“静姝” → 中央粉衣站姿角色“令仪” → 右中景蓝衣倚栏角色“杜若” → 左后景粉衣回眸角色“采薇”。 整体为游戏第一人称视角,玩家穿着深青色古风窄袖,右手偶尔进入画面,每次靠近角色时都轻轻抬手做出打招呼的动作。镜头具有真实步行产生的轻微起伏、自然呼吸感和明显前后景视差,不要像无人机飞行,不要瞬移,不要硬切镜头。 场景保持苏式园林凉亭、水塘、古典建筑、暖色阳光、轻柔帷幔、水面反光和华丽仙侠服装。角色保持原有位置、服装颜色与人物身份,不要换脸,不要改变人数,不要增加额外人物。 0.00–0.70 秒: 玩家从凉亭右侧进入,水塘泛起波纹,帷幔轻轻飘动,出现极简游戏准星和淡红金色导航光迹。 0.70–2.30 秒: 玩家靠近右前景紫衣角色“清扬”,抬手打招呼。清扬抬眸微笑,指尖从下颌旁轻轻放下,回应:“少侠,可愿听我一曲?”角色旁出现水墨金边信息卡:清扬,擅长:歌。 2.30–4.20 秒: 玩家向左前方移动,靠近青衣坐姿角色“静姝”。静姝缓缓放低团扇,轻轻侧头,回应:“正好,陪我落一子。”角色旁出现信息卡:静姝,擅长:棋。 4.20–6.40 秒: 玩家走向中央粉衣站姿角色“令仪”,视角略微仰起。令仪从胸前缓缓放下手,袖口轻扬,微微颔首,回应:“琴音已候你多时。”角色旁出现信息卡:令仪,擅长:琴。 6.40–8.70 秒: 玩家转向右中景蓝衣倚栏角色“杜若”。杜若缓缓转身,手指轻抚袖缘,轻轻点头,回应:“今日墨色正好。”角色旁出现信息卡:杜若,擅长:书。 8.70–12.20 秒: 玩家沿凉亭向左后方移动,经过其他角色时产生明显前后景视差,其他角色只保持轻微呼吸、眨眼、衣袖与发饰摆动。 12.20–14.50 秒: 玩家靠近左后景粉衣回眸角色“采薇”。采薇缓缓回眸,抬手指向水塘与园林景色,回应:“这一园春色,正宜入画。”角色旁出现信息卡:采薇,擅长:画。 14.50–15.00 秒: 玩家缓慢回头,五位角色形成自然前后层次,画面停留在暖色苏式园林、水塘反光与人物群像上,远处传来一声轻柔琴音。 声音设计: 真实脚步声、衣料摩擦声、环佩轻响、水声、风吹帷幔声、远处鸟鸣。每位角色的声音从其所在方向传来,具有空间音频效果。角色台词清晰、轻柔、自然,不要机械播报感。 画面要求: 高沉浸感古风游戏实机演示效果,镜头移动稳定自然,人物面部保持一致,服装与发饰细节稳定,角色动作简单克制,嘴型与台词基本同步,水面、帷幔、树影和衣袖有轻微动态。 避免: 人物换脸,人物数量变化,肢体畸形,角色同时大幅动作,镜头瞬移,镜头穿模,过快转向,过度抖动,字幕乱码,游戏 UI 遮挡人物面部,红色手绘箭头直接出现在成片中。

fpv character eastern interaction indoor
2026-06-04
Character First Product Showcase Seedance 2.0
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Character First Product Showcase

严格参考上传角色设计图。 仅使用上传图片中的女性角色。 保持100%一致: - 相同发型 - 相同辫子 - 相同墨镜 - 相同绿色夹克 - 相同黄色运动上衣 - 相同黑色工装裤 - 相同绿色、黄色、蓝色配色方案 不要改变角色。 不要更换服装。 不要生成其他人物。 主角始终是上传图片中的女性。 15秒。 国际足球盛典主题电影。 电影级镜头语言。 无对白。 无字幕。 无文字。 00-02秒 超低机位。 镜头从球场草地间高速穿行。 她缓缓走入画面。 聚光灯照亮身影。 绿色夹克随风摆动。 02-04秒 镜头环绕角色。 慢动作。 辫子轻微摆动。 墨镜反射球场灯光。 气场强大。 04-06秒 超近距离。 眼睛与墨镜特写。 镜头缓慢推进。 观众倒影出现在镜片之中。 06-08秒 高速侧面跟拍。 她开始奔跑。 夹克和裤子在风中展开。 巨大球场逐渐苏醒。 08-10秒 镜头突然升空。 俯视镜头。 她独自奔跑穿过巨大球场中央。 如同冠军登场。 10-12秒 镜头快速下降。 贴近球鞋。 草叶被高速掀起。 每一步都充满力量。 12-14秒 镜头360度环绕。 绿色、金色与蓝色光粒子围绕她旋转。 整个球场灯光同时点亮。 14-15秒 最终英雄镜头。 她站在决赛球场中圈。 双手插袋。 微微抬头。 身后数万观众欢呼。 镜头缓慢推进。 定格。 风格: 世界级运动时尚广告 国际足球盛典氛围 冠军登场时刻 电影级摄影 极致人物魅力 极致服装细节 每2秒必须出现新的视觉惊喜 角色永远是主角 Prompt Drop ↘️ 严格参考上传鞋款设计图。 仅使用上传图片中的鞋子作为唯一参考。 保持鞋子100%一致: - 相同鞋型 - 相同绿色皮革 - 相同金色金属结构 - 相同透明绿色缓震单元 - 相同鞋带 - 相同鞋底 - 相同比例 - 相同材质细节 不要修改设计。 不要重新设计鞋子。 不要改变颜色。 不要生成人物。 不要生成服装。 不要生成其他鞋款。 主角始终是上传图片中的这双鞋。 15秒。 国际足球盛典主题广告电影。 电影级产品摄影。 无对白。 无字幕。 无文字。 00-02秒 纯黑背景。 一道金色聚光灯缓缓扫过鞋身。 镜头超微距掠过绿色皮革纹理。 金色细节闪耀。 如同冠军奖杯苏醒。 02-04秒 镜头贴近鞋侧高速滑行。 展示金色结构与透明缓震系统。 绿色能量在缓震单元内部流动。 04-06秒 鞋子缓缓悬浮。 鞋带轻微摆动。 镜头360度环绕。 展示完整轮廓。 06-08秒 超微距镜头。 鞋面纹理。 金属细节。 缝线。 鞋底纹路。 如同顶级奢华产品广告。 08-10秒 鞋子高速落地。 足球场草皮从黑暗中展开。 大量草叶被震飞。 10-12秒 镜头贴地高速追踪。 鞋子在国际足球盛典球场中央滑行。 绿色与金色粒子拖尾形成能量轨迹。 12-14秒 镜头急速拉升。 完整足球体育场出现。 数万观众欢呼。 聚光灯全部照向鞋子。 14-15秒 最终英雄镜头。 鞋子停在球场中央圆圈位置。 金色光芒爆发。 镜头缓慢推进。 定格在鞋身最具标志性的设计区域。 风格: 世界级运动品牌广告电影 国际足球盛典氛围 极致材料质感 超高端商业广告 电影级镜头语言 每2秒必须出现新的视觉惊喜 鞋子永远是唯一主角 真实物理光照 真实材料反射 极致细节展示

fashion character advertisement sports cinematic
Ezreal the Butcher Character Seedance 2.0
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Ezreal the Butcher Character

CONTENT ADVISORY: Family friendly Pixar superhero origin story. Stylized cartoon action only. Safe for all audiences. Similar to The Incredibles and Spider-Man Into the Spider-Verse. This storyboard has 10 numbered panels. Animate each panel as a separate video clip in sequence. Elements On — include realistic ambient sounds for each panel. Panel 1: ZANE walks down rainy city street, camera slowly pushes in from behind, rain falling softly, city sounds — traffic, distant music, wet footsteps on pavement, warm orange city glow reflecting in puddles, completely ordinary peaceful moment. 3 second hold. Eye level wide shot slow dolly in. Sound: rain, city traffic, footsteps. Panel 2: Camera locks as storm clouds spiral overhead impossibly fast, green purple lightning crackling between clouds, ZANE looks up slowly jaw dropping, crowd begins running in panic around him, wind picking up dramatically, ZANE completely still fascinated. 3 second hold. Low angle looking up. Sound: thunder building, wind howling, crowd panic. Panel 3: Massive lightning bolt strikes ZANE, camera freeze frame at impact, electric cocoon wraps entire body, every raindrop frozen mid-air, city goes dark from power surge, shockwave ripples outward from impact point, complete silence for 1 second then massive thunderclap. Extreme wide shot maximum VFX slow motion. Sound: deafening thunderclap, electrical crackling, city power cutting out. Panel 4: ZANE on hands and knees, smoke rising from hoodie, looks at own hands crackling with blue electricity, rain hissing on glowing skin, eyes wide with shock and wonder. Extremely slow push in toward crackling hands. Sound: electricity crackling, rain hissing on hot skin, ZANE breathing heavily. Panel 5: Electricity flows across entire body like second skin, eyes glow solid blue, rain evaporating before touching him, dry circle forming around him on wet pavement, he raises one hand slowly watching lightning dance on fingers. Static locked shot 3 seconds. Sound: continuous electric hum, rain evaporating sizzle, wind stopping around him. Panel 6: Accidental sneeze triggers massive shockwave explosion outward, bicycle launches into air, trash cans fly backward, streetlights explode in sparks, car alarms trigger everywhere, ZANE horrified hands over mouth. Wide shot shockwave radiating outward. Sound: massive boom, car alarms, shattering glass, objects crashing, ZANE yelping in surprise. Panel 7: ZANE sprints at full speed, electric trail burning behind him, runs up building wall three steps then falls back confused, cartoon shocked expression mid-air. Dynamic tracking shot maximum speed. Sound: electric whoosh, rapid footsteps, wall impact, ZANE surprised yell. Panel 8: ZANE floating above city, electricity forming energy wings, legs cycling in panic, looks down at tiny city far below, panic and excitement simultaneously on face. Low angle looking up at floating ZANE. Sound: electric energy hum, wind at height, ZANE panicked laughing. Panel 9: ZANE dives at full speed catches balloon, lands in hero three-point stance, shockwave from landing, looks up at little girl with biggest gap-tooth smile, hands her balloon, electricity still softly crackling. Medium wide shot warm golden light. Sound: whoosh of dive, heroic landing impact, little girl giggling, soft electric hum. Panel 10: ZANE stands on rooftop at sunrise, city glowing below, electricity calm and controlled at fingertips, wind catching torn hoodie, gap-tooth smile at horizon, most epic moment. Slow camera pull back from close-up to wide reveal. 5 second hold. Sound: gentle electric hum, wind, birds waking up, distant city waking, triumphant subtle music swell. Elements On — include full ambient soundscape for every panel. Subject stays in frame, consistent character, no face morphing, Pixar 3D animation style, exaggerated cartoon physics, smooth motion, no jump cuts, bold saturated colors, electric blue VFX throughout, 24fps, cinematic color grade, 4K resolution. Style reference: The Incredibles, Spider-Man Into the Spider-Verse, Big Hero 6.

character fantasy game cinematic animation
Pixar Backpack School Story Seedance 2.0
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Pixar Backpack School Story

Pixar-style 3D animated short film, warm golden morning sunlight streaming through a suburban bedroom window, cozy messy kid's bedroom with wooden floors, colorful school posters, toys scattered across the floor, books piled on desk, cinematic lighting with soft volumetric god rays and gentle shadows, highly detailed textures, expressive characters, emotional storytelling. Multi-shot sequence, 15-second duration, smooth 24fps cinematic motion: 1-2s: Wide establishing shot of Leo (9-year-old boy, messy curly brown hair, freckles, blue hoodie, khaki shorts, red sneakers) rushing around his bedroom getting ready for school. He grabs his backpack and runs toward the door. A blue homework folder remains forgotten on the desk. 3-5s: Montage sequence. Front door slams shut. Silence. Camera cuts between the abandoned homework folder, the empty bedroom, and Packy (bright red backpack) hanging on a wall hook. Packy's eyes slowly open as he notices the forgotten homework. His expression changes from confusion to concern. 6-8s: Close-up on Packy. The backpack suddenly comes alive. Zipper wiggles. Big cartoon eyes appear on the front pocket. Shoulder straps stretch into arms. Tiny sturdy legs pop out underneath. Packy looks determined and heroic. 9-11s: Dynamic action sequence. Packy leaps off the hook, grabs the homework folder, and sprints across the bedroom floor with bouncy Pixar-style physics. Papers flutter behind him as he races through the hallway and bursts out the front door. 12-15s: Climactic wide shot outside the school entrance. Leo checks his backpack and realizes his homework is missing. He panics. Suddenly Packy arrives carrying the folder. Leo's face lights up with relief. He hugs Packy tightly while Packy smiles proudly. Text overlay: "If you forget it… I'll remember for you!" 🎒❤️ Pixar animation style like Toy Story / Inside Out, vibrant colors, exaggerated expressions, appealing character design, smooth character animation, cinematic camera movement, shallow depth of field, filmic color grading, high detail, emotional humor, heartwarming friendship, feature-film quality visuals, polished storytelling, charming family-friendly tone.

character animation Pixar story school
2026-06-02
Kai Iron Tide - GPT Image to Seedance 2 Animation Seedance 2.0
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Kai Iron Tide - GPT Image to Seedance 2 Animation

KAI — IRON TIDE Generate a cinematic Arcane-inspired action sequence using the storyboard reference image @[Image1](image-cde27ac3-6aed-42ae-aaae-39fe21284000) . Maintain strict consistency of Kai @[Image2](image-a18e7f1f-9518-4547-abb3-14f5aa2d46fb) : young salvage specialist, black spiky hair, long weathered industrial coat, rugged scavenger gear, utility belts, heavy boots, pneumatic salvage cutter, industrial wasteland aesthetic. Maintain: hand-painted 2.5D look texture painting over 3D base meshes visible brush strokes vibrating grease-pencil outlines sketchy contour animation line boil effect Fortiche Arcane rendering style painterly lighting industrial textures rough ink details stylized cinematic realism hand-crafted animation feel Do NOT become:clean CGI, anime cel shading, photorealistic live action, Pixar rendering Extreme wide aerial shot. Kai approaches abandoned refinery through dust storm. Massive rusted industrial structures dominate frame. Medium close-up. Kai uncovers glowing Type-R power cell. Warm orange light illuminates face. Macro cinematic shot. Power cell locks into pneumatic cutter. Pressure gauges spin. Mechanical parts engage. Close-up. Alarm activates. Red warning lights flash. Kai turns instantly. Wide shot. Industrial drones emerge. Kai breaks into sprint. Camera aggressively tracks beside him. Dynamic chase shot. Kai runs across collapsing conveyor bridges. Painterly dust and debris. Grease-pencil motion lines. Action shot. Kai fires grapple launcher. Cable launches across giant industrial gap. Heroic swing sequence. Kai swings through enormous factory chamber. Sunbeams cut through dust. Arcane-like cinematic framing. Combat sequence. Salvage cutter unfolds. Metal jaws snap open. Orange sparks erupt. Explosion moment. Kai cuts support beam. Debris collapses onto pursuing drones. Massive industrial destruction. Final hero reveal. Kai stands atop refinery tower holding glowing power cell. Wind blows coat. Storm clouds gather. Painterly silhouette against industrial skyline. Fade to black. clean CGI, smooth rendering, Pixar style, anime cel shading, photorealism, glossy materials, sterile lighting, low detail textures, weak brushwork, static poses, low motion energy, inconsistent character, soft outlines, realistic live action, plastic surfaces, modern futuristic sci-fi aesthetic, over-polished look.

anime sci-fi action character
2026-06-01
White Saber Droideka Seedance 2.0
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White Saber Droideka

Use @[Storyboard Ref] as the storyboard for the sequence. Treat every storyboard panel as a consecutive shot within a single cinematic sequence. Follow panel order exactly and do not invent alternative coverage. Recreate the filmed sequence implied by the panels rather than the physical storyboard artwork. Use @[Char ref] as C1 reference. Use @[Droideka ref] as C2 combat droid reference. EMOTIONAL GUIDANCE: Valence: focused calm into controlled danger into decisive release. Arousal: ignition -> reveal -> blaster spike -> repeated deflections -> storm pressure -> pause -> one-way barrage -> flank burst -> impact, shown through eye-line, footwork, white blade height, cloak snap, droid drive, sparks, spray, collapse. AUDIO: No background music or score. Use only diegetic ambience, foley, impacts, texture, and silence: lake laps, servos, white saber hum, blasters, deflections, water hiss, boots, cloak snap, metal collapse. BEATS: 1: Profile push. C1 ignites the white saber; light reflects on wet sand, water, and the grounded craft. 2: Low wide. C2 unfolds into tripod combat stance at the forest edge, twin blasters rotating toward C1. 3: Macro burst. Red bolts erupt from both cannons through mist and shoreline spray. 4: Low burst. C1 pivots, boots slicing shallow water as the first volley closes. 5: Clash. The white saber catches bolts; sparks and reflected plasma scatter across shore. 6: Tight. C1's eye-line shifts as C2 changes angle and intensifies fire. 7: Wide flow. C1 advances, repeatedly deflecting red bolts back with white saber arcs. 8: Overhead. Red bolts converge while C1 stays centered, deflecting the storm back toward C2. 9: Side track. C2 lunges on tripod legs, closing distance under suppressive fire. 10: Impact. Reflected plasma hits C2 armor, forcing a brief stagger without stopping it. 11: Water insert. White saber trail curves across the lake reflection as bolts skip and hiss. 12: Portrait pause. C1 and C2 hang still; saber hum, water drip, and servos fill the air. 13: Orbit. All incoming red bolts come from one direction only, from C2's side; C1's white saber wraps a luminous cage that deflects the wall of fire. 14: Burst close. C1 slips past the final volley, cloak snapping as she reaches C2's flank. 15: Hero finish. The white saber cuts exposed mechanisms beneath C2; sparks and parts explode outward as the droid collapses into the shoreline.

3d sci-fi action character
2026-06-01
Deep Sea Alchemist Marina Trench Seedance 2.0
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Deep Sea Alchemist Marina Trench

15-Second Animation Sequence (10 Shots) Shot 1 (0.0s - 1.5s): Marina looks at her glowing neon-turquoise wrist console. Scene: underwater glass lab. Camera: medium close-up. Style: blue volumetric light, Pixar 3D. Sound: sonar ping. Constraints: preserve Marina's face and green braids from [Image1] exactly. Shot 2 (1.5s - 3.0s): Marina picking up a test tube filled with glowing cyan liquid. Camera: close-up on hand and tube. Style: bioluminescent glow. Sound: soft liquid bubbling. Shot 3 (3.0s - 4.5s): Marina pouring glowing cyan liquid into a round beaker, chemicals swirling. Camera: tight close-up on beaker. Style: colorful light reflections. Sound: chemical sizzle. Shot 4 (4.5s - 6.0s): A large, glowing neon-green bubble expands and rises from the beaker. Camera: slow tilt-up. Style: liquid vapor effects. Sound: expanding bubble hiss. Shot 5 (6.0s - 7.5s): A goofy blue octopus carrying glass flasks swims in the background. Camera: shift focus to background. Style: cartoon motion. Sound: glass rattling. Shot 6 (7.5s - 9.0s): The octopus bumps into the bubble, getting its head trapped inside, eyes wide in shock. Camera: medium shot tracking octopus. Style: expressive cartoon eyes. Sound: funny suction poof. Shot 7 (9.0s - 10.5s): Octopus floats upward flailing tentacles in panic with bubble on head. Camera: high angle panning up. Style: humorous animation. Sound: bubbly squeaks. Shot 8 (10.5s - 12.0s): Marina turns around, sees the floating octopus, and gasps, covering her mouth. Camera: medium shot. Style: warm ambient light. Sound: dramatic brass note. Constraints: preserve green braids. Shot 9 (12.0s - 13.5s): The bubble pops in a burst of sparkling cyan glitter, octopus falls. Camera: wide shot. Style: glowing particle effects. Sound: loud pop, descending slide-whistle. Shot 10 (13.5s - 15.0s): Octopus lands on a chair, Marina laughs and shakes her head. Camera: slow zoom-in on Marina. Style: cheerful underwater glow. Sound: happy orchestral outro. Constraints: preserve Marina's face exactly.

animation Pixar underwater fantasy character
2026-05-31
GPT Image 2 Character Design Collection Seedance 2.0
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GPT Image 2 Character Design Collection

STYLE: ultra cinematic anime magical-girl fantasy animation, dreamy pastel fantasy aesthetic, highly detailed anime rendering, soft pink cloud environments, glowing magical particles, ethereal cinematic lighting, soft bloom effects, fantasy transformation atmosphere, whimsical emotional storytelling, sparkling magical realism, cinematic depth of field, floating petals, glossy magical energy effects, elegant fantasy costume details, emotional anime cinematography, warm pink-and-gold lighting palette, premium animated film quality, highly polished fantasy anime visuals. FOCUS: strong magical transformation storytelling, emotional visual rhythm, elegant fantasy camera movement, magical energy buildup, floating cloud environments, expressive character acting, soft fantasy lighting transitions, cinematic magical effects, dreamy environmental continuity, dynamic transformation motion, immersive fantasy atmosphere, visually satisfying magical progression. CHARACTER DESIGN: Lumi: A sweet magical anime girl with fluffy pastel-pink twin buns, long flowing pink hair ribbons, large sparkling pink eyes, soft rounded anime facial features, delicate blush tones, heart-shaped hair accessories, tiny golden bell ornaments, luxurious fluffy white-and-pink fantasy dress with layered frills and glowing ribbon details, elegant magical-girl proportions, warm innocent personality, soft emotional expressions, graceful floating movement, highly detailed anime styling. WORLD DESIGN: The story takes place across a dreamy celestial cloud realm floating above the sky at sunrise. The environment contains glowing cloud platforms, soft golden sunlight, magical heart-shaped energy formations, drifting flower petals, sparkling pink particles, floating ribbons of light, glowing magical sigils, swirling cloud currents, radiant sky gradients, magical aura trails, and luminous fantasy portals made from heart-shaped energy. [0s – 1s] SHOT 1 — THE SLEEPING LOCKET. Extreme cinematic close-up shot of an ornate pink-and-gold magical locket resting gently on soft glowing clouds during sunrise. Tiny sparkles drift through the air while the locket slowly begins glowing from within. Dialogue: None. SFX: Soft magical humming, distant wind ambience, gentle sparkle chimes. Camera: Static macro close-up with slow cinematic light bloom. [1s – 2s] SHOT 2 — THE HEART AWAKENS. The magical locket slowly opens as radiant pink heart-shaped energy rises from inside. Floating glitter particles spiral upward while warm light reflects across the clouds. Dialogue: None. SFX: Soft magical activation, crystalline sparkle sounds, glowing energy pulse. Camera: Gentle cinematic push-in toward the glowing heart energy. [2s – 3s] SHOT 3 — THE GIRL APPEARS. Lumi materializes softly from glowing pink mist while holding the floating heart light close to her chest. Her long ribbons and hair drift gracefully through the air while warm magical light wraps around her body. Dialogue: Soft happy breath. SFX: Floating magical particles, soft wind currents, shimmering energy. Camera: Medium cinematic push-in centered on Lumi. [3s – 4s] SHOT 4 — REACHING FORWARD. Close-up emotional shot. Lumi opens her eyes warmly and reaches one hand gently toward the viewer while glowing particles float around her face. Bright cloud backlight surrounds her silhouette. Dialogue: None. SFX: Soft magical wind, sparkling petals, glowing ambience. Camera: Slow cinematic push-in close-up. [4s – 5s] SHOT 5 — THE HEART SKY OPENS. Wide fantasy arena shot above the clouds. Lumi raises the glowing heart upward as enormous heart-shaped energy blooms across the sky. Floating cloud islands and radiant sunlight appear around her. Dialogue: None. SFX: Rushing magical wind, expanding energy pulse, distant magical chimes. Camera: Wide cinematic pullback revealing the full sky arena. [5s – 6s] SHOT 6 — THE PORTAL FORMS. A giant glowing heart portal forms above Lumi while pink energy spirals around the clouds. Magical rings rotate overhead as the portal radiates warm celestial light. Dialogue: None. SFX: Swirling magical vortex, soft energy resonance, sparkling wind. Camera: Slow upward tilt emphasizing the massive portal. [6s – 7s] SHOT 7 — ASCENDING INTO MAGIC. Lumi floats upward into the glowing heart portal while ribbons and petals swirl dramatically around her body. The clouds spiral beneath her as golden light floods the environment. Dialogue: Soft joyful laugh. SFX: Wind acceleration, magical aura bloom, floating petals. Camera: Low-angle cinematic tilt-up following her ascent. [7s – 8s] SHOT 8 — THE MID-AIR SPIN. Inside the magical heart portal, Lumi spins gracefully in midair while glowing ribbon trails create elegant spirals around her. Her dress and hair flow dynamically with the magical currents. Dialogue: None. SFX: Flowing magical ribbons, sparkling echoes, soft bell sounds. Camera: Smooth cinematic orbit movement around Lumi. [8s – 9s] SHOT 9 — DESCENT THROUGH CLOUDS. Lumi slowly descends through a sea of glowing clouds while magical trails follow her movement. Floating petals and soft rays of sunlight surround the scene. Dialogue: None. SFX: Gentle wind ambience, magical particle shimmer. Camera: Wide cinematic follow-down movement. [9s – 10s] SHOT 10 — THE LANDING. Lumi lands softly on a glowing magical sigil platform among the clouds, kneeling briefly as magical energy ripples outward beneath her. Dialogue: Soft relieved breath. SFX: Magical impact pulse, soft bell resonance, fading sparkles. Camera: Slow dramatic push-in from low angle. [10s – 11s] SHOT 11 — RADIANT SMILE. Lumi rises gracefully and opens her arms while warm sunlight illuminates her face. Floating flower petals and glowing particles drift around her in the bright sky. Dialogue: Gentle happy laugh. SFX: Soft wind, magical bloom ambience, shimmering particles. Camera: Medium cinematic push-in. [11s – 12s] SHOT 12 — FINAL HERO SHOT. Final cinematic close-up. Lumi smiles warmly toward the viewer and extends one hand forward while a glowing heart-shaped aura forms behind her against the radiant fantasy sky. Dialogue: None. SFX: Soft magical glow, floating petals, peaceful fantasy ambience. Camera: Slow cinematic pull-in ending on her face. NO SUBTITLES. NO TEXT ON SCREEN. NO CAPTIONS. NO OPENING TITLES. NO END TITLES. NO WATERMARKS. NO UI ELEMENTS. NO PANEL BORDERS. NO SPEECH BUBBLES. NO CHINESE OR ENGLISH CHARACTERS ANYWHERE IN FRAME. All dialogue must exist only as natural in-scene audio. The final video must look like a clean cinematic magical fantasy anime short film with emotional visual storytelling, seamless transformation pacing, and highly polished cinematic animation continuity.

character ip-design animation art creative-tool
By Kiki
2026-05-31
Subway Girl Transformation Hero Seedance 2.0
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Subway Girl Transformation Hero

Cinematic 15-second multi-shot action sequence in a realistic modern subway carriage at night, dim fluorescent lighting with flickering overhead lights, cool blue and purple tones, high contrast shadows, subtle film grain, photorealistic style with dynamic camera work. Shot 1 (0-4s): Medium shot, slight handheld camera. A cute 18-year-old East Asian girl with long black hair in twin pigtails and bangs, wearing a casual white blouse and pleated skirt, sits calmly on a subway seat reading a small book. She looks peaceful and immersed. The empty subway car sways gently. Subway windows show dark tunnel lights passing by. Sudden chaos: A massive, terrifying monstrous creature (grotesque alien-like with sharp claws, tentacles, glowing red eyes, dark slimy skin, and jagged teeth) bursts violently into the carriage from the left, smashing seats and roaring aggressively. Debris flies, dramatic motion blur on the attack. Shot 2 (4-8s): Fast-paced action, dynamic camera tracking and quick cuts. The girl looks up startled for a split second, then her body glows with intense bright blue cyber energy. Epic transformation sequence: Her clothes dissolve into glowing blue cybernetic armor with futuristic metallic plates, neon blue accents, holographic elements, and sleek helmet. Energy particles and light trails swirl around her. She stands up powerfully. Shot 3 (8-12s): High-energy fight sequence, orbiting camera and low-angle heroic shots. The armored girl unleashes powers — blue energy blasts from her hands, summoned energy sword and weapons. She dodges the monster's attacks with agile movements, counters with powerful slashes, punches, and energy explosions that damage the monster and subway interior (sparks, broken seats, shattered windows). Intense motion, particle effects, glowing trails, dramatic lighting flashes. Shot 4 (12-15s): Calm resolution, smooth pull-back camera. The monster is defeated and dissipates. The girl's armor glows and fades away, transforming back to her normal casual outfit and pigtails. She sits back down peacefully on the seat, picks up her book, and resumes reading calmly as if nothing happened. Subway continues moving smoothly. Peaceful atmosphere returns. Highly detailed, consistent character face and proportions throughout, smooth transitions between shots, strong motion control, cinematic lighting, realistic physics on debris and energy effects, no text, no watermark, 16:9 aspect ratio, 1080p or higher, fluid 24fps motion.

action transformation cinematic multi-shot character
2026-05-31
Sakura Intro Promo Character Sheet Seedance 2.0
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Sakura Intro Promo Character Sheet

SAKURA: kawaii cyberpunk samurai per @Image1 . Locks: platinum-WHITE streak in raven-black bob; red goggles UP on head; pink headphones AROUND neck; pink mask; pink-bladed primary katana; second katana at left hip. Setting: cyberpunk neon void — black-to-magenta gradient, cyan grid floor, drifting sakura petals, floating kanji glyphs (桜/刃/舞), vertical pink light-rain. Format: 16:9, 15s, painterly stylized 3D cel-shaded, kawaii cyberpunk Tokyo-neon, hot-pink-cyan-black palette. ——— SHOT SCRIPT ——— [00:00–00:02] Beat 1 — Wide Reveal + Snap Punch-In Sakura stands center-right, pink katana lowered. Vertical pink kanji UI "桜/刃/舞/散" descends along the right edge. At 1.5s, snap zoom punch-in to MCU; pink eyes lock to lens; RGB chromatic flicker. [00:02–00:05] Beat 2 — Petal-Form Teleport + Iaido Reform She dissolves into a petal cloud streaking right-to-left at impossible speed with arcing pink trail. Cloud condenses center; she reforms in a low iaido crouch, hand on katana tsuba. [00:05–00:07.5] Beat 3 — Bullet-Time Freeze + Iaido Slash Time freezes. Camera bullet-time orbits 180° counter-clockwise around her frozen pose; petals hang as lens flares. Time SHATTERS back; she erupts up in a fluid iaido draw — pink blade unsheathes invisibly fast leaving a horizontal magenta light streak, snaps back into saya clean. [00:07.5–00:10] Beat 4 — Petal-Banner + Typography Stamp-In Petals SHATTER and converge into a massive vertical pink kanji "桜" on the right half of frame. Camera pulls back; Sakura stands center-left, katana resheathed. Vertical cyan mono caps stamp in top-to-bottom: "UNIT 桜-09 / SAKURA / 桜の刃 / BLOSSOM BLADE / 一刀両断" with thin cyan underlines. [00:10–00:12] Beat 5 — Slow Dolly-In to Hero Hold Slow dolly-in toward her masked face; "桜" banner softens out of focus; pink eyes meet the lens; a single petal drifts past her cheek; chromatic pulse. ——— AUDIO ——— SE: UI chime + kawaii bell on punch-in; sub-bass whoosh + petal flutter on teleport; bass drop on freeze; katana SING + saya click on iaido cut; stamp clicks on typography

character animation anime ip-design demo
2026-05-30
GPT 2 Images and Seedance 2.0 Character Animation Seedance 2.0
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GPT 2 Images and Seedance 2.0 Character Animation

Cosmic Toymaker (Barnaby Starweaver) Shot 1 (0.0s - 1.5s): Close-up of Barnaby's focused face and glowing stardust beard, spectacles reflecting blue starlight. Camera: static close-up. Style: 3D animation, warm key light. Sound: ticking grandfather clock. Constraints: preserve Barnaby's face exactly from [Image1]. Shot 2 (1.5s - 3.0s): Barnaby's hands opening a small glass jar as glowing gold particles drift up. Camera: macro shot. Style: glowing particles, warm ambient light. Sound: soft glass chime. Constraints: preserve hand details. Shot 3 (3.0s - 4.5s): Barnaby using glowing blue tweezers to place a tiny star gear into a wooden toy. Camera: close-up tracking tweezers. Style: high contrast mechanical detailing. Sound: delicate metallic click. Shot 4 (4.5s - 6.0s): Ticking brass gears inside a wooden toy start spinning, emitting golden light. Camera: macro zoom. Style: metallic reflections. Sound: whirring hum. Shot 5 (6.0s - 7.5s): A wooden galaxy toy floats up, projecting a glowing holographic solar system in the air. Camera: medium shot tracking toy. Style: volumetric neon-blue light. Sound: digital hum, synth swell. Shot 6 (7.5s - 9.0s): A fluffy purple space-ferret floats upside down in the background of the workshop, looking surprised. Camera: shift focus to background. Style: soft fur textures. Sound: squeak. Shot 7 (9.0s - 10.5s): Barnaby ducks with a chuckle as the space-ferret flies past his face. Camera: low angle looking up. Style: dynamic character animation. Sound: whoosh. Constraints: preserve Barnaby's star lab coat. Shot 8 (10.5s - 12.0s): Space-ferret catches a wooden toy planet and hugs it, floating happily. Camera: tracking shot on ferret. Style: cute cartoon realism. Sound: happy ferret purr. Shot 9 (12.0s - 13.5s): Holographic stars and planets swirl rapidly, casting warm amber light across the room. Camera: wide angle panning. Style: warm ambient volumetric glow. Sound: swelling orchestrations. Shot 10 (13.5s - 15.0s): Barnaby looks up at the floating lights and smiles proudly, beard glowing. Camera: medium-up shot slowly zooming. Style: soft warm key light. Sound: gentle musical resolution. Constraints: preserve Barnaby's character design from [Image1] exactly.

animation character multi-shot workflow anime
2026-05-30
GPT Image 2 + Seedance 2 Ryder Seedance 2.0
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GPT Image 2 + Seedance 2 Ryder

Generate a cinematic 15-second skateboarding action sequence using the provided storyboard reference image Image 1 . Maintain strict consistency of Ryder Image 2 throughout all shots — messy black hair, oversized distressed streetwear, ripped jeans, chains, punk skate aesthetic, chaotic urban energy. The animation style MUST preserve a stylized 2.5D hand-painted look built on top of a base 3D model: painterly texture painting visible brush strokes vibrating grease-pencil outlines rough sketch contour animation line boil effect comic-book motion exaggeration gritty urban paint textures stylized cinematic perspective distortion The sequence should feel like a high-budget underground skate film fused with stylized graphic novel animation. TIMELINE & SHOTS 0s–1s — PANEL 1 Extreme wide rooftop establishing shot during sunset. Ryder slowly skates toward camera while distant neon city flickers beneath fog. 1s–2s — PANEL 2 Low-angle tracking shot beside skateboard wheels grinding aggressively across rooftop edge. Sparks fly with sketchy grease-pencil motion lines. 2s–3s — PANEL 3 Close-up cinematic shot of Ryder gripping skateboard tightly while wind blows hair and oversized shirt dramatically. 3s–4s — PANEL 4 Dynamic fisheye lens shot of massive kickflip over dangerous rooftop gap with exaggerated perspective distortion. 4s–5s — PANEL 5 Extreme low-angle shot as skateboard flies directly above camera lens in slow motion. 5s–6s — PANEL 6 Wide tracking shot of Ryder wall-riding narrow alley walls between skyscrapers with sketchy motion smears. 6s–7s — PANEL 7 Close-up grind shot — wheels scraping metal rail with sparks, rough painted textures, vibrating outlines. 7s–8s — PANEL 8 Dutch-angle cinematic shot of spinning aerial skateboard trick above moving city traffic. 8s–9s — PANEL 9 Overhead top-down shot following Ryder descending giant staircase at dangerous speed. 9s–10s — PANEL 10 Fast action shot of Ryder sliding beneath moving subway barrier while neon reflections streak across environment. 10s–11s — PANEL 11 Side-tracking cinematic shot following high-speed downhill skating through graffiti-covered neon alleyway. 11s–12s — PANEL 12 Slow-motion impossible rooftop transfer jump with exaggerated comic-book impact framing. 12s–13s — PANEL 13 Close-up intense expression shot with painterly shadows and sketchy eye highlights reflecting city lights. 13s–14s — PANEL 14 Heroic wide cinematic shot of Ryder balancing on skyscraper edge holding skateboard over shoulder. 14s–15s — PANEL 15 Final silhouette shot overlooking massive chaotic city while animated graffiti textures and grease-pencil energy lines pulse around frame, cinematic fade to black. STYLE & RENDERING NOTES 2.5D painterly animation, texture-painted 3D base meshes, vibrating grease-pencil outlines, sketchy frame boil, rough urban ink shading, gritty comic-book rendering, stylized motion smears, painterly lighting, exaggerated perspective, cinematic skate-film energy, layered texture painting, underground street aesthetic, dynamic motion blur, graphic novel cinematography. NEGATIVE PROMPT clean CGI, hyper realism, Pixar style, realistic live action, smooth textures, flat lighting, weak motion, low detail backgrounds, sterile rendering, glossy surfaces, static animation, anime shading, over-polished look

action animation urban character
2026-05-30
Pixar-Style Tea Story from Character Sheet Seedance 2.0
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Pixar-Style Tea Story from Character Sheet

MAIN CHARACTER: A calm and wise tea master, mid-40s, wearing traditional flowing robes in soft earth tones, neatly tied hair, serene facial expression, soft cinematic skin shading. APPRENTICE CHARACTER: A curious young apprentice, 10 years old, wearing simple traditional learning attire, short dark hair, large expressive eyes, innocent warm smile, small child proportions, soft cinematic skin shading. ENVIRONMENT CONTINUITY: Quiet tea room with wooden furniture, tatami mats, soft natural light coming through paper windows, delicate steam from the tea, subtle dust motes in the light, warm earthy tones, detailed teaware on shelves and tables, soft cinematic depth of field, serene and cozy atmosphere. STYLE: Ultra cinematic Pixar-style 3D animation, heartwarming learning film, emotional storytelling, warm lighting, highly detailed character animation, realistic teaware physics, cinematic composition, shallow depth of field, soft global illumination, warm color palette, emotional facial animation. MOOD: Wholesome, cozy, emotional, comforting, gentle pacing, quiet learning moments, playful small mishaps, warm mentorship storytelling. FOCUS: Character emotion readability, environmental atmosphere, realistic teaware interaction, gentle and cute learning moments, cinematic camera movement, warm visual storytelling, soft emotional pacing, cozy lighting. Storyboard Shots (0s–15s): [0s – 1s] SHOT 1 — TEA ROOM INTRO. Wide cinematic shot of a sunlit tea room. Master is arranging teaware on a low table, apprentice quietly watches. Emotion: Calm, attentive. Camera: Slow dolly in. Lighting: Warm sunlight through paper windows. SFX: Soft ambient tea room sounds. [1s – 2s] SHOT 2 — APPRENTICE REACHES. Close-up shot. Apprentice reaches to hand the master a teapot. Action: Small tremor in hands. Emotion: Nervous excitement. Camera: Soft handheld close-up. SFX: Gentle clink of teapot handle. [2s – 3s] SHOT 3 — TEAPOT ACCIDENT. Medium shot. Teapot slips slightly, small crack appears. Apprentice freezes in shock. Emotion: Surprise and worry. Camera: Side tracking shot. SFX: Subtle ceramic crack sound. [3s – 4s] SHOT 4 — MASTER’S CALM. Close-up cinematic shot of master noticing the crack but smiling gently, reassuring the apprentice. Emotion: Comforting, patient. Camera: Low-angle close-up. SFX: Soft ambient hum. [4s – 5s] SHOT 5 — APPRENTICE RELAXES. Insert shot of apprentice slowly exhaling, encouraged by master’s calm demeanor. Camera: Top-down insert. [5s – 6s] SHOT 6 — CLEANING UP. Wide shot. Apprentice carefully sets teapot aside; master guides hands to steady movements. Emotion: Focused learning. Camera: Dynamic tracking shot. SFX: Soft clinks of teaware. [6s – 7s] SHOT 7 — SMALL REPAIR. Medium shot. Master uses cloth and gentle hands to stabilize teapot; apprentice watches and mimics. Emotion: Teaching moment, patience. Camera: Soft cinematic side angle. [7s – 8s] SHOT 8 — POURING TEA. Close-up. Master slowly pours tea into a cup, apprentice imitates carefully. Emotion: Pride, concentration. Camera: Push-in close-up. Lighting: Warm glow on tea steam. SFX: Tea pouring sound. [8s – 9s] SHOT 9 — SHARING TEA. Medium-wide shot. Master and apprentice sit across each other, sipping tea together. Emotion: Joyful satisfaction. Camera: Cinematic crane movement. [9s – 10s] SHOT 10 — LAUGHING MOMENT. Wide shot. Apprentice accidentally spills a drop; both laugh gently. Emotion: Playful bonding. Camera: Slow follow shot. SFX: Light clinking. [10s – 11s] SHOT 11 — REFLECTION. Indoor close-up. Apprentice looks at teapot, then at master with admiration. Emotion: Learning, warmth. Camera: Cozy close-up. [11s – 12s] SHOT 12 — TEA ROOM AMBIENCE. Medium shot. Tea room calm, sunlight streaming, steam rising, ambient sounds. Emotion: Peaceful. Camera: Static cinematic frame. [12s – 13s] SHOT 13 — COMPLETED TEA. Close-up insert. Cups now filled, gentle hands together. Emotion: Accomplishment, connection. [13s – 14s] SHOT 14 — MASTER’S ENCOURAGEMENT. Wide shot. Master pats apprentice’s shoulder, gentle smile. Emotion: Pride, mentorship. Camera: Slow pullback. [14s – 15s] SHOT 15 — FINAL ENDING. Cinematic wide shot. Master and apprentice drink tea together, warm sun through paper windows, serene room. Final mood: Warm, emotional, gentle mentorship. Camera: Slow cinematic crane pullback. SFX: Soft ambient tea room, peaceful music. NO SUBTITLES. NO TEXT ON SCREEN. NO CAPTIONS. NO WATERMARKS. NO UI ELEMENTS. NO SPEECH BUBBLES. NO COMIC PANELS. NO LOGOS. NO CHARACTERS OR LETTERING IN FRAME. The final video must feel like a polished Pixar-quality cinematic short film with purely visual storytelling, emotional animation, realistic teaware interaction, and strong character continuity.

animation Pixar character art creative
By Kiki
2026-05-30
Magical Girl Transformation Workflow Seedance 2.0
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Magical Girl Transformation Workflow

Character appearance must follow the attached character sheet exactly. Use the character sheet as the absolute visual reference for: face design hairstyle eye shape and color body proportions costume design jewelry and accessories magical staff design color palette personality and expression DO NOT redesign the character. DO NOT change hair color. DO NOT change outfit style. DO NOT replace accessories. DO NOT generate a different character. The final animation must look like the character sheet has come to life. Character: Iroha, Heir of the Summer Tide Appearance: Long wavy black hair with subtle blue-purple highlights, emerald-green eyes, fair skin, elegant youthful princess appearance, graceful and gentle expression. Outfit: Exactly matching the reference sheet. Flowing pink ocean-princess dress with layered translucent fabrics, gold jewelry, turquoise gemstones, waist chains, anklets, earrings, and magical ocean-themed accessories. Weapon: Exactly matching the reference sheet. Aqua Melody Staff with glowing aqua crystal core, golden celestial ornamentation, floating ocean charms and water magic motifs. Theme: Ocean Princess Summer Tide Heir Song of the Sea Moonlit Ocean Magic Water Enchantment Magical Girl Transformation Animation Style: Authentic 1990s Japanese Anime Classic Sailor Moon transformation sequence Cardcaptor Sakura magical animation Wedding Peach aesthetics Saint Tail magical-girl cinematography Hand-painted cel animation look. Traditional anime color design. Vintage anime lighting. 1990s TV anime and OVA quality. Soft glowing highlights. Sparkling magical effects. Elegant magical girl atmosphere. NOT modern gacha game style. NOT hyper-rendered illustration style. NOT AI art poster style. Visual Style: 90s Toei Animation aesthetic Classic magical girl anime Retro Japanese animation Hand-painted cel shading Soft gradients Sparkling star effects Dreamlike magical atmosphere Moonlit ocean fantasy Color Palette: Rose pink Coral pink Turquoise aqua Ocean blue Moonlight gold Pearlescent white 00:00–00:03 Summer Tide Awakening Camera: Close-up of Iroha's fingertips. Action: Tiny aqua droplets gather around her hands. She softly sings an ancient ocean melody. Glowing ripples spread through the air like the surface of a calm sea. Her long black hair gently floats upward. Pink ribbons and translucent fabrics sway elegantly. Effects: Sparkling bubbles. Moonlit ocean reflections. Floating seashell motifs. Golden magical symbols. Classic Sailor Moon style transformation sparkles. Mood: Elegant. Dreamlike. Magical. 00:03–00:06 Ocean Song Resonance Camera: Slow orbit around Iroha. Action: She raises the Aqua Melody Staff. Ocean currents spiral around her body. Her singing creates visible musical notes made of water and light. Effects: Glowing musical symbols. Moonlit waves. Ocean flowers blooming beneath her feet. Turquoise magical circles. Mood: Beautiful. Gentle. Sacred. 00:06–00:09 Magical Princess Transformation Camera: Classic Sailor Moon transformation sequence. Action: Streams of water wrap around her body. Flowing ribbons of pink light form her dress. Gold jewelry and turquoise gemstones appear one by one. The exact outfit from the reference sheet materializes piece by piece. Effects: Starbursts. Shimmering bubbles. Moonlight sparkles. Ocean crystal particles. Animation: Ultra-fluid 90s magical girl transformation. Classic Japanese anime effects. Mood: Graceful ascension. 00:09–00:12 Aqua Melody Staff Manifestation Camera: Low-angle heroic shot. Action: The Aqua Melody Staff shines brilliantly. Ocean magic gathers around the crystal core. Iroha twirls the staff gracefully. Every movement creates waves, bubbles, and musical light trails. Effects: Water ribbons. Sparkling ocean particles. Moonlit reflections. Celestial ocean energy. Mood: Elegant magical princess. 00:12–00:15 Princess of the Summer Tide Camera: 360-degree orbit shot. Action: Iroha stands atop a glowing ocean surface. A giant moon rises behind her. Ocean currents spiral around her. Musical notes and glowing seashells drift through the air. She raises the Aqua Melody Staff and smiles confidently. Effects: Massive magical ocean aura. Sparkling moonlight. Flowing water magic. Classic Sailor Moon finale pose. Mood: Beautiful. Noble. Hopeful. Magical. Quality Tags: masterpiece, best quality, authentic 1990s anime, classic magical girl anime, sailor moon style transformation, cardcaptor sakura aesthetic, wedding peach style, hand painted cel animation, retro anime OVA quality, magical girl transformation sequence, ocean princess, summer tide heir, aqua melody staff, moonlit ocean magic, sparkling magical effects, vintage Japanese anime, traditional anime coloring, flowing hair animation, elegant magical girl, ocean song enchantment, shojo anime masterpiece, magical princess transformation, dreamy fantasy atmosphere, highly detailed cel shading, classic anime cinematography, beautiful magical heroine, nostalgic 90s anime style, toei animation aesthetic

anime transformation character tutorial magical
By Kiki
2026-05-29
The Obsidian Decree Villain Entrance Seedance 2.0
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The Obsidian Decree Villain Entrance

"The Obsidian Decree" – Villain Entrance turned lethal ballet of dominance: [0:00–0:02] Extreme wide low-angle tracking shot: Thunder cracks as massive double doors explode inward in slow-motion splinters. The villain strides through the smoke-filled gothic ballroom doorway, cape billowing like living shadows, silhouette razor-sharp against flickering candle chandeliers. Camera dollies forward as he descends the grand staircase, every step deliberate, boots echoing like gunshots. [0:02–0:03.5] Medium tracking side shot (Dutch tilt): Four elite guards in black tactical suits draw blades and charge from both flanks. The villain doesn't break stride. He calmly raises one gloved hand into a steepled gesture (exact reference pose), rings flashing in the rim light, expression pure contempt. Cape snaps like a whip as he pivots. [0:03.5–0:05] Close-up on face + hands (slow-mo 120fps): His eyes narrow with faint smile. Gloved fingers fluidly shift from steepled to open palm then directive point. The first guard's blade swings — he sidesteps with balletic precision, cape swirling to blind the attacker. [0:05–0:06.5] Dynamic 360 orbiting medium shot: He spins, cape flaring dramatically, gloved fist connects with perfect form — guard flies backward into a marble column, shattering a candle sconce in sparks. Second guard lunges; villain catches the wrist mid-air with one hand, rings glinting, then yanks him forward into a contemptuous headbutt. [0:06.5–0:08] Fast-cut close-up montage (three rapid inserts): Gloved hand tightening on throat, leather creaking. Signet ring pressed against an attacker's forehead like a brand. Earring swinging as he whips his head, hair dramatic. [0:08–0:10] Wide heroic low-angle shot: Third guard fires a suppressed pistol in slow-mo. The villain simply opens his palm toward the muzzle — bullet sparks harmlessly off an invisible pressure (or ricochets off his watch in creative flair). He beckons with two fingers (exact gesture reference), yanking the guard off his feet by the sheer force of presence and hurls him into the fourth attacker. [0:10–0:12] Elegant full-body tracking shot: The last two guards crash together. Villain walks forward unhurried, long cape trailing across the polished floor like spilled ink. He steps over their bodies, leather gloves adjusting his cuff with dismissive precision, expression shifting to thoughtful calm. [0:12–0:13.5] Tight close-up profile + over-the-shoulder: He stops in the center of the hall beneath the massive chandelier. Thunder illuminates the stained-glass windows behind him. He slowly raises one hand, fingers spreading into the "in control" gesture, shadows in the room seeming to deepen and obey. [0:13.5–0:15] Final wide establishing hero shot (slow push-in): The villain stands alone amid the wreckage, cape settling dramatically, faint smile playing on his lips. Rim light kisses his cheekbones and the silver chain at his throat. One last contemptuous glance toward camera as the chandelier flames flare brighter in response. Screen fades to black on his silhouette. Cinematic camera work, flawless motion continuity, intricate fabric physics on cape and gloves, sparkling jewelry catchlights, intense eye contact, god-tier composition, zero text, pure visual storytelling.

cinematic action dark character warrior
2026-05-29
Villain Entrance Cinematic Seedance 2.0
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Villain Entrance Cinematic

@ image1 as the antagonist, wardrobe, accessories, gesture language, and lighting reference. A refined antagonist enters a private room and turns silence into threat. Shot 1, 0-4s: Wide shot, slow dolly pull from the door into an elegant dark room. The antagonist enters from frame left, tailored silhouette from @ image1, polished floor reflection visible. Single warm key light, deep soft shadows. Shot 2, 4-8s: Cut to medium shot, slow orbit left at constant distance. The antagonist removes one glove finger by finger, never rushing. Their eyes stay on an unseen person off-camera. Shot 3, 8-12s: Cut to extreme close-up of ring, glove leather, and a sealed folder touching the table. Practical VFX: a narrow band of light crosses the ring and fades within 0.7s. Shot 4, 12-15s: Cut to tight close-up, locked-off. The antagonist says calmly: "You should have called first." Mouth movement is minimal and controlled. Final frame holds on the faint smile. Audio: low chamber strings with a sub-bass pulse at 12s. SFX: door latch, leather creak, glove sliding off, folder placed on wood. Ambient room tone continues across all cuts

dark cinematic character drama tension
2026-05-29
Anime Boxing Duel Storyboard to Video Seedance 2.0
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Anime Boxing Duel Storyboard to Video

Use @[storyboard ref] as the authoritative 15-second cinematic boxing sequence blueprint. Do not render the storyboard sheet itself: exclude all borders, text, labels, headers and layout elements. Treat each storyboard panel as an individual sequential shot guide, not as a split-screen image. Follow panel order exactly while preserving camera angles, framing, choreography, fighter spacing, screen direction, ring geography and timing rhythm. Final video style is cinematic 3D stylized anime with painterly cel shading, warm ring lights, cool teal shadows, saturated red-vs-cyan contrast, shallow depth of field, crisp rim lighting, elastic glove deformation, subtle film grain and clean sweat spray. Interpolate smooth natural motion between storyboard poses while preserving all action beats and continuity. Boxer A pressures forward aggressively with fast combinations and shoulder feints. Boxer B stays lighter and reactive, slipping, pivoting and countering with precise timing. Keep the ring compact, readable and grounded with vibrating ropes, canvas skid marks and realistic boxing momentum. Camera language escalates with low-angle pushes, overhead orbit shots, rope POVs, crash zooms, burst-cut close-ups and sharp cut-on-action transitions. Preserve clean silhouettes, controlled motion blur and athletic gesture energy throughout. End on the suspended counter-impact: Boxer B slips outside Boxer A's hook and lands the rising uppercut while Boxer A recoils backward. Preserve unresolved energy at the cut. Do not invent new attacks, characters, environments or camera setups.

anime action sports martial arts character
2026-05-28
AURA Cyberpunk AI Girl in Neon City Seedance 2.0
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AURA Cyberpunk AI Girl in Neon City

[Character]Futuristic AI girl walking through a neon cyber city at night. She wears a sleek black and blue glowing AI suit with holographic effects around her body. The atmosphere is cinematic and stylish. She scans digital screens with hand gestures while drones fly in the background. Slow-motion action scenes, confident expressions, glowing lights, rain reflections on roads, high-tech environment, cinematic camera angles, realistic AI visuals, no violence, no blood, no fighting, peaceful futuristic action vibe, ultra HD, cyberpunk style. [Place]A futuristic neon cyber city at night. Tall glass buildings with glowing blue and purple lights, digital billboards, flying drones, light rain on the roads creating cinematic reflections, hologram advertisements floating in the air, empty stylish streets with a mysterious AI atmosphere. Inside the city there is a high-tech AI control center with transparent screens, glowing interfaces, and futuristic technology everywhere. The environment feels modern, cinematic, realistic, and powerful with soft action vibes and no destruction or violence. [Story]In a futuristic neon city, AURA — a powerful AI girl — walks through glowing cyber streets at night. Suddenly, the city lights begin flickering and drones stop working. AURA activates her holographic AI powers and scans the system through floating digital screens. As she reaches the top of a cyber tower, she reconnects the city network peacefully. The neon lights return, rain falls softly, and AURA stands watching the glowing futuristic skyline in cinematic slow motion. [Camera]• Cinematic slow-motion shots • Smooth camera movement • Wide-angle neon city shots • Close-up shots of AURA's glowing eyes and AI suit • Low-angle hero shots for powerful AI look • Drone-style aerial shots of the futuristic city • Soft focus with glowing cyber lights • Rain reflection cinematic shots • Smooth orbit camera around the character • Final rooftop zoom-out ending shot Camera Movement Sequence for 15s Video: 0–3s → Wide cinematic city shot 3–6s → Tracking shot of AURA walking 6–9s → Close-up hologram scanning scene 9–12s → Orbit camera on rooftop 12–15s → Slow zoom-out with glowing city lights [Role]AURA" — Advanced AI Guardian Personality: Calm, intelligent, confident, mysterious, futuristic Role in Video: A powerful AI girl protecting the futuristic neon city by controlling digital systems and restoring balance peacefully. Appearance: Glowing blue AI suit, holographic effects, cyberpunk style, futuristic beauty, sharp glowing eyes Abilities: • Hologram scanning • Digital control powers • AI vision analysis • Drone connection • City network control Behavior: Walks confidently through neon streets, interacts with floating holograms, controls futuristic systems with hand gestures, calm cinematic expressions, peaceful AI energy. Style: Cinematic futuristic AI character, soft action vibe, no violence, no blood, ultra realistic cyberpunk atmosphere.

cyberpunk sci-fi character neon slow motion
2026-05-28
Cozy Peter Rabbit Watercolor Episode Seedance 2.0
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Cozy Peter Rabbit Watercolor Episode

Use the provided Peter Rabbit watercolor storyboard style and character sheet as the direct visual reference for the entire 15-second cinematic animation sequence. Follow the same cozy Beatrix Potter-inspired watercolor storybook aesthetic, emotional pacing, cinematic composition, and smooth visual continuity between every shot. Expand every frame into highly expressive cinematic animation with warm rainy atmosphere, soft countryside storytelling, gentle character acting, and emotional depth. Keep the hand-painted watercolor texture visible in every frame. Maintain consistent character designs, expressions, and proportions throughout the entire animation. Use soft natural lighting, golden hour tones, and gentle rain ambiance. Keep motion subtle, organic, and emotionally resonant.

animation watercolor cozy cinematic character
By Kiki
2026-05-28
Brax Titan Desert Juggernaut Seedance 2.0
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Brax Titan Desert Juggernaut

Create a cinematic 15-second post-apocalyptic desert action sequence featuring Brax. Use: @BraxRef as character reference @braxstory2 as storyboard STYLE: stylized low-poly painterly hand-painted 3D concept art faceted polygonal illustration modern mobile-game splash art aesthetic painterly cinematic character rendering strong silhouette readability cinematic anime action heavy environmental atmosphere minimal but impactful detail warm desert lighting heat haze distortion high visual clarity IMPORTANT: Brax is NOT a giant. He is: extremely athletic explosively powerful calm under pressure heavy but agile. His movement style should feel: efficient grounded violent unexpectedly fast. Think: heavyweight martial artist with superhuman acceleration. NOT flashy anime teleportation. Every movement should still carry: weight momentum impact. ENVIRONMENT: minimal desert setting mostly blue sky rock formations floating dust sand movement heat distortion small debris reacting to impacts no large buildings no crowded background CAMERA LANGUAGE: extreme low angles fast cinematic cuts during action slow moments before impact dynamic handheld movement motion blur on bursts of speed strong scale and momentum framing 0:00 - 0:03 Raiders on scrap bikes aggressively chase a desert caravan. Sand sprays everywhere. Gunfire erupts. Fast cinematic cuts. Suddenly: Brax stands alone in the middle of the path. Wind blows through the straps on his shorts. The raiders laugh and accelerate directly toward him. 0:03 - 0:05 Extreme close-up: Brax calmly watching. The lead raider charges at full speed. At the very last second— Brax instantly sidesteps. Fast. Clean. Unexpected. The bike barely misses him. Camera whip-pan follows the movement. 0:05 - 0:08 Brax grabs the rider mid-motion. Uses the momentum to violently slam him into the ground. Massive sand explosion. No wasted movement. Brax immediately pivots into another attack. Dust trails behind his movement. 0:08 - 0:11 Two raiders attack together. Brax explodes forward with shocking speed. Brutal grounded choreography: elbow strike dodge spinning backfist low sweep kick Heavy impacts. Bodies crash into sand. Bike flips through the air. Floating debris reacts to the force. 0:11 - 0:13 One raider tries escaping. Brax sprints. Leaps onto a rock. Then launches himself downward like a missile. Devastating impact destroys the bike. Shockwave blasts sand outward. Brief sound cutoff from impact force. 0:13 - 0:15 Silence. Dust slowly settles. Destroyed bikes scattered around the desert. Brax stands calmly, breathing heavily. The caravan stares at him in disbelief. Close-up: Brax tightening the wraps around his fists. Then casually walking away into the heat haze beneath the endless blue sky.

action warrior desert cinematic character
By MD
2026-05-25
Character Sheet Seedance Workflow Seedance 2.0
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Character Sheet Seedance Workflow

Use @Image1 as Raiken Storm Warrior reference, @Image2 as Raikō Thunder Priestess reference, and @Image3 as the storm fortress environment reference. 15-second anime cinematic sequence at Hakuganjo, a massive mountain fortress during violent rain and lightning. Raiken stands on a wet stone bridge, black cloak whipping violently in the storm, thunder katana glowing blue in his hand. Across from him, Raikō appears at the fortress gate, long robes and talismans moving in the wind, sacred spear charged with divine lightning. The camera slowly tracks between them as rain explodes against the stone floor. Lightning strikes the towers behind them, illuminating banners, waterfalls, rooftops, and storm clouds. Raikō raises her spear and summons vertical bolts of lightning from the sky. Raiken draws his katana fully, blue electricity crawling across his armor and blade. Both charge forward at extreme speed. Their weapons collide in the center of the bridge, releasing a massive shockwave that pushes rain outward in a circular blast. The camera orbits around the clash as blue lightning arcs between sword, spear, armor, and wet stone. Raiken slides back, then launches a fast katana strike. Raikō pivots gracefully, blocking with the spear and sending lightning across the bridge. Stone cracks beneath their feet. Final moment: both warriors stand locked in combat under a giant lightning strike, faces intense, clothes and hair moving violently, fortress glowing behind them through storm fog. Style: high-end anime action, dark storm fantasy, cinematic lightning VFX, heavy rain, wet reflections, dramatic cloth motion, fast but readable choreography, no text, no overlays.

character workflow tutorial anime
2026-05-25
Cute Chibi Penguin Girl Floating in Pool Seedance 2.0
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Cute Chibi Penguin Girl Floating in Pool

"title": "Cute Chibi Penguin Girl Floating in Pool", "category": "Cinematic 3D Character Animation", "style": { "visual_style": "hyper-realistic stylized 3D anime render", "mood": "cute, playful, summer vibes, wholesome", "quality": "4K ultra detailed", "render_engine": "Pixar-style cinematic CGI", "aesthetic": "kawaii anime mixed with realistic lighting" }, "scene": { "location": "luxury outdoor swimming pool", "environment": "bright sunny day with crystal clear blue water", "background_elements": [ "blurred inflatable swim rings in pastel colors", "poolside tiles", "soft bokeh reflections on water", "summer resort atmosphere" ] }, "character": { "type": "cute chibi anime girl in penguin costume", "body_style": "small rounded proportions, toddler-like chibi anatomy", "face": { "eyes": "large glossy blue anime eyes", "expression": "adorable emotional expressions ranging from surprised to laughing", "skin": "smooth soft fair skin", "hair": "short black bob haircut with shiny strands and bangs" }, "outfit": { "main_costume": "black and white penguin bodysuit", "hood": "penguin face hoodie with tiny beak and cartoon eyes", "details": [ "small penguin wings as sleeves", "white belly section", "yellow penguin feet", "silver chain accessory around neck" ] }, "pose_variations": [ "standing near pool edge while being patted on head", "arms raised happily inside inflatable ring", "lying relaxed on yellow float", "sleeping peacefully while floating" ] }, "props": { "main_prop": "yellow inflatable swim ring", "secondary_props": [ "pastel pink inflatable ring", "pastel blue inflatable ring", "water droplets", "pool reflections" ] }, "lighting": { "type": "natural sunlight", "direction": "soft top lighting", "effects": [ "bright water reflections", "soft shadows", "subsurface skin glow", "specular highlights on inflatable surfaces" ] }, "camera": { "framing": "vertical close-up cinematic composition", "angle": "slightly low angle and eye-level mix", "depth_of_field": "shallow DOF with blurred background", "focus": "sharp focus on character face and float ring" }, "textures": { "skin": "smooth realistic anime skin shader", "costume": "soft rubbery matte penguin texture", "water": "transparent reflective pool water", "float_ring": "glossy inflatable plastic material" }, "color_palette": { "primary_colors": [ "bright pool blue", "penguin black", "white", "sunny yellow" ], "accent_colors": [ "pastel pink", "soft cyan", "warm skin tones" ] }, "animation_feel": { "motion_style": "cute looping animated short", "energy": "soft playful movements", "expressions": "highly exaggerated kawaii anime emotions" }, "post_processing": { "effects": [ "cinematic bloom", "high dynamic range", "soft ambient glow", "water sparkle highlights", "subtle vignette" ] }, "resolution": { "quality": "4K UHD", "aspect_ratio": "9:16 vertical" }

3d anime character water Pixar
2026-05-25
Seedance Mirror Reflections Seedance 2.0
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Seedance Mirror Reflections

A stylish person stands before a large mirror in a modern boutique, observing their reflection. The camera slowly moves around the subject, capturing different angles. Each perspective reveals new reflections in the mirror, showing the subject from multiple sides simultaneously. Ultra-detailed rendering of fabric textures, realistic skin detail, and soft studio lighting. The mirror reflections are physically accurate, showing the correct perspective based on camera angle. High-quality 4K imagery with cinematic depth of field, shallow focus on the subject, sharp background details.

animation realistic cinematic character
2026-05-24
Crystal Cave Adventure with Young Woman Seedance 2.0
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Crystal Cave Adventure with Young Woman

[character]Young woman with shoulder-length black hair, bright green eyes, stylish streetwear, confident walk, natural smile, realistic facial details, same face as reference image, photorealistic, ultra detailed, realistic motion, 4K. [place]Giant crystal cave with glowing blue crystals, reflective water pools, mysterious light beams, epic fantasy environment, ultra realistic, 4K. [camera]Smooth tracking shot from behind, slow orbit around the character, cinematic depth of field, professional cinematography, smooth camera movement, realistic motion blur, movie-quality visuals, ultra realistic, 4K. [story]A young woman sails across a stormy ocean chasing rumors of a lost island. After surviving giant waves and dangerous currents, she discovers a hidden paradise surrounded by towering cliffs. Exploring ancient ruins covered in vines, she finds clues leading to a legendary artifact hidden beneath the island. As the island begins to collapse, she races through secret tunnels and escapes just as the treasure chamber rises from the sea. Cinematic adventure, realistic action, ultra realistic, 4K. [rule]No text, no subtitles, no captions, no watermark, no logo, no signature, no username, no UI elements, no extra fingers, no deformed hands, no duplicate character, no blurry face, no low quality, no bad anatomy, no cropped body, no flickering, no camera glitches, no distorted features, no unrealistic motion, no oversaturated colors, no artifacts, consistent character appearance, cinematic lighting, smooth animation, natural facial expressions, realistic body movement, high detail, movie-quality visuals, 4K.

adventure fantasy cinematic character landscape
By Noor
2026-05-24
Seedance Anime Character Showcase Seedance 2.0
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Seedance Anime Character Showcase

(masterpiece:1.3), (best quality:1.3), (ultra detailed:1.2), absurdres, anime movie quality, cinematic anime masterpiece, Demon Slayer anime style, ufotable style, high-end anime cinematic composition, emotional anime storytelling, sakuga animation, dynamic anime action, Japanese dark fantasy aesthetic, dramatic anime lighting, cinematic action sequence, masterpiece anime visuals, silent storytelling, no dialogue, no subtitles, pure visual narrative, SETTING: an abandoned and ruined Japanese shrine at night, ancient broken wooden architecture, weathered torii gates, cracked stone paths, dark stormy sky, gigantic blooming sakura tree in the center, pink cherry blossom petals drifting through the air, mist and smoke covering the battlefield, wet reflective ground, cinematic atmosphere, heavy tension in the air, MAIN CHARACTER: beautiful anime swordswoman, slim athletic female warrior, long black flowing hair, sharp purple eyes, black demon slayer uniform, flowing white and black haori, traditional Japanese katana, elegant yet deadly appearance, calm expression, extremely detailed anime face, dynamic fabric motion, highly detailed hair strands, BREATHING STYLE: sakura breathing style, flower breathing energy, purple and pink sakura energy effects, ink-brush anime sword trails, flowing petal aura, traditional Japanese ink effect, anime elemental breathing effect, glowing sakura particles, high detail energy textures, ACTION: dozens of black-clad enemies surrounding her, high-speed iaijutsu sword draw, instantaneous sword slash, extreme speed anime combat, rapid sword choreography, ultra dynamic combat motion, spinning slash attacks, close-range parries and counterattacks, multiple enemies being cut simultaneously, enemy weapons shattered, shockwaves cracking the ground, massive sakura explosion, petals blasted into the sky, anime speed afterimages, instant movement trails, cinematic battlefield destruction, CAMERA: dynamic anime cinematography, dramatic wide shots, close-up emotional shots, violent camera swings, high-speed battlefield tracking, cinematic motion blur, blade POV shots, slow-motion sakura petals, epic anime framing, movie-quality composition, ufotable camera movement, ATMOSPHERE: wind blowing through the shrine, falling petals everywhere, silence before battle, dramatic tension, emotional anime finale feeling, beautiful destruction, epic final battle atmosphere, high contrast lighting, purple and pink glow effects, cinematic shadows, volumetric lighting, anime movie color grading, ENDING SCENE: time freezing moment, all petals suspended in the air, enemies frozen mid-motion, female swordswoman slowly sheathing her katana, cold light reflecting on the blade, all enemies collapsing simultaneously, sakura petals gently falling afterward, sunset light covering the ruined shrine, lonely warrior beneath the sakura tree, emotional cinematic ending, VISUAL STYLE: ufotable cinematic anime style, Demon Slayer movie aesthetic, anime sakuga masterpiece, high detail anime rendering, beautiful anime effects, cinematic action choreography, extreme detail environment, masterpiece anime lighting, professional anime key visual, epic anime battle scene, 16:9 aspect ratio low quality, blurry, bad anatomy, bad hands, extra fingers, missing fingers, deformed body, poorly drawn face, cropped, watermark, logo, subtitles, dialogue text, jpeg artifacts, low resolution, flat lighting, western cartoon, 3d render, realistic face, messy composition, duplicate limbs, stiff pose, simple background, low detail clothing, bad perspective, distorted sword, ugly eyes, unfinished animation, weak effects

anime action character combat fantasy
By Kiki
2026-05-24
Magical Wizard Chef Seedance 2.0
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Magical Wizard Chef

Stylized Pixar-inspired fantasy cinematic scene inside a magical medieval kitchen laboratory, eccentric wizard chef dramatically mixing glowing potions and levitating ingredients with magical cooking tricks, terrified assistant goblin chef hiding behind a wooden table, warm candlelight mixed with mystical blue magic glow, cinematic sweeping camera angle, floating sparks and magical steam, exaggerated animated character design, expressive storytelling faces, ultra detailed fantasy kitchen props, polished 3D rendering, volumetric lighting, dramatic shadows, immersive fantasy atmosphere, cinematic composition, magical reflections, DreamWorks-style animated movie aesthetic, emotional humor, shallow depth of field, 16:9 aspect ratio Negative prompt: blurry image, low detail, poor anatomy, flat textures, weak lighting, stiff animation, watermark, cropped characters, noisy render

fantasy animation Pixar cinematic character
2026-05-22
Storyboard Animation Session Random Character Seedance 2.0
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Storyboard Animation Session Random Character

Do NOT show storyboard panels, panel borders, panel numbers, arrows, camera notes, action notes, captions, subtitles, UI overlays, or any annotations in the final video. Use the uploaded storyboard as the exact shot plan and follow it strictly in the same order, shot by shot, with no extra shots and no reordering. Style goal: Keep Captain Isadora Vale as a stylized cartoonish character with the same design, colors, proportions, outfit, headwrap, goggles, earrings, blue coat, coral scarf, polka-dot lower garment, gloves, and boots. She should remain visibly cartoon-like and illustrated. Place her inside a REAL-WORLD environment. The surroundings must look like a real modern home office or bedroom office, with realistic furniture, realistic desk, realistic computer monitor, realistic keyboard, realistic chair, realistic walls, realistic lighting, realistic floor, and realistic room depth. The contrast should be clear: cartoon character in a real-life setting. Create a short fast-paced video with clear readable action and comedic frustration escalation. Required sequence: 1. Establishing shot: Isadora sits at a real desk in a real-world room, typing on a computer normally. 2. Over-shoulder shot: the computer screen is painfully slow, showing loading behavior. Nothing responds. 3. Medium close shot: she stares at the frozen screen in disbelief, annoyed and confused. 4. Medium shot: she types harder and faster, but the computer remains extremely slow and laggy. 5. Medium close shot: frustration increases. She pauses, slumps, and glares at the sluggish computer. 6. Dynamic medium shot: she suddenly snaps, grabs the keyboard with both hands, and yanks it off the desk. 7. Action shot: she swings the keyboard and smashes the monitor screen with it. 8. Aftermath shot: broken screen, wrecked monitor, debris on the desk, and Isadora standing there breathing hard, angry but satisfied. Important performance notes: - Her frustration should build clearly from calm focus to irritation to full anger. - Keep the action comedic and exaggerated, not horror. - The lag must feel painfully slow and obvious. - The keyboard grab must be clear. - The hit on the screen must be clear and impactful. - End with a strong aftermath pose. Environment rules: - The environment must stay realistic and grounded in the real world. - No fantasy airship setting. - No stylized illustrated background. - No cartoon room. - Real-world office / bedroom office only. - Modern desk setup with monitor, keyboard, mouse, chair, and believable room details. Camera rules: - Clean cinematic shot progression. - Readable framing. - Mostly medium and medium-wide shots. - Keep the destruction action easy to follow. - Smooth motion, no chaotic camera. Overall goal: Animate the storyboard into a polished Seedance video where Captain Isadora Vale keeps her cartoonish style, but everything around her is a believable real-world environment, and she gets increasingly mad at a super slow computer before smashing the screen with the keyboard.

animation storyboard character experimental cinematic
2026-05-22
Korean Influencer Style School Portrait Seedance 2.0
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Korean Influencer Style School Portrait

Use the first uploaded image as the main reference for the school uniform, body proportions, pose, posture, background, camera angle, framing, and overall composition. Use the second uploaded image as the identity reference for the face and hairstyle. Create a realistic Korean influencer-style school uniform portrait where the person from the second image naturally appears wearing the school uniform from the first image, photographed in the same studio setting. Important: Keep the school uniform, blazer, shirt, tie, skirt or pants, and overall outfit design from the first image. Keep the body proportions, standing pose, hand placement, posture, camera angle, framing, and studio background from the first image. Replace the face with the person from the second image. Also preserve the hairstyle from the second image, including bangs, hairline, hair part, hair length, hair framing around the face, and overall hair silhouette. Do not use the hairstyle from the first image if it differs from the second image. Identity: The face from the second image must remain clearly recognizable. Preserve the second person's face shape, eyes, nose, lips, skin tone, jawline, and overall facial impression. Do not turn the face into a generic attractive face. Do not beautify too heavily. Preserve the person's recognizable identity, but do not copy the face too rigidly. Reinterpret it naturally so it looks like a realistic photo of the same person in this new school-uniform scene. Keep the same overall facial impression and identity while allowing natural refinement and seamless adaptation to the lighting, angle, and mood of the target image. Hair: Follow the hairstyle from the second image. Preserve the second person's bangs, hairline, hair part, hair texture, hair length, and overall hairstyle impression. Only adapt the hair naturally so it fits the pose, lighting, and composition of the first image. Korean influencer mood: clean modern Korean influencer portrait polished but natural beauty soft photogenic expression subtle editorial mood stylish, slightly chic, youthful, and confident atmosphere refined but believable skin texture clear eyes with soft catchlights naturally pretty, not over-retouched avoid stiff ID-photo mood Lighting: soft Korean beauty lighting gentle facial brightness clean skin tone soft natural highlights on the face natural shadow transition subtle glow, but realistic skin texture avoid harsh flash avoid flat passport-photo lighting avoid dramatic studio glamour lighting Style: realistic photography clean studio portrait quality Korean influencer-style school portrait mood natural skin texture high detail seamless face and hair integration polished but believable Negative prompt: no identity loss no generic attractive face no over-beautified face no first-image hairstyle if different no awkward face blending no mismatched skin tone no mismatched hairline no distorted facial features no blurry eyes no deformed hands no extra fingers no change to the school uniform no change to the body pose no change to the background no cartoon style no anime style no text no watermark

portrait realistic fashion cinematic character
2026-05-21
Curious Robot Storyboard Seedance 2.0
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Curious Robot Storyboard

15-second animated storyboard sheet for a warm sci-fi adventure short film titled "The Curious Robot & His Boy". A complete professional animation storyboard presentation page featuring 15 sequential cinematic panels arranged in a clean 3x5 grid layout. Style: Pixar + DreamWorks quality 3D animation, emotional storytelling, highly detailed, warm cinematic lighting, soft volumetric glow, ultra polished. Main Characters: - Alex: 10-year-old curious boy, messy black hair, big warm eyes, wearing oversized hoodie and sneakers. - Spark: Small cute orange robot, big expressive glowing eyes, tiny arms and wheels, friendly metallic texture. Visual Tone: Warm orange-teal color grading, futuristic cozy city at dusk, emotional friendship story, soft film grain. Storyboard Layout: Beige paper background, professional film template, each panel numbered 1-15, short description below. Panel 1-3: Boy building the robot in a cozy workshop at night. Panel 4-6: Robot wakes up and excitedly runs into the glowing city. Panel 7-9: Robot gets lost and falls into a quiet alley. Panel 10-12: Boy searches worried then finds him. Panel 13-15: They reunite, repair, and watch the city lights together as best friends. Ultra detailed, masterpiece, cinematic framing, emotional expressions. Aspect ratio 16:9

animation storyboard emotional sci-fi character
2026-05-20
GPT2 Character Animation Seedance 2.0
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GPT2 Character Animation

Anime horror cinematic sequence inside a cursed abandoned Tokyo subway station at night. @Image3 establishes the environment: flooded platforms, flickering dead neon lights, wet concrete floors, occult symbols painted across pillars, long humid corridors disappearing into darkness. @Image1 enters slowly from the station entrance wearing a black urban exorcist uniform with white gloves and ritual seals attached to his blade. His footsteps echo through puddles while cold blue light flickers overhead. Coat fabric sways subtly as he scans the darkness with calm focus. The camera follows low behind him in one continuous cinematic movement through narrow subway corridors. Emergency lights pulse faintly red. Water drips from ceiling pipes. Occult markings glow briefly on the walls as he passes. Suddenly @Image2 appears far down the platform beneath broken fluorescent lights. Long black hair floating unnaturally, torn pale kimono drifting without wind, calm smile barely visible in darkness. Crimson spectral threads slowly spread across the station floor like veins. The exorcist unsheathes the sealed blade. Ritual talismans flutter violently. Blue spiritual energy illuminates the wet station while shadows distort around the entity. The spectral woman glides silently toward camera without moving her legs normally. Her cursed threads begin sewing through the air itself, wrapping pillars and hanging cables like living stitches. Fast cinematic escalation: the exorcist dashes forward through shallow water, blade glowing blue, while the entity unleashes waves of floating crimson threads and distorted butterflies. Neon lights explode overhead during the clash. Final shot: both figures stand motionless at opposite ends of the flooded platform while rainwater ripples between them and the cursed symbols pulse beneath the station floor. Style: ultra cinematic anime horror, modern occult aesthetic, dark urban fantasy, atmospheric neon gloom, realistic cloth simulation, supernatural lighting, subtle camera shake, wet reflective surfaces, eerie restrained motion, high-detail anime film quality, no subtitles, no text overlay.

character tutorial workflow animation
2026-05-19
Got Fired Morning Chaos Seedance 2.0
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Got Fired Morning Chaos

SUBJECT: @Image1 3D cartoon character; STYLE: High-end stylized 3D animated character, cinematic lighting, expressive face, polished materials, exaggerated but believable motion, comedic visual storytelling. WARDROBE: Blue striped pajamas in shots 1–9. Changing into work clothes in shots 10–11. Dark business suit, white shirt, tie, and dress shoes in shots 12–15. Final shot: still wearing the same wet suit. ENVIRONMENT: Small bedroom, bathroom, kitchen, rainy street, bus stop, office, dark bedroom at the end. MOOD: Chaotic, rushed, unlucky, comedic frustration, ending in emotional defeat. SHOT 1: ECU, 85mm push-in / Smartphone alarm on messy bedside table, screen shows 8:00. SHOT 2: MCU, handheld 50mm / He wakes up in pajamas, slaps the alarm off, says: "Oh shit." SHOT 3: MCU, 50mm slide / In the bathroom, still in pajamas, he splashes water on his face, but it is too hot and burns his eyes. SHOT 4: Fridge interior shot, 24mm / Still in pajamas, he opens the fridge and sees almost nothing except a jar of peanut butter. SHOT 5: Front medium shot, 50mm / He stares at the empty fridge, then grabs the peanut butter. SHOT 6: Detail close-up, 85mm / Two slices of toast pop up burnt. SHOT 7: MCU, 50mm / He spreads peanut butter on the burnt toast and takes one rushed bite. SHOT 8: MCU, handheld 50mm / Back in the bathroom, still in pajamas, he grabs the toothbrush and toothpaste in a hurry. SHOT 9: Detail close-up, 85mm / He squeezes too hard and toothpaste shoots onto his face before brushing. SHOT 10: Top-down detail shot, 35mm / He starts putting on suit pants while standing on one leg. SHOT 11: MS, handheld 35mm / Still on one leg, he loses balance and crashes to the floor. SHOT 12: WS, 24mm tracking / Now fully dressed in suit and tie, he runs into pouring rain and chases the bus. SHOT 13: MS, 50mm tracking / Still in the wet suit, he watches the bus disappear and mutters: "Oh no, not again." SHOT 14: Low-angle OTS from desk, 50mm snap push / At the office, still wet, he sits at the computer. The boss looms over him and says: "You're fired." SHOT 15: WS, 35mm fast push-in / Back home, still wearing the same wet suit, he enters his dark bedroom and throws himself face-first onto the bed.

comedy storyboard 3d character morning
2026-05-18
Cinematic Sushi Storyboard Seedance 2.0
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Cinematic Sushi Storyboard

Use the attached THE SUSHI CHEF storyboard image as the exact reference. Create a 12-second 16:9 animated sushi-making sequence that follows the 8-shot storyboard exactly. Preserve the same Pixar-style seasoned Japanese sushi master, white headband and chef coat, minimalist Japanese restaurant, and clean elegant color aesthetic throughout. Rules: → Follow the sequence exactly from 1 to 8 → One shot per panel, approximately 1.5 seconds each → No skipped steps, no extra ingredients beyond the storyboard → Maintain character and restaurant continuity throughout → Emphasize the knife work, nigiri forming, and final plated beauty shot Shot sequence: → Chef bows — soft lantern lights glow, zen restaurant atmosphere → Gleaming fresh fish on ice — chef's sharp expert eyes inspect carefully → Razor knife glides through fish — one clean fluid fillet motion → Vinegar drizzled on rice — chef folds with wooden paddle, steam rising → Perfect translucent fish slices — precise blade, fish fans out beautifully → Hands pressing and shaping nigiri rice — practiced, elegant, confident → Salmon slice draped over rice — gentle precise press, perfect placement → Sushi plated on wood counter — customer bows in deep appreciation Camera: → Wide shot for restaurant opening and final plated shot → Extreme close-up for knife filleting, slicing, and nigiri forming → Overhead angle for rice seasoning and folding → Medium shot for customer appreciation moment Style: → Soft warm Japanese lantern accent lighting throughout → Pure whites, deep ocean blues, vibrant salmon pinks, jade greens, warm wood tones → Pixar CGI vivid expressive animation with elegant precision → Shallow depth of field on knife and hand close-ups → Smooth deliberate cuts, calm and masterful energy Goal: A beautiful 12-second sushi journey from fresh fish to perfectly plated nigiri — precise, elegant, and deeply satisfying to watch.

food cinematic storyboard character multi-shot
2026-05-17
Morning Fitness Workout Advertisement Seedance 2.0
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Morning Fitness Workout Advertisement

Cinematic morning fitness advertisement, a young girl doing a calm indoor workout in a modern minimal bedroom, soft golden sunrise light entering through the window, peaceful and motivating atmosphere, clean aesthetic with wearing a exercise drass outfit change and beautiful end simple Scene 1 (0–3s): Close-up of eyes opening, sunlight on face, deep breath, calm focus Scene 2 (3–6s): Stretching arms upward near window, light hitting body, slow motion Scene 3 (6–10s): Workout sequence: push-ups, squats, light yoga poses, smooth transitions, natural movement, relaxed but focused energy Scene 4 (10–13s): Drinking water, wiping sweat, soft smile, satisfied expression Scene 5 (13–15s): Standing by window, looking outside confidently, calm breathing Lighting: warm golden sunrise tones, soft shadows Camera: cinematic, slow motion, close-ups + wide shots, smooth camera movement, shallow depth of field Style: clean, minimal, motivational fitness ad, peaceful vibe Text overlay: "Start Strong. Stay Calm." End frame: logo reveal + tagline "Own Your Morning." Duration: 15 seconds, ultra-realistic, 4K, cinematic color grading, subtle film grain 🔥 Pro Tip Use 0.5x–0.7x slow motion Add soft ambient + light motivational beat Keep room minimal + clean for aesthetic look

fitness lifestyle cinematic character
2026-05-17
Seedance Character Sheet Animation Seedance 2.0
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Seedance Character Sheet Animation

Use @Image1 as the primary character reference, @Image2 as the mechanical companion reference, and @Image3 as the environment and atmosphere reference. 15-second cyber-spiritual cinematic sequence inside a hidden neon shrine beneath futuristic Tokyo. Rain falls outside while holographic symbols illuminate the dark temple interior. Ayame Kasugi walks slowly through flooded shrine corridors holding glowing ritual talismans, her long black hair and white-red shrine robes moving softly in the cold air. Neon reflections shimmer across the wet stone floor. The camera performs a slow cinematic tracking movement around Ayame as digital prayer seals float around her hands. She stops before a massive shrine altar and activates a ritual sequence. Red holographic symbols ignite across the walls, glowing Japanese sigils pulse through the darkness, and her visor displays scrolling spiritual code. Behind her, a vortex of holographic particles erupts violently. Kitsune-09 materializes from rotating energy rings and neon fox-fire, mechanical armor unfolding piece by piece. Its crystalline tails deploy gradually with luminous pink-blue trails and high-energy VFX distortion. The fox lowers into a defensive stance beside Ayame while scanning the shadows. Suddenly the shrine lights flicker violently. Ayame turns toward movement deeper inside the temple. Kitsune-09 launches forward at explosive speed, claws sliding across the wet floor while holographic tails carve glowing arcs through the air. The camera rushes behind them into the darkness with intense cinematic momentum. Ultra detailed cyberpunk realism, cinematic anime-inspired atmosphere, volumetric fog, holographic particles, neon reflections, rain physics, dynamic lighting, aggressive VFX energy, spiritual technology aesthetic, seamless motion, high-end cinematic rendering, grounded movement, no cuts.

animation character combo
2026-05-17
Arctic Horror Character Sheet Seedance 2.0
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Arctic Horror Character Sheet

Use @Image1 as the primary character reference, @Image2 as the creature reference, and @Image3 as the environment and atmosphere reference. 15-second cinematic arctic horror sequence, ultra realistic survival atmosphere. Night blizzard over a frozen abandoned research outpost buried in snow and black ice. Eira Voss slowly walks across the frozen surface with a flare light in one hand, heavy snow whipping across her face and jacket. Her breathing is visible in the freezing air. The camera tracks beside her in a slow handheld cinematic movement with subtle lens vibration from the wind. In the distance, massive shapes move through the snowstorm near the ruined communication towers. Eira stops. The red emergency lights from the station flicker across the ice and reflect in her eyes. A deep rumbling growl echoes through the blizzard. From the darkness, the Skelvar emerges slowly through the snow fog, enormous skeletal wolf-deer predator with frozen crystal antlers glowing faint blue. Ice particles fall from its body as it steps onto the black ice. Its exposed frozen ribs and glowing eyes become visible through the storm. Snow and frost swirl violently around the creature from the force of its movement. The camera slowly pushes toward Eira's terrified face, then shifts focus behind her as the creature lowers its head and charges across the ice with explosive speed. Snow erupts under its claws, black ice cracks beneath the impact. Eira turns and runs toward the research outpost entrance while emergency lights flash through the whiteout storm. High-end cinematic realism, volumetric snow simulation, dynamic wind interaction, physically accurate ice reflections, intense atmosphere, grounded movement physics, realistic creature weight, horror tension, frozen particles, cinematic blue-gray lighting, ultra detailed textures, survival horror tone, seamless continuity, no cuts.

horror survival arctic cinematic character
2026-05-16
Cyberpunk Android Scientist in Neon Lab Seedance 2.0
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Cyberpunk Android Scientist in Neon Lab

A cinematic, high-detail shot of a futuristic female android scientist with short, bobbed silver hair. She is wearing a sleek white and black mechanical bodysuit and glowing blue tech-goggles. In a laboratory filled with neon pink and blue lighting, she carefully holds a glass vial containing a swirling, luminescent blue liquid. The scene features a shallow depth of field, focusing on her precise movements and the glowing bubbles within the chemical solution. 8K resolution, cyberpunk aesthetic, hyper-realistic textures, and smooth mechanical motion.

cyberpunk sci-fi character portrait
2026-05-16

Granny's Messy Attitude

Granny is back with a bang with her messy attitude.... Deal with it.. Created using @dreamina_ai #DreaminaCpp #DreaminaAI

Dreamina animation comedic character AI video
2026-05-16
Dave vs the Vending Machine Seedance 2.0
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Dave vs the Vending Machine

"Use the attached DAVE VS THE VENDING MACHINE storyboard as visual reference. Dave is a Pixar 3D man, early 40s, light brown messed hair, navy blue office shirt sleeves rolled up, dark trousers, black shoes. Bright clean office corridor. NO dark frames. THE CORRIDOR: White walls. Bright fluorescent lighting. Grey floor tiles. Small green plant in background. Silver vending machine against the RIGHT wall. THE MACHINE: Clear glass front. Five rows of generic plain colored products — NO brand names. Top to bottom: blue, red, green, yellow, purple. Card reader, keypad, and display screen on the RIGHT side only. Dispensing tray at the very bottom — completely empty the entire video. THE BAR: Plain red wrapped rectangular bar. Always on SECOND ROW, THIRD COIL FROM LEFT. At the start all red bars sit completely flat on their spirals — not near the edge. THE MOVEMENT: Bar slides smoothly forward along the spiral — gentle natural motion, one rotation at a time. No flipping. No jumping. No spinning. When it reaches the end the front half slides past the coil edge hanging very slightly downward, back half on the last loop. Stops. Does not fall. This is the stuck position — identical every time it appears. DISPENSING TRAY: Empty. Nothing falls into it. Ever. 0:00–0:02 — Wide shot from behind Dave walking toward the machine. All red bars fully inside on the spiral. Not near the edge. SOUND: Cheerful office ambience. Footsteps. 0:02–0:04 — Medium side shot. Dave taps card on RIGHT side reader. Display shows DISPENSING. Front red bar on second row third coil begins sliding smoothly forward. Natural gentle motion. SOUND: Card beep. Mechanical whirr. 0:04–0:06 — Close-up through glass on second row third coil. Bar slides forward naturally. Front half slides past the edge hanging very slightly downward. Back half on last loop. Stops. Does not fall. Tray empty. SOUND: Whirr slows and stops. Silence. One low string note. 0:06–0:07 — Medium close-up on Dave's face pressed against the glass, both hands cupped around eyes. Bar hanging on edge visible behind him. Expression completely concerned. SOUND: Dave's quiet disbelieving exhale. 0:07–0:09 — Medium side shot. Dave shakes machine with both hands — teeth gritted, tie flapping, one foot off ground. Through glass — every product shifts slightly except the red bar on second row third coil. Does not move one millimetre. SOUND: Machine rattling. Dave grunting. Silence when he stops. 0:09–0:11 — Medium side shot. Dave taps card on RIGHT side reader again. Display shows DISPENSING. First bar still stuck. Second red bar begins sliding smoothly forward behind it. Natural gentle motion. SOUND: Card beep. Whirr begins. 0:11–0:13 — Close-up through glass — identical framing to 0:04. Second bar slides forward naturally. Front half past the edge hanging slightly downward directly behind the first bar. Both bars stuck in perfect row. Both still. Both paid for. Tray empty. SOUND: Whirr stops. Silence. Same low string note but lower. 0:13–0:15 — Wide shot from behind Dave. Standing still, wallet in hand, staring at two bars hanging in perfect row through the glass. Display shows THANK YOU. Tray empty. Dave stares two seconds. Turns. Walks away down corridor. Machine visible — two bars still hanging. Footsteps fading. Fade out. SOUND: Dave's slow exhale. Footsteps fading. Faint office ambience. Fade out. Camera: four shots only — wide from behind Dave, medium from the side, close-up through glass, medium close-up on Dave's face. Eye level. No cutaways. Style: Pixar 3D. Bright fluorescent lighting throughout. Dave consistent every shot. Machine identical every shot — NO brand names. Red bar always second row third coil. Movement always smooth and natural. Card reader always RIGHT side. Tray always empty. Dave's expressions at maximum Pixar exaggeration. Machine completely unbothered. That contrast is the joke."

Pixar comedy character 3d short
2026-05-15
Gary vs the Printer Seedance 2.0
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Gary vs the Printer

"Use the attached GARY VS THE PRINTER character sheet as the exact visual reference for Gary throughout. Gary is a Pixar 3D man, early 40s, light brown messed hair, plain blue office shirt top button undone sleeves rolled up, reading glasses pushed up on forehead, dark trousers. Bright clean office throughout. NO dark frames. THE OFFICE: White walls, bright fluorescent lighting, single desk with keyboard, monitor showing a document, coffee mug. Standard grey and white office laser printer on a low cabinet beside the desk. Plain grey carpet. No other people. THE PRINTER: Grey and white rectangular office laser printer. Display screen on front always facing camera — shows PAPER JAM throughout, changes to READY TO PRINT at 0:12. Has four openable doors — front access door hinges downward, left side door swings left, right panel slides right, back panel opens outward, plus front paper input tray. Green cylindrical drum visible inside when open. Printer never moves. No paper visible inside at any point — the jam does not exist visibly. That is the joke. THE TORN PAPER: At 0:09 Gary pulls one single tiny torn corner of white paper — 2 centimetres by 2 centimetres, torn on all edges — from deep inside the printer. The only paper in the entire video. No full sheets anywhere. One location only. No cuts to other rooms. 0:00–0:02 — Medium front shot. Gary at desk, relaxed. Presses print once — single confident tap. Picks up coffee mug. Waits. Nothing appears in output tray. Printer makes a grinding whirr that stutters and stops with a clunk. Soft beep from display screen. SOUND: Quiet office ambience. Keyboard click. Grinding whirr stuttering to clunk. Soft beep. 0:02–0:03 — Close-up on display screen showing PAPER JAM. Gary's hand enters frame and taps the side of the printer twice. Screen stays on PAPER JAM. SOUND: Two hollow plastic knocks. Silence. Soft beep. 0:03–0:07 — Medium shot. Gary standing beside printer, glasses now on nose. Opens every door and flap one by one — front door down, left door open, right panel out, input tray out, back panel open. Peers inside each one. Feels around. No paper anywhere. Stands up fully behind the completely open printer, stares at the camera over the top of it. Display screen still showing PAPER JAM. Expression completely flat. SOUND: Each door opening — soft creak or slide. Gary's quiet exhale. One low string note. Silence. 0:07–0:09 — Close-up on Gary's hands inside the printer. Both hands feeling through internal components — green drum visible, rollers visible, no paper. Right hand reaches deep into the back. Fingers close around something tiny. Pulls it out slowly. SOUND: Soft mechanical rattling. Tiny papery rustle. 0:09–0:11 — Same close-up. Gary's right hand emerges holding one tiny torn corner of white paper pinched between thumb and index finger. Holds it up. Stares at it. Left eye twitches once. SOUND: Tiny quiet rip. Complete silence. One low cello note. 0:11–0:12 — Medium shot. Gary holding tiny paper at eye level, every door still open, completely hollow expression. Slowly closes every door one by one. Each clicks shut. SOUND: Slow exhale. Sequential soft clicks. Silence. 0:12–0:13 — Close-up on display screen. PAPER JAM disappears. READY TO PRINT appears. Soft cheerful double beep. SOUND: Soft double beep. Silence. 0:13–0:15 — Wide shot. Gary staring at READY TO PRINT, tiny paper still pinched in his fingers. Places the tiny torn corner carefully into the input tray. Closes tray. Presses print once. Sits down. Picks up coffee mug. Takes a sip. Stares at monitor. Printer makes the identical grinding whirr stuttering to a clunk. Soft beep. Gary does not look at the printer. He already knows. Fade out. SOUND: Keyboard click. Grinding whirr to clunk. Soft beep. Gary's long slow exhale. Fade out on office ambience. Camera: medium front shot, close-up on display screen, medium shot beside open printer, close-up on hands inside printer, wide shot for payoff."

Pixar comedy character 3d short
2026-05-14
Seedance 2 Character Sheet Animation Seedance 2.0
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Seedance 2 Character Sheet Animation

Using @Image1 as the cybernetic white tiger mech reference, @Image2 as the crimson mecha dragon reference, and @Image3 as the futuristic Tokyo environment. 15-second ultra-cinematic mecha battle in futuristic Tokyo during heavy rain at night. The sequence opens with the white tiger mech sprinting through rain-soaked neon streets at extreme speed. Massive paws smash into wet pavement, sending water spraying everywhere. Blue optic lights glow through steam and rain. Above the city skyline, the crimson mecha dragon descends between skyscrapers with enormous metallic wings unfolding through the storm. Red energy pulses beneath its armored scales while neon reflections ripple across its body. The dragon unleashes a massive plasma breath across the avenue. Explosive shockwave tears through holographic billboards and lights up the entire district in red-orange energy. The tiger mech leaps vertically between buildings using wall-run propulsion. Dynamic anime-style camera tracking follows the movement with intense speed blur and realistic inertia. Mid-air collision between both machines. Metal claws scrape against armor plating, sparks exploding across the rain. The dragon crashes through elevated transit rails while the tiger mech lands violently on the street below. Final sequence: both titans face each other in the middle of flooded Tokyo streets. Steam rises from damaged armor, glowing eyes locked together while neon reflections flicker across the wet city. Camera style: aggressive anime cinematography, fast tracking shots, low-angle scale shots, cinematic push-ins, aerial combat framing, realistic motion physics, dynamic handheld energy. Lighting: neon cyberpunk Tokyo, rain reflections, holographic signage, blue and crimson energy glow, volumetric fog, cinematic storm lighting. Style: ultra-detailed anime realism, premium VFX, cinematic destruction, futuristic Japanese megacity atmosphere, realistic rain simulation, mech combat spectacle, no text, no overlays. 2/2

character animation tutorial workflow
2026-05-14
Mom vs Daughter 3D Animated Cooking Comedy Seedance 2.0
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Mom vs Daughter 3D Animated Cooking Comedy

14-second cute 3D style animated comedy short, ultra-detailed, vibrant colors, warm cinematic lighting, smooth 24fps animation, exaggerated expressions and physics, emotional and funny tone. **SHOT 1 (0.00–1.00s)** – Wide establishing shot, eye-level, slow push-in: Cozy modern apartment dining area. A 30-year-old Chinese daughter (messy bun, casual t-shirt and apron, nervous but proud) lifts a plate cover to serve her mother. The 60-year-old Chinese mother (short permed graying hair, cardigan, glasses) sits at the table with a warm, knowing smile. **SHOT 2 (1.00–2.00s)** – Tight close-up, high angle, static: Beautifully plated but slightly imperfect homemade dish (seared fish, stir-fried vegetables, rice). Daughter’s hands visible in background. **SHOT 3 (2.00–3.00s)** – Extreme close-up on mother’s face: She takes a bite, eyes widen in delight then narrow playfully. Chews while giving her daughter a gentle, knowing side-eye with a soft smirk. **SHOT 4 (3.00–4.00s)** – Close-up on daughter’s face, slight push-in: Her proud smile instantly turns to wide-eyed shock, mouth open, eyebrows raised high. **SHOT 5 (4.00–5.00s)** – Extreme close-up on mother’s face: She lowers her chopsticks with a cheeky, loving grin, eyes sparkling with mischief. **SHOT 6 (5.00–6.00s)** – Wide shot, low angle in kitchen: Mother (now in colorful oversized apron) stands confidently by the stove, hands on hips. Daughter stands behind her in the doorway, looking surprised. **SHOT 7 (6.00–7.00s)** – Same kitchen wide shot, dynamic tilt down: Bright orange flames flare from the wok. Mother leans in with fierce, focused energy. **SHOT 8 (7.00–8.00s)** – Dynamic low-angle close-up: Mother dramatically raises a large knife, fierce yet caring expression, surrounded by flying slices of beef and vegetables. **SHOT 9 (8.00–9.00s)** – Extreme close-up, low angle, fast-paced: Ginger, garlic, green onions, bok choy, tomatoes, and chilies being sliced in slow-motion with juice and pieces flying. **SHOT 10 (9.00–10.00s)** – Medium close-up, eye-level: Mother intensely stirs a sizzling wok, steam rising, strong flames below, face full of confident focus and a warm smile. **SHOT 11 (10.00–11.00s)** – Tight close-up, high angle: Her hands elegantly plate the perfect glossy stir-fried beef and vibrant vegetables. **SHOT 12 (11.00–12.00s)** – Medium two-shot at dining table: Mother proudly presents the finished plate. Daughter takes a big bite, eyes bulging in delighted surprise. **SHOT 13 (12.00–13.00s)** – Close-up two-shot: Mother leans forward with a huge satisfied smile, gesturing “See?” lovingly. **SHOT 14 (13.00–14.00s)** – Close-up on daughter: She bursts into happy tears, big cartoon tears rolling down her cheeks. **SHOT 15 (14.00s – end)** – Final wide shot, slow pull-back: Mother stands triumphantly. Daughter sitting on the table crying happy tears and saying "mom, you are the best"

animation comedy emotional character video
2026-05-13
The Donut Heist 3D Animated Short Seedance 2.0
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The Donut Heist 3D Animated Short

[CINEMATIC SETUP] Full-color 3D animated comedy short, cinematic cartoon style, bright sunny park, polished lighting, expressive faces, vibrant colors. Keep left-right continuity: the squirrel always runs from screen left to right straight toward the raccoon and donut box. The raccoon stays by the bench. [CHARACTERS] Chubby donut-loving raccoon with striped tail. Small hyperactive squirrel with fluffy tail. [TIMELINE] 0–1.5s: [Wide / Static] Raccoon finds a donut box on a park bench. 1.5–3s: [Medium / Push-In] Raccoon opens the box in awe. 3–4.5s: [MCU / Pan] Raccoon hears rustling from screen left and looks that way. 4.5–6s: [Wide / Tracking] Squirrel sprints from screen left toward the bench and donut box. 6–7.5s: [Medium / Push-In] Raccoon protects the donut box. 7.5–9s: [Close / Forward] Squirrel crashes into raccoon, donuts fly. 9–11s: [Close / Tight] Both scramble for falling donuts. 11–13s: [Medium / Static] Both freeze, each holding half a donut. 13–15s: [Wide / Final Hold] They glare, then bite at the same time. [STYLE & QUALITY] Sunny park, green grass, grey-brown raccoon, orange-brown squirrel, pink icing, smooth comedic timing. Everything was made inside @LeonardoAi

animation 3d storyboard comedic character
2026-05-12
Underwater Ruin Character Scene Seedance 2.0
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Underwater Ruin Character Scene

Photorealistic underwater sci-fi archaeology film set entirely inside a single colossal submerged temple ruin beneath Veridion. The environment is an enormous flooded sanctuary with towering gold-and-stone pillars, coral-covered statues, bioluminescent algae, drifting sediment, schools of fish, and soft cyan caustic light rays descending from the distant ocean surface above. The entire sequence remains in this one connected location for stronger spatial continuity and immersion. Main character: Nala, a laced human marine biologist and underwater archaeologist. She is visibly non-human. Distinct adaptive gill structures along both sides of her neck rhythmically open and close while breathing underwater. Thin glowing biomechanical lines run beneath her skin along her jawline, neck, and spine. Subtle illuminated circuitry pulses softly under the skin when she scans the ruins or approaches the relic. No scuba tank. She breathes naturally underwater through her engineered gills. She wears a sleek dark blue aquatic exploration suit with lightweight utility harness, compact tools, integrated tech nodes, and small bioluminescent accents. 00:00–00:03 — Wide cinematic reveal of the submerged temple sanctuary. Nala slowly swims between gigantic pillars and ancient statues while schools of fish pass through the structure. Camera drifts behind her as sunlight beams ripple through the water. Her gills visibly expand and contract while breathing underwater. 00:03–00:06 — Medium tracking shot as Nala studies glowing inscriptions on a massive pillar using a holographic scanner. Close-up moments reveal translucent biomechanical lines beneath the skin of her neck and face softly pulsing cyan. Tiny bubbles escape naturally from her gill structures while suspended particles drift through the water. 00:06–00:09 — Nala enters the temple’s central chamber. The architecture grows more elaborate with enormous statues, coral growth, and glowing algae woven into the ruins. Ancient mechanisms faintly activate as she approaches the center. Cyan energy spreads across the floor and columns. 00:09–00:12 — In the heart of the sanctuary, Nala discovers a glowing relic resting inside a circular pedestal surrounded by statues. As she reaches toward it, her laced circuitry brightens beneath her skin, synchronizing with the relic’s energy pulses. Sediment rises from the floor and fish scatter through shafts of light. 00:12–00:15 — Close-up of Nala holding the relic underwater. The glow illuminates her face, revealing the full detail of her adaptive gills and integrated laced features. Ancient bioluminescent energy flows through the surrounding architecture as the temple slowly awakens. Final slow pullback reveals Nala suspended in the vast flooded sanctuary surrounded by reactivated ruins. Natural underwater motion with realistic buoyancy, drag, drifting hair movement, suspended particles, refracted light, and cinematic volumetric caustics throughout. Tone is mysterious, grounded, ancient, and hopeful. Avoid fantasy armor, dry interiors, or human scuba-diver behavior. Nala should feel evolved specifically for underwater life.

underwater fantasy character ruins cinematic
2026-05-12
Mirinda Blueberry Commercial Seedance 2.0
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Mirinda Blueberry Commercial

15-second Mirinda Blueberry commercial. Young Southeast Asian woman, purple glam makeup, double space buns, oversized purple fluffy fur coat. Emotional story arc: Scene 1 - she sits upset, arms crossed, dim cool lighting. Scene 2 - she spots a Mirinda can, eyes widen, grabs it in slow motion. Scene 3 - extreme close-up slow-mo sip, eyes close, warm light washes over her face. Scene 4 - she relaxes, blissful smile, sparkles bloom around her. Scene 5 - she suddenly jumps up dancing energetically, spins, holds can in air, confetti explodes, freeze frame winking at camera with Mirinda logo. 4K, cinematic, K-pop meets luxury beverage ad energy, deep purple studio backdrop.

commercial emotional character storyboard bright
2026-05-10
Lady Seraphine and Tidewyrm Animation Seedance 2.0
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Lady Seraphine and Tidewyrm Animation

Prompt 1 – First 15 seconds (Lagoon → Open Sea Burst) Cinematic 15-second seamless fantasy video, golden hour magic, ultra-photorealistic 8K, shot on IMAX, masterpiece. Exact characters from attached character sheet (strong reference): - Lady Seraphine: 25-year-old woman, long flowing silver-white hair with pearls and seashells, joyful turquoise eyes, iridescent aquamarine-and-gold scaled armor flowing like silk, bare shoulders, golden armbands, athletic graceful build. - Tidewyrm: massive 40 ft majestic sea leviathan dragon, shimmering iridescent teal-emerald-gold scales, glowing bioluminescent patterns on fins and spine, long flowing ethereal mane and tendrils, large wise golden eyes, powerful undulating body, ridged back with natural saddle scales, gentle playful expression. Hidden glowing turquoise lagoon surrounded by towering sea cliffs and cherry-blossom-like coral trees at golden hour. Soft bioluminescent light reflects off the water. Timed cinematic multishot (perfect seamless flow): 0-4s: Close-up on Lady Seraphine laughing joyfully in shallow crystal water, petting Tidewyrm’s massive head. Tidewyrm playfully splashes gentle waves around her, golden sunlight catching every droplet. 4-7s: Medium tracking shot — she gracefully mounts the ridged saddle using the ornate harness. Tidewyrm gently lifts his head in excitement, bioluminescent patterns glowing brighter. 7-10s: Dynamic low-angle shot — they burst forward together out of the lagoon. Tidewyrm surges powerfully through the water, creating massive sparkling splashes and waves. 10-13s: Epic wide aerial tracking shot following them as they leap gracefully over rolling ocean waves into the open sea. Seraphine’s hair and fabric flow dramatically, both radiating pure joy and freedom. 13-15s: Sweeping side tracking shot at water level — they race forward at high speed, golden sunset light flaring across the water, bioluminescence trailing behind Tidewyrm like magical stardust. Camera: smooth cinematic motion, dynamic angles, subtle slow-motion on leaps, beautiful lens flares, water droplets suspended in air, volumetric god rays. Joyful, wondrous, emotional bond between rider and creature. Highly detailed scales, realistic fabric and water physics, magical glowing effects. Photorealistic fantasy style, best quality. Prompt 2 – 15–30 seconds (Seamless Extension: High-Speed Racing → Underwater Coral Canyons & Ruins) Cinematic seamless 15-second continuation video, exact same style, golden hour lighting, characters, motion speed and camera language as the provided reference video. Start precisely from the exact final frame and motion trajectory of the reference video (high-speed surface racing side tracking shot at water level, golden sunset flares, bioluminescence trail). Continue the joyful adventure: 15-19s: They keep racing at full speed across the open ocean surface, Seraphine laughing and leaning forward, wind whipping her hair, massive sparkling splashes. 19-23s: Playful interaction — Seraphine signals with her hand; Tidewyrm arcs gracefully and they dive together beneath the waves in one smooth motion. Camera follows underwater, transitioning from surface golden light to glowing bioluminescent blues and teals. 23-27s: Dynamic tracking shot through glowing coral canyons and ancient underwater ruins covered in bioluminescent coral and kelp forests. Tidewyrm playfully swims around giant pillars while Seraphine reaches out to touch the glowing ruins, both clearly having fun. 27-30s: They weave and spiral together through the magical underwater world, bioluminescent particles swirling around them like fireflies, ending on a powerful forward surge deeper into the canyon system. Perfect motion continuity, no cuts, same character design and lighting consistency. Highly detailed scales, fabric physics, realistic underwater caustics and particle effects. Photorealistic fantasy, 8K masterpiece. Prompt 3 – 30–45 seconds (Seamless Extension: Underwater Surge → Surface Cliffs & Floating Islands Finale) Cinematic seamless 15-second continuation video, exact same style, golden hour lighting, characters, motion speed and camera language as the provided reference video. Start precisely from the exact final frame and motion trajectory of the reference video (powerful forward surge through glowing coral canyon). Continue the adventure and end triumphantly: 30-34s: They surge upward in a dramatic angled ascent from the underwater ruins toward the surface, breaking through the water with a huge sparkling explosion of droplets and light. 34-38s: Back on the surface, they race at high speed along dramatic sea cliffs and massive floating islands covered in glowing vegetation at golden hour. 38-42s: Epic wide aerial tracking shot — they leap and glide over rolling waves between floating islands, Seraphine raising her arms in pure joy, Tidewyrm’s mane and fins flowing majestically. 42-45s: Final triumphant wide hero shot as the golden sunset intensifies, they race toward the horizon with floating islands and cliffs in the background, both characters glowing with happiness and magic. Slow-motion on the final leap, massive lens flare, emotional and cinematic finale. Perfect motion continuity, no cuts, same character design and lighting consistency. Highly detailed scales, fabric physics, realistic water simulation, magical glowing effects. Photorealistic fantasy, 8K masterpiece.

anime fantasy character animation ocean
2026-05-09
GPT Image + Seedance 2 Character Card Dance Workflow gpt-image-2 Seedance 2.0
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GPT Image + Seedance 2 Character Card Dance Workflow

用人物角色卡制作跳舞视频,只需两步,三分钟搞定! 第一步:GPT image2制作人物不同角色和姿势的参考图 第二步:把生成的图给到Seedance 2,输入简短跳舞提示词,坐等生成,搞定! (详细跳舞提示词见作者评论区)

workflow dance character seedance gpt-image tutorial
2026-05-06
Character Card Dance MV Seedance 2.0
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Character Card Dance MV

Create a 15-second vertical dance music video featuring the character from @dance.png. Format: Vertical 9:16, 24fps, 15 seconds duration. Style: Real-person MV aesthetic, cinematic feel, soft natural lighting, shallow depth of field, fluid body movement, natural skin texture, realistic fabric movement. No filters, color grading shifts, or visual effects throughout — maintain a consistent visual style from start to finish. Character Rules: One person only. Prioritize faithfully recreating the facial features, hairstyle, outfit colors, and overall silhouette from the reference image. Maintain natural facial structure. If the reference is illustrated or stylized, reinterpret as a realistic live-action person while preserving the face, hairstyle, outfit, and overall vibe. Camera Rules: Camera switches only between full-body shots and above-the-knee shots. No close-ups of hands, feet, or body parts. First and last shots must be full-body. Avoid sudden zooms and rotating camera moves. Add subtle handheld camera shake and natural focus shifts to enhance the authentic MV feel. Movement Rules: Dance movement stays fluid and continuous throughout the 15 seconds with no repeated moves. Every 0.5 seconds includes a clear weight shift or pose change. Movement sequence includes: footwork, body turns, shoulder groove, hip sway, natural arm swings, and hair flowing with movement. No big jumps or spins. Arm movements stay smooth and controlled. Opening follows the music rhythm, mid-section hits the most energetic peak, ending settles into a strong held pose. Emotional Expression: Emotion is conveyed through eye movement, flowing hair, fabric shifting with motion, and natural light reflection — no exaggerated facial expressions. A balance of cute and cool, natural and grounded, suitable for TikTok short-form content. Environment & Lighting: Background complements the dance style without overpowering it. Lighting is soft and natural, evenly illuminating the face and body, avoiding overexposure and harsh shadows. No CG effects, artificial skin texture, or plastic appearance. Overall Constraints: Face remains stable and undistorted, features stay sharp, body proportions normal, movement fluid and never stiff, no filters or color shifts at any point, absolutely no subtitles, text, watermarks, or logos, no frame stuttering or visual glitches.

dance mv character vertical
By Kiki
2026-05-06
Cute Bunny Star Adventure Seedance 2.0
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Cute Bunny Star Adventure

3D cute adventure story for kids, stylized high-quality 3D animation, big expressive eyes, soft rounded shapes, colorful fantasy world, playful cinematic lighting, charming family-friendly tone, clear storytelling, dynamic framing, cute but magical epic mood, hard cuts only, no fade, no dissolve, no morph transition. Shot 1: Wide shot of a cute little bunny explorer walking through a glowing magical forest at twilight, tiny backpack, curious smile, floating fireflies, oversized flowers, sparkling path. Cut to Shot 2: The bunny notices a tiny fallen star glowing softly in the grass, kneels down, eyes widening with wonder, warm golden light on the face. Cut to Shot 3: Close-up as the little star wiggles sadly and points toward a distant glowing Sky Tree on a hill, the bunny nods with brave determination. Cut to Shot 4: Medium shot of the bunny running through the forest carrying the tiny star carefully, jumping over roots and ducking under low branches, joyful fast movement. Cut to Shot 5: The bunny reaches a crystal creek with slippery stepping stones, almost slips in a funny way, regains balance, hugs the star safely, cute comedic tension. Cut to Shot 6: At the windy hill, a fluffy mischievous cloud creature bounces down and playfully blocks the path, spinning gusts of wind around the bunny. Cut to Shot 7: Action shot, the bunny uses a glowing leaf umbrella like a shield, twirls past the cloud creature, and gently sends it tumbling away in a harmless puff of sparkles. Cut to Shot 8: The bunny reaches the top of the hill and lifts the tiny star back into the great glowing Sky Tree, branches lighting up across the whole night sky. Cut to Shot 9: Final heroic cute shot of the bunny standing proudly on the hill under a sky full of sparkling stars, smiling as the little star twinkles happily above, magical forest glowing below. Style: premium stylized 3D animation, expressive faces, soft cinematic depth of field, vibrant color contrast, whimsical fantasy atmosphere, clean action readability, adorable performance, storybook adventure feeling, normal proportions without stretch.

animation adventure fantasy character cinematic
2026-05-06
Parkour Action Video Seedance 2.0
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Parkour Action Video

第一步—GPT image2 提示词: 创建一个角色蒙太奇页面,聚焦一位男性跑酷专家,穿着宽松的衣服,处于不同姿势和视角。 第二步:Seedance 2生成视频 提示词: Cinematic parkour action video, a 22-year-old Asian male with messy black hair, wearing an oversized charcoal grey t-shirt and black techwear cargo pants. He is performing a high-speed cat leap and precision jump across urban concrete ruins. Hand-to-hand wall climbing, intense focus, sweat on face, gritty urban atmosphere, handheld camera shake, dynamic motion blur, 4k, high resolution, realistic lighting.

action sports urban character cinematic
2026-05-06
Animal Salon Stories Seedance 2.0
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Animal Salon Stories

Shot 1 (0-2.5s): An adorable capybara lounges comfortably in a fashionable black cape, its big brown eyes wide with curiosity. The hairdresser, with a playful smirk, leans in and exclaims, "Let's turn this chill guru into the Mane Event! Get ready for a capy-party!" Shot 2 (2.5-5s): Close-up of the hairdresser gently brushing the capybara's thick fur, adding a comical touch as the capybara leans into the brush, enjoying the pampering — maybe even letting out a tiny squeak of joy! Shot 3 (5-8s): The clippers buzz as they carefully shave clean sides, while the hairdresser enthusiastically says, "We're going for a 'high and mighty' mohawk! Looking fabulous!" A montage of playful clips where the capybara tries to nibble on the clippers, causing the hairdresser to laugh. Shot 4 (8-11s): A powerful blast from the hairdryer sends fur fluff flying in the air as the capybara's mohawk is sculpted to perfection. It looks completely unfazed, as if it's been in the salon chair its entire life, striking a pose as if modeling. Shot 5 (11-13s): The dramatic reveal is illuminated with sparkles and shines. The hairdresser points dramatically, "Behold! The newest style icon: Capybara Chic!" Shot 6 (13-15s): The hairdresser and the owner stand proudly with the glorious capybara between them, all beaming with joy. The owner gleefully declares, "He's ready to take on the runway or the sofa—whatever comes first!" Just as they smile for the camera, a flash goes off, capturing the moment in a flurry of fluffy fun! Natural thick fur, satisfying grooming sounds, and a delightfully cute atmosphere emphasize the humor and charm of this playful salon adventure.

animal humor animation character
KAIYA: The Wolf Blade Seedance 2.0
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KAIYA: The Wolf Blade

Use the provided character design sheet strictly as a visual reference only for character appearance, proportions, clothing, and personality. ⚠️ Do NOT include the design sheet, layout, panels, text, or pages in the video. ⚠️ Do NOT animate characters coming out of a page. ⚠️ The final output must be a fully immersive 3D animated scene, not a document or showcase. Create a cinematic animated scene featuring: A young explorer boy (Elio) His playful monkey companion (Milo) Scene Direction Start in a lush jungle environment at golden hour. Elio stands in the foreground, adjusting his backpack and looking around with curiosity. Milo sits on his shoulder, then jumps down playfully. Character Actions Elio takes a few careful steps forward, holding a torch Milo runs ahead, climbs a branch, and swings Milo reacts suddenly (surprised), pointing toward something off-screen Elio turns, focused and determined Cinematic Flow Medium shot → tracking shot → close-up on expressions Smooth cinematic camera movement No UI, no panels, no text overlays Style Pixar-style 3D animation High detail, expressive faces Natural motion and interaction Lighting Warm golden sunlight Soft shadows Subtle atmospheric depth (dust, light rays) Strict Negative Instructions No character sheet No split screen No panels No page transitions No UI elements No text

character action animation cinematic warrior
2026-05-02
Silent Ronin Rain Walk Edo Path Seedance 2.0
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Silent Ronin Rain Walk Edo Path

Use @image1 as locked character reference. Use @image2 as locked environment + composition reference. Anthropomorphic samurai cat "Nevra", female. Exact face, fur (white-black + lavender accents), violet eyes, purple collar with "N" pendant. No face/body/species change. Edo Japan street from @image2 — exact layout, buildings, lanterns, NPC density, lighting, wet reflections. No changes, no modern elements. Outfit: authentic ronin kimono, katana at waist, sugegasa hat. Sequence (12s): 0–2s: extreme close-up, lantern reflections in eyes, soft wind in fur 2–4s: slow dolly out, reveal exact gate/street composition 4–6s: tracking shot, Nevra walking through same path 6–8s: NPC cats react naturally (same density) 8–10s: side tracking, katana visible, cloth + tail motion 10–12s: wide shot, exact framing from @image2 Smooth cinematic camera, realistic fur + cloth physics, natural walking. Ultra-realistic, film quality, 16:9, no CGI, no anime, no drift.

samurai edo-japan cat cinematic character
2026-05-02
16-Step K-Pop Dance Choreography Video Seedance 2.0
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16-Step K-Pop Dance Choreography Video

参考图是16个舞蹈关键帧(1-16),视频必须严格按顺序命中这16个动作姿态,每一个动作都要清晰出现,并用更高级、更有张力的K-pop舞台编舞把它们连接成一整段完整舞蹈。请生成一个电影质感的韩式性感劲舞舞台视频(不是教学视频,而是舞台表演)。 【编舞核心】不要做简单动作!不要像教学分解!每一步必须包含:起势 → 发力 → 卡点定格 → 丝滑转场。动作必须具备:强烈节奏卡点、明显重心转换、胯部 isolation、胸腰 body wave、手臂 sharp line(干净利落的线条)、转身 + 甩发、击点(hit)动作有爆发力、快慢节奏变化(不是全程均匀)。16个动作要像一段完整舞台编舞连续表演,而不是16个独立pose拼接。 【动作强度要求】动作必须“放大 + 强化 + 舞台化”,比参考图更酷:幅度更大(不是小幅度摆动)、定点更干净(每个关键pose都要停住一瞬间)、转身要带速度和惯性、body wave要清晰从胸→腰→胯传递、胯部动作必须独立明显(不是全身一起动)、快速步(如第14步)要有明显节奏爆发。禁止:简单左右踏步 / 原地扭动 / 轻微摆手 / 健身操感。 【舞台与光影】场景是暗场Live House舞台:黑色背景 + 深色反光地面,上方有灯架,有烟雾,光束可见(丁达尔效应)。灯光必须动态:跟随舞蹈移动(转身时跟随扫光),击点时瞬间闪亮或变色,body wave用流动柔光,结束pose用聚光锁定。整体风格:黑色系 + 冷白 / 蓝紫光,强对比,有舞台压迫感。 【镜头】不要固定机位!要有专业舞台摄影感:开场正面中远景(全身),前半段缓慢推进,中段轻微横移(跟动作走),转身段小幅环绕(15°-30°),高能段(11-15)轻微推进+节奏跟随,结尾回正+稳定定格。要求:始终能看到全身(不能裁脚),镜头运动平滑(不要乱晃),不要频繁切镜(尽量一镜到底感)。 【物理与真实感】动作符合人体力学(有重心),转身有惯性,衣物/头发随动作摆动,光影实时变化并投射在身体上。 【节奏】整段必须有“起 → 推进 → 爆发 → 收尾”,每个关键动作都卡在节奏点上,不能模糊带过。 【负面约束】不要:简单编舞、动作变少或跳步、顺序打乱、像教学分解、像随便跳、像广场舞/健身操、固定镜头、乱切镜头、裁掉身体、光影静止。

dance choreography K-pop image-to-video character
2026-04-30
Cyberpunk Character Intro Animation Seedance 2.0
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Cyberpunk Character Intro Animation

industrial cyberpunk city at night, wet reflective ground, neon lights, distant explosions, floating sparks, cinematic atmosphere camera always follows the character closely, no cuts, smooth tracking motion continuity, no pose popping, no animation snapping, physically coherent transitions 0–2s: character transitions into a low sliding movement one hand brushing the ground for balance sparks and debris react dynamically weapon rotates forward in a smooth, deliberate motion brief partial slow motion to emphasize control and flow 2–5s: character raises weapon and fires while still moving forward stylized compressed slow motion: muzzle flash expands in layered light face and muscles illuminated subtle controlled recoil shell casings eject in short slow-motion beats particles and light distort around the shot eyes focused strictly on target direction final precise shot lands near the end of this phase strong forward impact implied (sparks / explosion burst) 5–7s: character motion fully stops, body settles naturally into final stance character remains still, only subtle breathing motion character lifts head and turns toward camera for the first time, then holds eye contact steadily camera performs a subtle push-in UI takes full visual focus: UI builds progressively over the entire duration: light glitch and scan effects elements align into a clean layout character name appears in graffiti handwritten animation, stroke-by-stroke reveal secondary UI fades and slides in smoothly

cyberpunk character animation cinematic
2026-04-29
Robot Ant Mission Seedance 2.0
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Robot Ant Mission

Scene 1: The Blueprint (0-3s) A tiny, resourceful ant named Barnaby stands on a kitchen counter, wearing a miniature high-tech visor. A blueprint of a donut is projected in front of him. A single, colossal rainbow sprinkle rests beside him. Scene 2: The Approach (3-6s) Barnaby cautiously approaches the sprinkle. The camera zooms in dramatically, emphasizing the ant's small size against the bright, textured surface of the confectionery. Scene 3: The Heavy Lifting (6-9s) He attempts to lift the sprinkle. Barnaby strains, his antennae vibrating. He leverages his tiny strength, but the sprinkle remains frustratingly rooted to the counter. Scene 4: The Innovation (9-12s) Suddenly, a tiny, segmented robotic leg extends from Barnaby's backpack. He uses the device to effortlessly pry the sprinkle loose, a digital cheer icon appearing above his visor. Scene 5: The Sweet Success (12-15s) The robotic leg helps Barnaby carry the massive sprinkle on his back. He marches off screen, humming a tiny tune, the colorful prize a gleaming testament to his victory.

humor robot animation adventure character
2026-04-28
Tango Dance Choreography Seedance 2.0
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Tango Dance Choreography

Create a seamless 15-second tango choreography video using two uploaded reference images. REFERENCE IMAGE 1: Use the tango choreography sheet only for movement order, dance structure, and body-action logic. Do not recreate the sheet, text, arrows, numbers, borders, or panel layout. REFERENCE IMAGE 2: Use this woman and man as the main tango couple. The woman must match the reference: long straight black hair, blue eyes, slim elegant body, glamorous red tango dress with a thigh slit, red high-heel sandals, and refined feminine studio style. The man must match the reference: handsome, dark styled hair, fitted black shirt, black trousers, black dress shoes, elegant masculine tango presence. Keep their faces, hairstyles, outfits, body proportions, and romantic tension consistent throughout the entire video. MAIN ACTION: The couple performs one seamless tango flow: the man extends his hand and invites the woman to dance, she accepts and steps closer, they form a classic tango frame, glide into a smooth forward walk, shift into a controlled side step, rotate through a small pivot turn, move into an ocho setup, complete a graceful ocho, and finish with a dramatic elegant dip pose, maintaining romantic tension and continuous body connection throughout.

dance romantic cinematic character
2026-04-28
Dance Transformation with Outfit Switch Seedance 2.0
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Dance Transformation with Outfit Switch

Have the character from Image 1 perform the dance based on the breakdown in Image 3. During the performance, include a beat-synced transformation into the character from Image 2. After the transformation, the character from Image 2 continues and completes the remaining dance steps from Image 3. Emphasize precise beat matching with the music

dance transformation character
2026-04-28
Telekinesis Boy Floating House Seedance 2.0
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Telekinesis Boy Floating House

15-second cinematic animated short, premium stylized 3D feature-film quality, charming rounded character design, expressive faces, snappy timing, fluid body motion, polished bedroom environment, warm natural window light, soft bounce lighting, realistic cloth and hair motion, shallow depth of field, cinematic lensing, playful magical tone, clean composition, strong silhouette posing. character: @hero boy SHOT LIST WITH TIMING 0.0 - 3.0 sec Medium shot. Interior bedroom. 8-year-old boy sitting on bed, arm stretched forward, palm open toward a single pen on desk in front of him. He strains hard trying telekinesis. Face tense, eyes squinted, body shaking with effort, subtle bed bounce. Audible grunts. Camera slowly pushes in on boys face. 3.0 - 5.0 sec Cut to wide shot of full room. Bed on one side, desk with a pen on it. Posters, books, scattered toys, lived-in kid bedroom. Boy continues forcing powers toward pen. Curtains flutter slightly. Camera locked with slight handheld energy. Pen in foreground with the boy out of focus in the background. 5.0 - 7.0 sec Cut to close-up of boy's face. Extreme concentration. Teeth clenched, cheeks puffing, eyebrows compressed. He gives one final powerful grunt. Tiny facial tremble, comedic over-effort. 7.0 - 8.5 sec Cut to macro close-up of a pen on the desk. Silence beat. Then the pen nudges forward only a few centimeters with tiny scrape sound. a small movement. 8.5 - 11.0 sec Cut back to medium shot of boy. He notices tiny movement but interprets it as failure. Expression falls. Long disappointed sigh. Arm drops limp. He flops backward onto bed dramatically, mattress compresses and rebounds. He stares at ceiling. 11.0 - 15.0 sec One beat of stillness. Then sudden fast crash zoom backward from boy, through bedroom, smashing out the window in one continuous camera move. Pull rapidly into huge exterior reveal: the entire house is floating 20 feet above the ground, gently hovering in the air above the street of houses which are on ground level. Trees and yard below. Subtle debris drifting downward. House tilts slightly. Golden sunlight. End on wide heroic comedic reveal. STYLE NOTES Fast readable cuts, strong anticipation and payoff, expressive animation arcs, clean eye lines, comedic timing, whimsical realism, smooth camera transitions, polished render quality. NEGATIVE PROMPT text, watermark, logo, extra limbs, creepy face, broken anatomy, jittery motion, flicker, noisy render, dark scene, horror tone, low detail, stiff animation, warped room geometry, duplicate objects, camera stutter.

animation comedy fantasy character indoor sci-fi
2026-04-28
Rita AI GPT-Image Seedance 2.0 Animation seedance
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Rita AI GPT-Image Seedance 2.0 Animation

Using this character image as a reference, create a close-up live character animation. [Add your character action design here.]

animation character workflow
2026-04-27
Character Reference Sheet Prompt for Seedance 2.0 Seedance 2.0
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Character Reference Sheet Prompt for Seedance 2.0

Use the provided character sheet @[image1] as reference. Create a cinematic character introduction video. Open with the character looking into camera and speaking naturally, introducing herself in her own words. Do not treat the sheet as a single image. Use its elements as separate shots. Structure: detail → identity → presence → full reveal Make the character active: she moves, reacts, interacts with her environment and prop while talking short, natural gestures, small shifts, purposeful motion Show acting range: subtle emotional shifts while speaking (confidence, hesitation, curiosity, intensity) express through micro-expressions, eyes, tone, and body language Include: face close-ups, outfit/material details, prop usage, expressive performance moments Keep everything grounded and realistic. Camera: controlled, minimal movement (soft push-ins, light tracking, subtle handheld) Lighting: cinematic and consistent End on a confident mid or full shot, character fully established.

character ip-design animation portrait image-to-video
2026-04-27
Household Chores Movement Sheet Animation Seedance 2.0
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Household Chores Movement Sheet Animation

A single continuous cinematic video of a young woman performing a sequence of household chores in a clean, minimal indoor environment, following a structured 16-step progression. The character’s face and identity must match the provided reference image exactly, maintaining consistent facial features, skin tone, and proportions throughout the entire video. Natural makeup, soft expression, realistic appearance. She is wearing a modest, modern casual outfit: a fitted crop top (not revealing, clean neckline) paired with high-waisted straight-fit jeans, minimal sneakers or barefoot indoor styling. Clothing should move naturally with body motion. VIDEO STRUCTURE The video should feel like a smooth, choreographed routine, where each action transitions seamlessly into the next — almost like a lifestyle choreography rather than random cuts. Follow this exact 16-step sequence in order: Making the bed (smoothing sheets, arranging pillows) Picking up items and tidying the room Dusting surfaces with a cloth Vacuuming the floor Sweeping with a broom Mopping the floor Loading laundry into washing machine Hanging clothes neatly Folding clothes Cleaning kitchen counter Washing dishes in sink Taking out trash Watering plants Cleaning bathroom sink/mirror Organizing shelves Final room reset (placing items neatly, subtle satisfied pose) MOTION STYLE Smooth, rhythmic transitions between tasks (almost dance-like but realistic) Natural body movement with clear intent for each chore Subtle continuity between actions (e.g., walking between spaces instead of hard cuts) Slight pauses at key actions for clarity CAMERA & CINEMATOGRAPHY Full-body framing for most shots Occasional medium shots for interaction (washing dishes, folding clothes) Slow tracking and subtle handheld feel No abrupt cuts — use match cuts or fluid transitions Maintain consistent spatial logic (same home environment) VISUAL STYLE Clean, soft lighting (natural daylight feel) Minimal, aesthetic interior (neutral tones, modern home) Realistic textures and shadows No grayscale — full natural color video CONSISTENCY RULES Same character throughout (no face change, no duplication issues) Same outfit across entire video Same environment continuity No extra people OUTPUT STYLE Duration: ~25–40 seconds Smooth, polished, lifestyle-commercial quality Feels like a choreographed productivity routine / aesthetic home vlog

instructional motion character lifestyle cinematic
2026-04-27
Tekken Style Fighting Game Video Seedance 2.0
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Tekken Style Fighting Game Video

Use the provided 3x3 grid image as the primary reference for fight choreography, UI layout, camera framing, and progression. Maintain exact character identity and consistency. Style: ultra realistic AAA fighting game, Tekken-style gameplay, cinematic but in-game fidelity Camera: side-angle fighting camera, dynamic zoom on hits, subtle shake on impact Duration: 15 seconds 0:00–0:02 — VS SCREEN Visual: Close-up cinematic face-off → instant transition to full VS screen electric energy splits the screen vertically UI: - player names top left/right - health bars fully charged - timer appears (60) - subtle glow animation SFX: electric crack + bass hit MUSIC: cinematic intro stab → rising tension 0:02–0:04 — READY → FIGHT Visual: fighters snap into idle stance "READY" appears center → fast transition into "FIGHT" with explosion sparks UI: - bold arcade typography - screen flash + slight camera push SFX: whoosh → spark burst MUSIC: beat drops (arcade electronic + cinematic hybrid) 0:04–0:07 — OPENING ATTACK Visual: Character A throws fast straight punch Character B gets hit slightly → immediate counter kick Effects: - sharp motion blur - bright red/orange hit sparks - light streak trails UI: - health bars start decreasing - "COUNTER" briefly appears - small combo counter (1–2 hits) SFX: punch hit, armor impact 0:07–0:11 — COMBO DOMINANCE Visual: Character B launches full combo sequence mid-air juggle → chained hits → spinning strike Effects: - dynamic camera push-in - micro slow motion on strongest hits - energy trails following limbs UI: - combo counter increases (3 → 5 → 6 hits) - damage numbers appear - one health bar drops significantly SFX: rapid hit impacts, energy slashes MUSIC: tempo increases, aggressive rhythm 0:11–0:13 — CRITICAL STATE Visual: Character A falls to one knee, staggered heavy breathing, slight slow motion UI: - health bar flashing red - subtle warning pulse SFX: low heartbeat + ambient rumble MUSIC: brief silence → tension rise 0:13–0:15 — FINISHER + KO Visual: Character B delivers final heavy strike (cinematic angle) impact freezes for split second → opponent launched backward "KO" appears huge center screen Effects: - massive spark explosion - camera shake - debris particles + motion blur UI: - KO glowing red - health bar empties completely SFX: heavy bass impact + explosion MUSIC: final cinematic hit → instant cut

action gaming cinematic character combo
By Ege
2026-04-27
Phoebe Chibi Rice Theft Rage Seedance 2.0
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Phoebe Chibi Rice Theft Rage

A super cute chibi-style Phoebe from Wuthering Waves as 'Phoebe Chupi' or 'Fibi Chupi', exaggerated big head, tiny body, adorable round face, big sparkling eyes with heart-shaped highlights, blonde hair with blue ribbons, wearing her signature oversized white and blue wide-brimmed hat with antler-like decorations, blue and white elegant dress with gold accents.

anime chibi character animation humor
2026-04-17
Runway + Seedance 2.0 360° Character Rotation Reference Seedance 2.0
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Runway + Seedance 2.0 360° Character Rotation Reference

Seedance 2.0 with 1080p combined with a 360° rotation video character reference created from a character turnaround image is absolute fire. Image, conversion prompt and video ref in thread. Credit to @IXITimmyIXI for the original idea.

cinematic character rotation tutorial
2026-04-16
Cat Finn Watches Bird Video Seedance 2.0
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Cat Finn Watches Bird Video

Style: high-quality 3D animation, expressive character acting, cozy lighting, cinematic composition Timestamped structure: 0:00 - 0:02 Open on a cozy desk setup in a home office. A black cat, Finn, is near the desk, alert and curious. The woman with brown hair and blue eyes sits at her computer, pulling up a YouTube-style bird video. The screen shows colorful birds hopping on branches. Finn immediately locks in on the movement. 0:03 - 0:05 The woman smiles knowingly and adjusts the monitor so Finn can see better. She lightly gestures toward the screen. Finn jumps onto the chair or desk edge and sits facing the monitor, ears forward, body still, completely mesmerized by the birds. 0:05 - 0:07 The woman gets up from the desk and walks away casually, leaving Finn watching. Finn remains seated, staring at the bird video with total concentration. Maybe a subtle tail flick or tiny head movement tracks the birds on screen. 0:07 - 0:10 Cut to later in the day, in the exact same office. The woman is now back at the desk in a Zoom meeting, still with the single monitor on the same desk. The computer screen now shows a video call grid or work presentation instead of the birds. She is mid-conversation, professional and focused, seated upright, saying "and now we'll move to the next slide" 0:10 - 0:12 Finn suddenly jumps up onto the desk from below, entering frame with urgency. He looks at the screen, confused and dissatisfied that the birds are gone. He starts pawing at the screen and the woman is shocked and embarrassed

cat 3d animation short-film character
2026-04-15
Phoebe Chibi Hide and Seek Seedance 2.0
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Phoebe Chibi Hide and Seek

Cute chibi style Firefly from Honkai: Star Rail playing hide and seek, big sparkling emerald eyes full of mischief, short silver-white hair with pink streaks, wearing her red and black mechanical SAM suit, tiny adorable proportions, big head small body. She is hiding behind a large object or wall, peeking out cutely with a playful shy expression, one hand covering her mouth, soft giggles implied. In the foreground, a mysterious person's arm is reaching out from the side, trying to find her, hand open as if searching or about to tag her. Playful hide and seek scene, bright colorful background with soft pastel lighting, sparkles, floating hearts and question marks, kawaii aesthetic, highly detailed, vibrant colors, adorable 3D chibi render, masterpiece, best quality, ultra-detailed

anime animation game character kawaii
2026-04-15
Product Promotion Mala Tang Seedance 2.0
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Product Promotion Mala Tang

Generate a short video for product promotion. A woman (@ Image1), sitting at a restaurant table, eating Mala Tang (@ Image2), explaining the taste of the product. Use colloquial language and a casual, conversational tone to share her experience. Simultaneously, she uses chopsticks to pick up and showcase special ingredients from the Mala Tang (such as bursting cheese balls/tender beef). Her expression is friendly and natural, her movements are relaxed. The product is shown in medium close-up, combined with medium-long shots of the person. The camera is stable, 4K high definition, and the movements are continuous.

3d animation product character short-film
2026-04-15
Never Back Down Seedance 2.0
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Never Back Down

SUBJECTS A female sprinter (character reference @image1), with a tall, well-proportioned physique, toned muscles, and clean, precise movements; wearing a full Nike sports outfit and running shoes ENVIRONMENT The same standard outdoor track and field runway, divided into two states: First half: early morning training state, empty field, no audience Second half: official competition state, gradually introducing spectators, judges, finish line equipment, and other athletes MUSIC Low-frequency heartbeat + breathing to start → rhythm gradually builds → sprint reaches peak intensity → silence at the moment of crossing the finish line STYLE filmic realism, desaturated colors, soft contrast, natural outdoor lighting, gentle highlight roll-off TIMELINE 0:00-0:03 Low-angle camera tracking closely along the lane line; the character launches from a standard starting position, both feet landing precisely within the lane, body leaning forward, stride frequency gradually increasing but slightly strained, early signs of fatigue appear SFX: starting footsteps, breathing VO: You know this feeling. 0:03-0:05 During high-speed movement, stride loses balance; incorrect forefoot landing angle causes the body to pitch forward uncontrollably; hands attempt to support but impact is too strong, the body crashes hard onto the track and slides; palms and knees scrape against the ground, face tense, sweat dripping from the face onto the track surface SFX: friction, impact, rapid breathing VO: When it burns. 0:05-0:07 Camera moves in close; the character pauses briefly, expression clearly in pain, breathing disordered, pushes up from the ground with hands, body slightly trembling; then steps back into a standard starting stance and launches again Camera subtly shifts to a rear three-quarter angle SFX: exhale, foot restart VO: When it breaks. 0:07-0:10 Camera quickly drops to a close-up of the foot beside the lane line; Nike running shoe forefoot lands precisely within the lane, steps become clean and powerful, push-off is clear; camera rises along the leg back to the subject, stride frequency returns to a professional rhythm and continues accelerating SFX: crisp foot friction VO: Most people stop. 0:10-0:12 Camera lifts; other athletes enter the frame in their respective lanes, all wearing number bibs, expressions tense, gritting their teeth as they sprint, consistent forward lean, speed visibly increases, competitive atmosphere builds SFX: dense footsteps, ambient crowd VO: (no voiceover) 0:12-0:14 The character increases stride length, lifts knees high, foot placement is precise with extremely high cadence, continuously drives powerful push-offs to accelerate and overtake; all athletes are in maximum sprint state, faces tense, pushing at full effort SFX: rapid footsteps, exhale VO: You don't. 0:14-0:15 The character performs a standard sprint finish technique, body leans sharply forward, chest actively strikes the finish tape, the tape snaps and bursts outward to both sides; the body continues one step forward before stabilizing Within the same frame: Nike Swoosh Logo "Just Do It." below SFX: tape snap VO: (no voiceover)

action sports character nike sprint
2026-04-14
Blond Girl Transformation Seedance 2.0
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Blond Girl Transformation

15 seconds / 142 BPM / 15 beat-synced shots SUBJECT: A Girl with blonde hair ENVIRONMENT: Messy room → mirror → wardrobe → door → street → gym → weights → mirror → treadmill → sweat → exit → street → home → mirror → room MOOD ARC: Insecure → determined → intense → confident SHOT CHANGES: • Shot 11: exits gym, posture visibly stronger • Shot 12: walking back with confidence • Shot 13: entering same room as start • Shot 14: mirror shot matching first frame • Shot 15: subtle confident smirk, transformation complete

seedance character transformation cinematic
2026-04-14
Cute Study Buddy Chibi Animation Kling 3.0
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Cute Study Buddy Chibi Animation

= { model: "video-gen-1.0", description: "A cute chibi-style anime girl named Phoebe from Wuthering Waves, super kawaii and chubby (phoebechubby), with big sparkling eyes and soft pastel hair. She wears a small nun/acolyte outfit with glowing Spectro elements. She appears as a tiny desk companion and study buddy sitting on a wooden desk beside books, a laptop, and stationery.", actions: [ "bouncing cutely", "waving pom-poms or glowing light orbs", "making heart hands", "holding motivational signs like 'You can do it!'", "gently patting a book", "floating around and giving encouragement" ], mood: { tone: "wholesome, adorable, calming yet energetic", atmosphere: "warm, cozy study environment", emotion: "encouraging and supportive" }, visual_style: { style: "chibi anime, kawaii aesthetic", detail: "high detail, vibrant colors", lighting: "soft lighting with warm glow", effects: "soft glowing particles, Spectro energy accents" }, scene: { environment: "wooden study desk", props: ["books", "laptop", "stationery"], composition: "tiny character interacting with desk items" }, animation: { type: "smooth looping animation", format: "vertical 9:16 (TikTok style)", motion: "gentle, fluid, lively but not overwhelming" } };

anime comedy cute character cozy
2026-04-14
Morning Routine Transition Seedance 2.0
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Morning Routine Transition

Core Concept: A dramatic contrast between a chaotic wake-up and a polished, professional office look achieved through high-speed "portal" transitions and a continuous spin mechanic. Transition Mechanics: The Portal Smack: Starts in bed. The character aggressively smacks the camera lens to silence the alarm, triggering a warp/whoosh speed-portal effect. The Spin: She lands perfectly on a spinning backless makeup stool at a vanity in the same bedroom. The continuous 360-degree rotation begins, with a new action every time she faces the camera. Character: A young woman with red hair. The prompt strictly uses "The same Character" to lock consistency. Total Duration: 6.0 seconds. Timeline & Scene-by-Scene Breakdown: Scene 1: The Alarm Smack ( - . | Duration: 2 sec) Action: The same Character is sleeping soundly in a real bed, her eyes fully closed. She has messy red hair, a sleep mask pushed up on her forehead, and is wearing pajamas. The loud sound of an alarm begins. The camera trembles and shakes slightly, simulating phone vibration. Transition (The Portal): Startled by the sound, she wakes up abruptly, sitting up fast with an irritated expression. At the peak of her sitting motion, the 'portal' effect activates, visibly 'sucking' her inward, immediately transforming into a rapid portal motion blur with a warp/whoosh distortion effect. Scene 2: Landing & Brushing Teeth (.0 - .6 | Duration: 0.6 sec) Action: The same Character. The portal transition ends as she lands perfectly seated on a spinning backless stool at her vanity. She is still in her pajamas. As she spins to face the camera, she is already brushing her teeth with an electric toothbrush. Transition: Immediate continuous spin away. Scene 3: Hair Brushing (0:2.6 - .2 | Duration: 0.6 sec) Action: The same Character. She spins back to face the camera. She is now vigorously brushing her red hair with a hairbrush. Transition: Immediate continuous spin away. Scene 4: Eye Makeup (.2 - .8 | Duration: 0.6 sec) Action: The same Character. She spins back to face the camera. She is quickly applying mascara or eyeshadow with an applicator, looking focused. Transition: Immediate continuous spin away. Scene 5: Fully Dressed (.8 - .4 | Duration: 0.6 sec) Action: The same Character. She spins back to face the camera. Wardrobe change: She is now instantly dressed in professional office wear (e.g., a crisp white button-down shirt and a navy blue blazer). She is adjusting her collar or cuffs. Transition: Immediate continuous spin away. Scene 6: Morning Coffee (.4 - .0 | Duration: 0.6 sec) Action: The same Character. She spins back to face the camera. She is holding a sleek travel coffee mug and takes a quick, sharp sip. Transition: Immediate continuous spin away. Scene 7: The Catch & Finale (.0 - .0 | Duration: 1.0 sec) Action: The same Character. She completes the final spin facing the camera. She is now wearing stylish glasses. Looking slightly off-camera, she confidently catches a professional tote bag or briefcase that is thrown to her from behind the camera. She looks straight into the lens, completely ready for the day. The video ends here.

transition character spin routine office
2026-04-06
Anime3 Style Video Seedance 2.0
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Anime3 Style Video

A peaceful anime-inspired lofi train ride at sunset, warm hand-painted fantasy style, a quiet girl by the window wearing headphones, golden sky, distant mountains, passing trees, soft sunlight on her face, notebook in her lap, dreamy nostalgic atmosphere, calm travel mood, soft painterly textures, gentle motion, cuts only Shot 1: Wide shot inside a cozy train cabin during sunset, warm orange light filling the space Cut to Shot 2: Medium shot of the girl sitting by the window with headphones, looking outside quietly Cut to Shot 3: Close-up of the train window with golden light, blurred trees, and mountain silhouettes Cut to Shot 4: Close-up of her hand resting on an open notebook Cut to Shot 5: Final medium shot of her closing her eyes and enjoying the peaceful ride

anime cinematic style character
2026-03-28
Industrial Shipyard Battle Seedance 2.0
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Industrial Shipyard Battle

Cinematic high-stakes battle in a flooded, rusted industrial shipyard at dawn: a grimy hyena scavenger with a car-door shield and a hulking pelican fisherman in a yellow slicker skid apart on a slick metal pier, pelican on right hauls back his massive pneumatic harpoon-launcher (heavy steam hisses from rusted valves with a mechanical roar), fires a high-velocity steel-tipped net-projectile with a deafening boom and shockwave, hyena on left braces behind his dented car-door shield as the impact sends a violent spray of sparks and shattered safety glass flying into the air, hyena instantly retaliates by vaulting over a stack of rusted tires and lunging with his jagged rebar spear in a ferocious forward thrust, they trade heavy close-range strikes: the rebar spear clashing against the reinforced steel barrel of the harpoon gun with metallic rings, impacts creating massive water splashes and sending rusted debris scattering across the wet deck, camera remains in an ultra-dynamic close tracking shot panning and zooming at waist level following every bone-crunching impact and desperate evasion, salt spray and oil-stained rain blurring the lens, morning light piercing through thick coastal fog and flying rust particles, snarling animalistic faces wet with grit and seawater, hyper-realistic textures with sharp 8k details and fluid cinematic motion, dramatic high-contrast lighting, 10-12 seconds masterpiece

battle character action luma-uni-1
2026-03-23