Use image_1 as the exact clean starting frame and primary visual identity reference. Use image_2 only as an invisible director map. The orange line, starting dot, arrowhead, and outline define the cat’s route, node order, camera direction, and endpoint, but no graphic marks should appear in the video.
Preserve the same blue-eyed palace cat with turquoise-and-gold jewelry, the same five couture princesses, the same palace lounge, sofa island, ottoman, cushions, carved tea table, teacups, golden teapot, lanterns, moonlit window, warm interior light, cool moonlight, and premium rounded 3D animated film look.
Start immediately with the cat moving from the lower foreground. The camera follows close behind at cat height, like a smooth invisible FPV camera. The cat walks across the floor and rug edge, jumps onto the left-front ottoman under the teal princess’s lowered sleeve, then curves past the blue-violet princess’s knee and embroidered cushions.
Continue the route around the central high princess, using sofa cushions, armrest edges, her arm, jeweled waist chain, and fabric as a believable narrow cat-sized passage. Then descend toward the wine-red princess. A sleeve or dress edge may briefly wipe the foreground, but the cat must reappear in the same room on the same route.
The cat then follows the small loop near the tea table, passing the pale-gold turquoise princess as she lowers her fingers and lets it move toward the teacups. End with the cat near the carved tea table and golden teapot, jewelry softly glowing, princesses and lanterns behind it, and the moonlit city outside only as background atmosphere.
No visible route line, no arrow, no UI, no subtitles, no static opening, no random cuts, no teleporting, no fabric tunnel, no princess grabbing the cat, no losing the cat as the protagonist.
Use image_1 as the exact clean starting frame and primary visual identity reference. Use image_2 only as an invisible director map. The orange line, starting dot, arrowhead, and outline define the cat’s route, node order, camera direction, and endpoint, but no graphic marks should appear in the video.
Preserve the same blue-eyed palace cat with turquoise-and-gold jewelry, the same five couture princesses, the same palace lounge, sofa island, ottoman, cushions, carved tea table, teacups, golden teapot, lanterns, moonlit window, warm interior light, cool moonlight, and premium rounded 3D animated film look.
Start immediately with the cat moving from the lower foreground. The camera follows close behind at cat height, like a smooth invisible FPV camera. The cat walks across the floor and rug edge, jumps onto the left-front ottoman under the teal princess’s lowered sleeve, then curves past the blue-violet princess’s knee and embroidered cushions.
Continue the route around the central high princess, using sofa cushions, armrest edges, her arm, jeweled waist chain, and fabric as a believable narrow cat-sized passage. Then descend toward the wine-red princess. A sleeve or dress edge may briefly wipe the foreground, but the cat must reappear in the same room on the same route.
The cat then follows the small loop near the tea table, passing the pale-gold turquoise princess as she lowers her fingers and lets it move toward the teacups. End with the cat near the carved tea table and golden teapot, jewelry softly glowing, princesses and lanterns behind it, and the moonlit city outside only as background atmosphere.
No visible route line, no arrow, no UI, no subtitles, no static opening, no random cuts, no teleporting, no fabric tunnel, no princess grabbing the cat, no losing the cat as the protagonist.