Use the uploaded image as a route-planning terrain map.
The red line indicates the intended camera flight path and direction only.
The red line, arrow, and all annotations must be completely removed from the final video.
Create a 15-second single continuous 16:9 cinematic FPV flight through the exact underwater fantasy city shown in the image.
No cuts.
No transitions.
No teleportation.
No map view.
Invisible first-person camera only.
The camera must strictly follow the exact geometry of the red route from start to finish.
The route is mandatory.
The camera may never leave the route.
The camera may never skip sections of the route.
The camera may never create alternative shortcuts.
The camera must arrive exactly at the route endpoint.
The video ends when the camera reaches the endpoint.
Timeline:
0s–3s
Begin at the underwater city entrance in the lower center region.
Fly forward through the grand gate structures surrounded by glowing aquatic vegetation, coral formations, crystal growths, and ancient submerged architecture.
Pass close to pillars, arches, sea plants, and schools of fish.
Maintain low altitude.
3s–6s
Follow the route deeper into the city.
Fly between elegant Fontaine-style underwater buildings, domed structures, bridges, crystal towers, and illuminated pathways.
Pass close to foreground architecture.
Maintain continuous forward motion.
6s–9s
Approach the central circular district.
Fly directly through the main plaza.
Pass close to the central spire and surrounding ring structures.
Maintain the exact route curvature.
Do not leave the path.
9s–12s
Continue climbing gradually toward the upper city.
Fly between elevated ruins, crystal structures, underwater gardens, arches, and large ceremonial buildings.
Follow every major curve of the route.
Maintain spatial continuity.
12s–15s
Approach the upper palace district.
Fly directly toward the final palace structure at the top of the city.
Continue following the route until reaching the exact endpoint marked by the arrow.
The camera must stop at the destination.
Do not fly beyond the endpoint.
Do not pull back.
Do not zoom out.
Do not reveal the entire city.
Do not transition into a wide establishing shot.
Do not perform a cinematic overview.
The final frame should be near the destination structure itself.
Environment:
Underwater Fontaine-inspired civilization.
Ancient submerged city.
Glowing aquatic vegetation.
Blue bioluminescent lighting.
Crystal architecture.
Elegant underwater ruins.
Marine life.
Transparent water.
Volumetric light rays.
AAA fantasy game quality.
Ultra detailed.
Camera Motion:
Fast cinematic FPV.
Continuous forward motion.
Natural banking.
Strong parallax.
Close obstacle passes.
No hovering.
No orbiting.
No backward movement.
No route deviation.
Avoid:
visible red line,
visible arrows,
annotations,
text,
logos,
watermarks,
map appearance,
teleportation,
jump cuts,
overview shots,
city reveal shots,
ending panoramas,
wide establishing shots,
route shortcuts,
visible drone,
camera rig,
guide characters,
creatures leading the camera.
Use the uploaded image as a route-planning terrain map.
The red line indicates the intended camera flight path and direction only.
The red line, arrow, and all annotations must be completely removed from the final video.
Create a 15-second single continuous 16:9 cinematic FPV flight through the exact underwater fantasy city shown in the image.
No cuts.
No transitions.
No teleportation.
No map view.
Invisible first-person camera only.
The camera must strictly follow the exact geometry of the red route from start to finish.
The route is mandatory.
The camera may never leave the route.
The camera may never skip sections of the route.
The camera may never create alternative shortcuts.
The camera must arrive exactly at the route endpoint.
The video ends when the camera reaches the endpoint.
Timeline:
0s–3s
Begin at the underwater city entrance in the lower center region.
Fly forward through the grand gate structures surrounded by glowing aquatic vegetation, coral formations, crystal growths, and ancient submerged architecture.
Pass close to pillars, arches, sea plants, and schools of fish.
Maintain low altitude.
3s–6s
Follow the route deeper into the city.
Fly between elegant Fontaine-style underwater buildings, domed structures, bridges, crystal towers, and illuminated pathways.
Pass close to foreground architecture.
Maintain continuous forward motion.
6s–9s
Approach the central circular district.
Fly directly through the main plaza.
Pass close to the central spire and surrounding ring structures.
Maintain the exact route curvature.
Do not leave the path.
9s–12s
Continue climbing gradually toward the upper city.
Fly between elevated ruins, crystal structures, underwater gardens, arches, and large ceremonial buildings.
Follow every major curve of the route.
Maintain spatial continuity.
12s–15s
Approach the upper palace district.
Fly directly toward the final palace structure at the top of the city.
Continue following the route until reaching the exact endpoint marked by the arrow.
The camera must stop at the destination.
Do not fly beyond the endpoint.
Do not pull back.
Do not zoom out.
Do not reveal the entire city.
Do not transition into a wide establishing shot.
Do not perform a cinematic overview.
The final frame should be near the destination structure itself.
Environment:
Underwater Fontaine-inspired civilization.
Ancient submerged city.
Glowing aquatic vegetation.
Blue bioluminescent lighting.
Crystal architecture.
Elegant underwater ruins.
Marine life.
Transparent water.
Volumetric light rays.
AAA fantasy game quality.
Ultra detailed.
Camera Motion:
Fast cinematic FPV.
Continuous forward motion.
Natural banking.
Strong parallax.
Close obstacle passes.
No hovering.
No orbiting.
No backward movement.
No route deviation.
Avoid:
visible red line,
visible arrows,
annotations,
text,
logos,
watermarks,
map appearance,
teleportation,
jump cuts,
overview shots,
city reveal shots,
ending panoramas,
wide establishing shots,
route shortcuts,
visible drone,
camera rig,
guide characters,
creatures leading the camera.