Albert Einstein and Cleopatra doing an over-the-top hype modern hip-hop dance battle in the middle of ancient Egyptian pyramids during a sandstorm, Einstein doing the robot badly while Cleopatra twerks perfectly, dramatic wind effects on their outfits, funny serious faces, epic yet ridiculous.
Albert Einstein and Cleopatra doing an over-the-top hype modern hip-hop dance battle in the middle of ancient Egyptian pyramids during a sandstorm, Einstein doing the robot badly while Cleopatra twerks perfectly, dramatic wind effects on their outfits, funny serious faces, epic yet ridiculous.
Take several talented video editors and give them a ridiculously powerful tool. Make a fight animation with retarded meme characters and make sure it gets at least 50 likes.
Use the provided “Grandma Takes Charge!” storyboard, character sheet, color palette, and street location reference as the direct visual reference for the entire 15-second cinematic comedy animation sequence. Follow the exact storyboard pacing, action beats, comedic rhythm, cinematic composition, and smooth scene continuity from panel to panel. Expand every storyboard frame into highly expressive cinematic animation with playful urban storytelling, exaggerated character acting, clean family-friendly slapstick energy, and emotionally clear visual flow.
Maintain exact character consistency throughout all shots — Grandma must keep the same short curly white hair, pink cardigan, blue polka-dot dress, pearl necklace, brown shoes, small handbag, rounded elderly proportions, confident posture, and fearless comedic personality in every frame. The robber must remain identical in his black hooded outfit, black gloves, masked face, athletic build, nervous-aggressive body language, money bag with dollar symbol, and exaggerated cartoon criminal silhouette throughout the sequence. Preserve continuity of the city street environment, First City Bank exterior, warm daylight, red-brick buildings, road markings, sidewalk, props, color palette, camera direction, and polished animated comedy tone across the entire short film.
STYLE:
ultra cinematic stylized 3D animation, comedic action short film, polished animated feature quality, playful urban slapstick, warm daylight city street atmosphere, expressive cartoon realism, highly detailed character animation, cinematic depth of field, dynamic camera choreography, exaggerated reaction timing, family-friendly comedy tension, clean non-graphic action, vibrant pastel color palette, charming heroic-grandma energy, fast-paced visual storytelling, humorous action beats, polished commercial animation look.
FOCUS:
unexpected heroism, fearless grandma comedy, playful street chase, slapstick action timing, exaggerated robber reactions, funny power reversal, visual clarity, strong character acting, clean comedic tension, satisfying heroic payoff, energetic pacing, cinematic urban adventure, non-graphic cartoon action, joyful underdog victory.
CHARACTER DESIGN:
Grandma:
A bold and fearless elderly woman with short curly white hair, warm rounded facial proportions, expressive eyes, wearing a pink cardigan over a blue dress with white polka dots, pearl necklace, brown shoes, and carrying a brown handbag. She has a sweet grandmotherly appearance but moves with surprising confidence, comic strength, and heroic determination.
Robber:
A masked cartoon robber dressed entirely in black, wearing a black hoodie, black pants, black gloves, and a dark face mask. He carries a tan money bag marked with a dollar symbol and later holds a black pistol. His personality is panicked, aggressive, and easily overwhelmed by Grandma’s unexpected courage.
Props:
A brown handbag, tan money bag, black pistol, several wooden rolling pins hidden inside Grandma’s cardigan, city street objects, bank entrance, sidewalk, road, and urban background details.
[0s – 1.5s]
SHOT 1 — GRANDMA BY THE BANK.
Wide cinematic static shot of a sunny city street outside First City Bank. Grandma walks calmly along the sidewalk near the bank entrance, holding her brown handbag, completely relaxed and unaware of the coming chaos. Warm daylight reflects off the brick buildings and quiet street.
Dialogue:
Grandma hums softly: “Lovely morning.”
SFX:
Distant city ambience, soft footsteps, gentle traffic hum, birds faintly chirping.
Camera:
Wide static establishing shot with subtle cinematic depth of field.
[1.5s – 3s]
SHOT 2 — THE ROBBER DASHES PAST.
Medium cinematic shot. A masked robber suddenly sprints across the street carrying a heavy money bag, looking panicked and frantic. His legs pump wildly as he races away from the bank, the bag bouncing against his side.
Dialogue:
Robber mutters breathlessly: “Move, move, move!”
SFX:
Fast running footsteps, money bag thumping, sharp comedic music cue.
Camera:
Medium shot with a quick push-in following the robber’s sudden movement.
[3s – 4.5s]
SHOT 3 — GRANDMA GIVES CHASE.
Wide tracking shot. Grandma spots the fleeing robber and instantly charges after him with surprising speed. Her pink cardigan flutters, her handbag swings, and her determined posture contrasts hilariously with the robber’s panic ahead.
Dialogue:
Grandma: “Not so fast, young man!”
SFX:
Rapid footsteps, cardigan fabric fluttering, playful chase music rising.
Camera:
Wide side-tracking shot following Grandma as she runs down the street after him.
[4.5s – 6s]
SHOT 4 — GRANDMA BLOCKS HIS PATH.
Wide static confrontation shot. Grandma suddenly appears in front of the robber and plants herself firmly in the middle of the street with hands on hips. The robber stops short, stunned by the tiny but fearless figure blocking his escape.
Dialogue:
Grandma: “Hand it over.”
SFX:
Abrupt skid, comedic record-scratch stop, distant city ambience.
Camera:
Wide static shot framing Grandma as a heroic obstacle between the robber and freedom.
[6s – 7.5s]
SHOT 5 — THE ROBBER IS SHOCKED.
Medium push-in shot on the robber. He freezes, shocked and angry, clutching the money bag tightly. His masked face twists into exaggerated disbelief as he realizes Grandma is serious.
Dialogue:
Robber: “You’ve got to be kidding me!”
SFX:
Comedic shock sting, heavy breathing, money bag rustling.
Camera:
Medium shot with a dramatic push-in toward the robber’s startled reaction.
[7.5s – 9s]
SHOT 6 — THE ROBBER AIMS.
Close-up forward shot. The robber raises a black pistol toward Grandma in a tense but stylized cartoon-comedy moment. His hand shakes slightly with frustration while the city street blurs behind him.
Dialogue:
Robber: “Back away, grandma!”
SFX:
Low tension swell, glove creak, sharp metallic click.
Camera:
Close-up forward camera angle focused on the robber’s arm and weapon, with shallow depth of field.
[9s – 11s]
SHOT 7 — GRANDMA REVEALS THE ROLLING PINS.
Tight close-up. Grandma opens her pink cardigan with a calm, fearless expression, revealing several wooden rolling pins tucked inside like secret tools. The reveal is absurdly dramatic and heroic, turning the tension into pure comedy.
Dialogue:
Grandma: “I came prepared.”
SFX:
Dramatic fabric sweep, wooden rolling pins knocking softly, heroic comedy music beat.
Camera:
Tight close-up push-in on the rolling pins inside the cardigan.
[11s – 13s]
SHOT 8 — GRANDMA DEFLECTS THE SHOTS.
Medium cinematic action shot. The robber fires, but Grandma swings a wooden rolling pin with lightning-fast reflexes, deflecting the incoming shots in a stylized, non-graphic slapstick way. Bright harmless sparks flash in the air as she parries each shot like a seasoned action hero.
Dialogue:
Grandma: “Not in my neighborhood!”
SFX:
Cartoon ricochet pings, wooden rolling pin whoosh, harmless spark bursts, action-comedy music.
Camera:
Medium static action framing with slight impact shakes on each deflection.
[13s – 15s]
SHOT 9 — GRANDMA WINS.
Wide final hold. Grandma throws a rolling pin with perfect aim, sending the robber flying backward in exaggerated cartoon slapstick. The money bag tumbles from his hand, loose bills flutter, and tiny stars spin around his head as he lands defeated. Grandma stands proudly in the street, one hand raised victoriously, completely calm and in control.
Dialogue:
Grandma: “That’ll teach you.”
SFX:
Rolling pin whoosh, comic impact thud, fluttering money, triumphant orchestral comedy swell.
Camera:
Wide cinematic final hold with a slow subtle pullback revealing the full city street and bank behind Grandma.
FINAL VISUAL:
Grandma stands victorious in the warm daylight city street outside First City Bank, cardigan fluttering gently, rolling pins at the ready, while the robber lies dazed in harmless cartoon defeat. The scene feels funny, heroic, energetic, and satisfying.
On-screen ending mood:
A feeling of playful justice, fearless grandma power, slapstick victory, and lighthearted urban adventure.
SFX:
Soft triumphant comedy music, distant city ambience, gentle breeze, faint fluttering paper.
Camera:
Slow cinematic pullback revealing the full street, bank exterior, and Grandma’s heroic final pose.
NO SUBTITLES.
NO TEXT ON SCREEN.
NO CAPTIONS.
NO OPENING TITLES.
NO END TITLES.
NO WATERMARKS.
NO UI ELEMENTS.
NO PANEL BORDERS.
NO SPEECH BUBBLES.
NO COMIC STYLE LAYOUT.
NO WRITTEN SOUND EFFECT WORDS.
NO CHINESE OR ENGLISH CHARACTERS ANYWHERE IN FRAME.
NO GRAPHIC VIOLENCE.
NO BLOOD.
NO REALISTIC INJURY.
All dialogue must exist only as natural in-scene audio.
All gunfire and impacts must be stylized, harmless, non-graphic cartoon slapstick.
The final video must look like a clean cinematic animated comedy short film with purely visual storytelling, expressive character acting, and emotional environmental audio only.
[CONDITION DEFINITION]
Create a 15-second cinematic time-lapse video inside a warm atmospheric artist's atelier. A blank white canvas stands on an easel from the beginning. Use the uploaded 1:1 reference image only as the subject of the final painted artwork on the canvas. Do not show the uploaded reference image itself at any time. Do not place its subject in the room as a real person, background figure, poster, printed image, overlay, or pre-existing artwork. The subject from the uploaded reference image must exist only as the final painting on the canvas. Brushes, palette knives, and the paint palette move autonomously by themselves. Colorful paint rises from the palette and dances through the air like smoke, ribbons, thread-like streams, and living brushstrokes. The final result should become a rich oil-painting interpretation of the uploaded reference image.
[OPTIONAL PERFORMER LOOK]
No performer. No painter. No human hands. No human arms. No visible human body. All tools move autonomously.
[SHOT / FLOW]
0-2s: Establish the atelier. Blank white canvas on an easel, palette, brushes, paint tubes, warm studio light, subtle creative mess. The canvas is completely empty.
2-5s: The tools begin moving by themselves. Paint slowly lifts from the palette and starts dancing in the air.
5-9s: Fast magical paint choreography. Color trails swirl, weave, and spin through the studio like elegant smoke and ribbons. Use rapid jump cuts. The canvas remains mostly abstract, with only partial marks, incomplete colors, and no recognizable subject.
9-12s: All paint trails suddenly rush toward the canvas. In a rapid montage, sketch marks, bold color blocks, texture, highlights, and key shapes assemble quickly. Keep the image mostly abstract and incomplete until the end of this section. Do not reveal the recognizable subject before 12 seconds.
12-15s: Reveal the finished painting clearly for the first time. Show a satisfying close-up of the completed artwork, clearly based on the uploaded reference image, then a brief lingering afterglow in the atelier.
[CAMERA / EDITING]
Dynamic and energetic. Use quick push-ins, slight pull-backs, macro close-ups of wet paint and brush bristles, medium shots of the easel, overhead angles, side angles, and rapid jump cuts every 0.5 to 1 second. The middle section should feel like a fast magical montage, not slow continuous motion. Keep the canvas mostly abstract until 12 seconds. The studio is only the setting; the subject from the uploaded reference image must never appear outside the canvas.
[SOUND]
No background music. Sound effects only. Use satisfying brush strokes, wet paint movement, palette knife scraping, paint tube squeezes, soft whooshes, and subtle studio ambience.
[NEGATIVE]
Do not show the uploaded reference image as a separate photo, screen, comparison, poster, printed board, overlay, or background image. Do not place the uploaded subject anywhere in the studio outside the canvas. No real person version of the uploaded subject. No human hands, no human arms, no painter, no performer focus, no multiple people, no cartoon character, no mascot, no text, no captions, no numbers, no timestamp text on screen, no logo, no watermark, no signature, no split screen, no poster layout, no static single-angle shot, no early full reveal of the final painting, no unfinished ending.
※画像参照あり日本語プロンプト(文字数制限ありの場合はこちら)
👇️👇️👇️
[条件定義]
暖かく雰囲気のあるアーティストのアトリエ内で展開する、15秒のシネマティックなタイムラプス動画を作成してください。冒頭から、イーゼルを真っ白なキャンバスが立っています。アップロードされた1:1の参照画像は、キャンバス上に最後に完成する絵画の題材としてのみ使用してください。アップロードされた参照画像そのものは一切表示しないでください。また、その被写体を、実在の人物、背景の人物、ポスター、印刷物、オーバーレイ、あるいはすでに部屋に存在する作品として配置しないでください。参照画像の主題は、キャンバス上に最後に完成する絵画としてのみ存在なければなりません。筆、パレットナイフ、パレットは自律的に動きます。カラフルな絵の具はパレットから立ち上がり、煙、リボン、糸のような流れ、生きている筆致のように空中で踊ります。最終的な仕上がりは、アップロードされた参照画像を豊かな油彩画として再解釈した作品にしてください。
[任意の演者設定]
演者は不要です。画家も不要です。人間の手は出さないでください。人間の腕も出さないでください。人間の身体も見せないでください。すべての道具は自律的に動きます。
[ショット / 流れ]
0-2秒: アトリエを見せます。イーゼルの真っ白なキャンバス、パレット、筆、絵の具チューブ、暖かなスタジオ光、控えめな創作の散らかり。キャンバスは完全に空白です。
2-5秒: 道具がひとりごとに動き始めます。絵の具がパレットからゆっくり持ち上がり、空中で踊り始めます。
5-9秒: 高速で魔法的な絵の具の振付。色の軌跡が、上品な煙やリボンのようにスタジオ空間を渦巻き、織り込み、舞います。素早いジャンプカットを使ってください。キャンバス上はまだ大部分が抽象的で、部分的な痕跡、不完全な色、認識可能な主題はまだ見えない状態にしてください。
9-12秒: すべての色の軌跡が突然キャンバスに向かって流れ込みます。高速モンタージュの中で、スケッチ線、大胆な色面、質感、ハイライト、主要な形が素早く組み上がっていきます。このセクションの終わりまでは、画像を大部分抽象的で未完成な状態に保ってください。12秒以前に認識可能な主題を見せないでください。
12-15秒: 完成した絵画を初めて明確に見せます。アップロードされた参照画像に明確に基づいた完成作品のクローズアップを満足感のある形で見せ、その後、アトリエ空間の短い余韻を残してください。
[カメラ / 編集]
ダイナミックでエネルギッシュにしてください。素早いプッシュイン、軽いプルバック、濡れた絵の具や筆先のマクロクローズアップ、イーゼルのミディアムショット、俯瞰、サイドアングル、0.5〜1秒ごとの高速ジャンプカットを使ってください。中盤は、ゆっくり連続して描く映像ではなく、高速で魔法的なモンタージュとして感じられるようにしてください。12秒まではキャンバスを主に抽象的な状態に保ってください。スタジオはあくまで舞台設定であり、参照画像の主題はキャンバスの外には決して現れてはいけません。
[サウンド]
BGMは入れないでください。効果音のみ。満足感のある筆のストローク音、濡れた絵の具の動き、パレットナイフのこすれる音、絵の具チューブを絞る音、柔らかなフーッという移動音、控えめなアトリエの環境音を使ってください。
[ネガティブ]
アップロードされた参照画像を、独立した写真、画面表示、比較画像、ポスター、印刷ボード、オーバーレイ、背景画像として見せないでください。参照画像の主題を、キャンバスの外のスタジオ内に配置しないでください。参照画像の主題の実在人物版を出さないでください。人間の手、人間の腕、画家、演者の技术有限公司化、複数人物、カートゥーンキャラクター、マスコット、文字、字幕、数字、画面上のタイムスタンプ文字、ロゴ、ウォーターマーク、署名、分割画面、ポスターレイアウト、単調な1アングル固定、完成絵の早すぎる全面公開、未完成のまま終わる演出は禁止です。
Create a seamless 15-second cinematic 3D animated slapstick comedy video in 16:9.
Cute animated female traveler with blue eyes, dark pigtails, yellow hoodie, denim overalls, colorful sneakers, tiny backpack, pink rolling suitcase, and smartphone.
SETTING:
Busy airport boarding area at golden sunset. Large passenger airplane beside boarding stairs. Travelers board the plane. Huge engine visible.
STYLE:
Premium 3D animation, bright cinematic lighting, exaggerated comedy timing, strong wind simulation, detailed debris physics, Pixar-style expressions.
AUDIO:
Playful orchestral comedy music with rising tension and a strong comedic payoff.
SFX:
Airport ambience, rolling suitcase wheels, whistle, crowd reactions, jet-engine wind, flying debris, metallic rattles, explosion burst, fire crackling, selfie shutter click.
DIALOGUE:
Girl: “Selfie time!”
Guard: “Hey! No selfies there! Move!”
Girl: “Aaah!”
Girl: “No no no!”
0:00–0:01.5
The traveler rolls her pink suitcase toward the boarding stairs. A large passenger airplane is parked nearby while travelers board through the staircase.
0:01.5–0:03.0
She suddenly stops directly in front of the airplane, raises her phone, smiles, and says:
“Selfie time!”
She positions herself to capture the perfect airplane selfie.
0:03.0–0:04.2
A security officer notices her, blows a whistle, rushes toward her, points at the boarding stairs, and shouts:
“Hey! No selfies there! Move!”
The selfie is interrupted before she can take the picture.
0:04.2–0:05.5
Startled and embarrassed, she panics and runs away in the wrong direction. Instead of heading toward the boarding stairs, she accidentally crashes into a large airport baggage cart loaded with suitcases.
0:05.5–0:06.8
The baggage cart tips over. Dozens of suitcases spill across the tarmac. The powerful airplane engine airflow immediately catches the rolling luggage.
Girl:
“No no no!”
0:06.8–0:08.0
Multiple suitcases race uncontrollably toward the airplane engine. Travelers chase after them while hats, boarding passes, jackets, and loose papers fly everywhere.
0:08.0–0:09.5
Slow-motion chaos begins. One suitcase after another disappears into the engine area. The airflow becomes increasingly violent. Airport cones, luggage tags, and travel bags spin through the air.
0:09.5–0:11.0
The engine suffers a catastrophic failure. Sparks erupt from the intake area. Flames suddenly burst from the engine while thick smoke pours into the sky. Travelers run in every direction.
0:11.0–0:12.5
Ultimate slow-motion slapstick climax. Burning engine, flying luggage, spinning baggage carts, scattered boarding passes, smoke, sparks, debris, and screaming passengers fill the frame.
0:13.2–0:15.0
Final punchline:
The runway is covered with scattered luggage and debris. Only the airplane engine under the wing is burning after multiple suitcases were pulled into it. The airplane itself remains intact. The traveler smiles, raises her phone, and finally takes the perfect selfie with the burning engine behind her. Freeze-frame ending.
Keep the same character throughout. Strong escalation, readable action, cinematic camera movement, continuous chain-reaction comedy, detailed wind, cloth, luggage, paper, smoke, and debris simulation.
Use the attached TERRY VS THE GOOSE character sheet throughout. Terry: Pixar 3D man, mid 50s, soft round build, bald with grey ring, fishing vest, cargo shorts, velcro sandals, paper bag of breadcrumbs. No realistic humans.
THE PARK: Bright green grass, deep blue sky, calm pond, wooden bench. Perfect sunny day. No dark frames.
No music until 0:08, then score.
0:00–0:02 — Wide. Terry waddles in, finds the bench, sits down with a satisfied exhale. One goose far away by the pond. SOUND: Birds. Distant kids.
0:02–0:05 — Terry tosses one breadcrumb. Goose turns. Locks eyes. Terry tosses a big handful. Camera pulls wide — geese turning heads from every direction across the park. All of them. SOUND: Breadcrumbs scattering. Distant honking beginning.
0:05–0:08 — Terry looks left — geese coming. Right — more geese. Behind — geese from the treeline. All walking. Calm. Committed. Terry stands slowly. Looks at the bag. Looks at the geese. SOUND: Goose footsteps. Rumbling honking building.
0:08–0:13 — Full swarm. Every direction at once. Wings everywhere. Terry goes down like a falling tree, arms out, paper bag launching into the air in slow motion, breadcrumbs exploding outward. Terry disappears under geese. One velcro sandal visible sticking out. SOUND: 🎵 SCORE HITS. Honking. Flapping. Terry: "NOOOOO—" then muffled.
0:13–0:15 — Wide. Park. Geese eating scattered breadcrumbs. Terry-shaped lump in the middle. One goose sitting on top. Fade out. SOUND: Birds. One contented honk. Fade out.
Camera: wide park, medium bench, wide pull geese turning, medium Terry realising, wide chaos swarm, slow motion bag, wide final shot. Warm golden Pixar lighting.