7 Seedance 2.0 Cinematic Prompts

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Style: High-Fantasy, Grimy, "Jackie Chan" Medieval Combat.[CINEMATIC SETUP] Film Style: Gritty High-Fantasy, 35mm film, torch-lit atmosphere (oranges/shadows). Lens: 14mm Ultra-wide for distorted, close-up action. Camera Behavior: "Slam-zooms" on impacts, low-angle tracking through legs, and dynamic whip-pans between combatants. Audio Style: Heavy wood thuds, ale splashing, metallic sword clangs, and raucous tavern laughter.[TIMELINE SECOND BY SECOND]0-3s: [The Bar-Slide] A rogue slides down the length of a wooden bar, kicking mugs of ale into the faces of two orcs. [Physics] Ale foam sprays realistically.3-7s: [The Chair Acrobatics] The rogue gets cornered; he flips a heavy wooden chair, stands on it as it's falling, and uses the momentum to leap to a chandelier.7-11s: [The Chandelier Swing] Swinging on the chandelier, he uses a large ham leg to club a guard, then throws the ham to a hungry dog who trips the next attacker.11-15s: [The Climax] The chandelier rope snaps. The rogue falls, landing perfectly in a giant barrel of flour. [Physics] A massive white cloud erupts. The camera zooms into the flour-white face as he sneezes a "puff" of flour.[STYLE & QUALITY BOOSTERS] Wood grain textures, realistic liquid and powder physics, stable character facial expressions, 8K.[NEGATIVES] CGI look, clean clothes, deformed limbs, blurry action.

Style: High-Fantasy, Grimy, “Jackie Chan” Medieval Combat.[CINEMATIC SETUP] Film Style: Gritty High-Fantasy, 35mm film, torch-lit atmosphere (oranges/shadows). Lens: 14mm Ultra-wide for distorted, close-up action. Camera Behavior: “Slam-zooms” on impacts, low-angle tracking through legs, and dynamic whip-pans between combatants. Audio Style: Heavy wood thuds, ale splashing, metallic sword clangs, and raucous tavern laughter.[TIMELINE SECOND BY SECOND]0-3s: [The Bar-Slide] A rogue slides down the length of a wooden bar, kicking mugs of ale into the faces of two orcs. [Physics] Ale foam sprays realistically.3-7s: [The Chair Acrobatics] The rogue gets cornered; he flips a heavy wooden chair, stands on it as it’s falling, and uses the momentum to leap to a chandelier.7-11s: [The Chandelier Swing] Swinging on the chandelier, he uses a large ham leg to club a guard, then throws the ham to a hungry dog who trips the next attacker.11-15s: [The Climax] The chandelier rope snaps. The rogue falls, landing perfectly in a giant barrel of flour. [Physics] A massive white cloud erupts. The camera zooms into the flour-white face as he sneezes a “puff” of flour.[STYLE & QUALITY BOOSTERS] Wood grain textures, realistic liquid and powder physics, stable character facial expressions, 8K.[NEGATIVES] CGI look, clean clothes, deformed limbs, blurry action.