Seedance 2.0Cinematic Lighting Tutorial
"A lone figure on a rooftop at dusk, golden hour volumetric light rays streaming through layers of haze, city lights flickering below, warm and cold light mixing"
An open-source collection of awesome video prompts. · Collected 1063 prompts
[CINEMATIC SETUP] [Film stock / lens / aperture / camera behavior]. [Color grade]. [Lighting source]. [Atmosphere]. [Audio: sound FX only / no music]. Face stable, no deformation. [@ image1] is [role]. [@ image2] is [reference for X]. 0-1s: [Shot type]. [@ image1] [precise action]. [Camera move]. [Sound.] 1-3s: [Shot type]. [Action sequence with physics]. [Camera behavior]. [Sound FX.] 3-5s: ... 13-15s: [Closing shot]. [Final action / movement]. [Sound fade or impact.]

"A lone figure on a rooftop at dusk, golden hour volumetric light rays streaming through layers of haze, city lights flickering below, warm and cold light mixing"

15-second extreme action war shot, one continuous impossible camera move. The camera starts inches above the dirt directly under a thundering cavalry charge, weaving between pounding hooves, flying mud, broken spears, and dragging banners. It glides impossibly low beneath horses without getting hit, then shoots through the center of an infantry collision, past shields slamming and swords flashing, before rising vertically up the shaft of a battle standard as if the flag itself were a tunnel. It bursts above the battlefield into a vast overhead reveal of the armies colliding below. Hyper-detailed dust, mud, cloth, and impact physics, impossible under-stampede camera path, epic historical-fantasy scale.

SHOT1 Tight medium two-shot inside a dim apartment living room at night, warm practical lamp casting soft shadows across worn furniture. A woman in her early 30s, pale skin, slightly messy hair, eyes red from holding back tears, stands rigid with arms crossed, shoulders tense.Facing her, a man in his mid-30s, unshaven, pacing slowly, unable to stay still, avoiding eye contact, jaw slowly pushes in, capturing the growing silence between them. Woman (voice low, trembling but controlled): "Say it. Don't walk around it… just say it." SHOT2 Close-up on the man, warm light cutting across half his face, the other side falling into shadow. His breathing is uneven. His eyes flicker — guilt, fear, resistance. He swallows, lips part and holds still — no escape. Man (quiet, struggling): "…You already know." A beat. He finally looks directly at her, tension peaking. SHOT3 Extreme close-up on the woman, eyes glossy, one tear forming but not falling yet. Her expression collapses inward — not loud, but devastatingly controlled. She nods slowly, lips trembling, trying to stay in control. Camera pushes even closer, isolating her face from the background. Woman (almost whispering, breaking): "No… I need to hear you ruin it." Silence fills the room.

15-second impossible fantasy war shot. At golden sunset above a sea of clouds, a colossal crimson dragon circles over a mountain battlefield. The camera races toward the dragon, passes between its half-folded wings and along its spine, then dives off the edge of the mountain into the war below. It falls through clouds, projectile trails, and smoke columns, then levels out just above the battlefield, skimming across cavalry charges, shattered chariots, and exploding dust before pulling up over a river of soldiers colliding head-on. Huge scale change, impossible velocity, dragon and battlefield fully connected in one continuous move, epic fantasy realism.

Tracking shot at street level, the camera races through a crowded city avenue as the ground begins to violently crack from an earthquake. Cars tilt, buildings split open. The camera weaves between falling debris, then tilts up as a massive skyscraper collapses forward. The shot pulls back rapidly as the shockwave chases the camera, swallowing everything in dust.

A space ship flies through the atmosphere of a planet, the scene slows down as it explodes into an exploded view in slow motion, the camera rotates and orbits the exploded view, the space ship then returns to its original shape and flies off.