short video prompts

4 件のプロンプト
Space Battle Ships Seedance 2.0
ホバーでプレビュー再生

Space Battle Ships

Alien sky above a luminous planet: a high-stakes battle between two elite capital ships and a handful of precision fighters. Every movement is deliberate, lethal. Wide shot: two massive ships facing off in silence, energy fields humming, small fighter units orbiting like predators. Slow push-in: tension builds as weapon systems charge, light intensifying across hull lines. Sudden burst: fighters launch first, darting forward in tight formation, breaking into evasive patterns. Tracking shot: camera follows a fighter skimming along the enemy hull, dodging point-defense fire, targeting weak spots. Impact moment: a precise strike destabilizes a shield segment, energy flickers and tears open. Close-up: capital ship fires a focused beam, not chaotic, but surgical, it slices across the opponent's structure. Reaction shot: damaged ship rotates, venting plasma, deploying countermeasures, trying to regain control. Final escalation: both ships commit, closing distance, beams and projectiles colliding mid-space, energy warping the atmosphere around them. No clutter, no randomness: controlled choreography, rising tension, every shot purposeful, cinematic pacing, high-detail sci-fi realism, dynamic lighting, grounded physics.

sci-fi cinematic space battle short
2026-05-15
Cinematic Villain Entrance Kling 2.6
ホバーでプレビュー再生

Cinematic Villain Entrance

Create a 15 second cinematic villain entrance scene in a desaturated western realism style. The main subject is a powerful blonde female villain in a dusty abandoned town, styled like a modern neo-western revenge figure. She wears a dark red tube top, fitted leather pants, silver jewelry, and boots. Her expression is cold, controlled, and revenge-driven. She walks forward with absolute confidence, as if she has returned to settle an old score. Scene structure: 0–3 sec (hook): Open on a dusty abandoned town with dry wind moving through the street. Use a low, tense trailer-style opening. Close sound detail: boots pressing into dirt, slow breathing, distant wind. Reveal her entering frame and walking forward with purpose. 3–7 sec (setup): Cut to a wider cinematic shot showing the emptiness of the town around her. Use trailer-style camera movement with a low-angle tracking shot and slight handheld grit. Dust trails lightly around her legs as she advances. Her eyes stay fixed on someone or something ahead. 7–11 sec (tension/action): Cut closer. The camera pushes in as she keeps walking. Her breathing becomes more present. She delivers a short, sharp dialogue line in a low, controlled voice, such as: "You should've finished this when you had the chance." Let the line feel personal and dangerous. 11–15 sec (ending): She stops. Hold on her reaction in a close-up. Let the emotion be restrained but deadly not explosive, just final. The last 2–3 seconds should slow down and stay on her face as dust moves in the background. End with tension still hanging in the air. Camera: trailer style cinematic cuts, low-angle tracking, wide environmental framing, medium push-in, final close-up hold. Lighting: natural desaturated western daylight, dry atmosphere, dusty realism, no glossy stylization. Mood: revenge, threat, inevitability, controlled menace. Audio: heavy wind ambience, boots on dirt, steady breathing, sparse cinematic tension bed, one strong dialogue line, no abrupt ending. Ending frame: close-up hold on her reaction, emotionally loaded and dangerous.

cinematic western female revenge short
作者 BMX
2026-05-15
Dave vs the Vending Machine Seedance 2.0
ホバーでプレビュー再生

Dave vs the Vending Machine

"Use the attached DAVE VS THE VENDING MACHINE storyboard as visual reference. Dave is a Pixar 3D man, early 40s, light brown messed hair, navy blue office shirt sleeves rolled up, dark trousers, black shoes. Bright clean office corridor. NO dark frames. THE CORRIDOR: White walls. Bright fluorescent lighting. Grey floor tiles. Small green plant in background. Silver vending machine against the RIGHT wall. THE MACHINE: Clear glass front. Five rows of generic plain colored products — NO brand names. Top to bottom: blue, red, green, yellow, purple. Card reader, keypad, and display screen on the RIGHT side only. Dispensing tray at the very bottom — completely empty the entire video. THE BAR: Plain red wrapped rectangular bar. Always on SECOND ROW, THIRD COIL FROM LEFT. At the start all red bars sit completely flat on their spirals — not near the edge. THE MOVEMENT: Bar slides smoothly forward along the spiral — gentle natural motion, one rotation at a time. No flipping. No jumping. No spinning. When it reaches the end the front half slides past the coil edge hanging very slightly downward, back half on the last loop. Stops. Does not fall. This is the stuck position — identical every time it appears. DISPENSING TRAY: Empty. Nothing falls into it. Ever. 0:00–0:02 — Wide shot from behind Dave walking toward the machine. All red bars fully inside on the spiral. Not near the edge. SOUND: Cheerful office ambience. Footsteps. 0:02–0:04 — Medium side shot. Dave taps card on RIGHT side reader. Display shows DISPENSING. Front red bar on second row third coil begins sliding smoothly forward. Natural gentle motion. SOUND: Card beep. Mechanical whirr. 0:04–0:06 — Close-up through glass on second row third coil. Bar slides forward naturally. Front half slides past the edge hanging very slightly downward. Back half on last loop. Stops. Does not fall. Tray empty. SOUND: Whirr slows and stops. Silence. One low string note. 0:06–0:07 — Medium close-up on Dave's face pressed against the glass, both hands cupped around eyes. Bar hanging on edge visible behind him. Expression completely concerned. SOUND: Dave's quiet disbelieving exhale. 0:07–0:09 — Medium side shot. Dave shakes machine with both hands — teeth gritted, tie flapping, one foot off ground. Through glass — every product shifts slightly except the red bar on second row third coil. Does not move one millimetre. SOUND: Machine rattling. Dave grunting. Silence when he stops. 0:09–0:11 — Medium side shot. Dave taps card on RIGHT side reader again. Display shows DISPENSING. First bar still stuck. Second red bar begins sliding smoothly forward behind it. Natural gentle motion. SOUND: Card beep. Whirr begins. 0:11–0:13 — Close-up through glass — identical framing to 0:04. Second bar slides forward naturally. Front half past the edge hanging slightly downward directly behind the first bar. Both bars stuck in perfect row. Both still. Both paid for. Tray empty. SOUND: Whirr stops. Silence. Same low string note but lower. 0:13–0:15 — Wide shot from behind Dave. Standing still, wallet in hand, staring at two bars hanging in perfect row through the glass. Display shows THANK YOU. Tray empty. Dave stares two seconds. Turns. Walks away down corridor. Machine visible — two bars still hanging. Footsteps fading. Fade out. SOUND: Dave's slow exhale. Footsteps fading. Faint office ambience. Fade out. Camera: four shots only — wide from behind Dave, medium from the side, close-up through glass, medium close-up on Dave's face. Eye level. No cutaways. Style: Pixar 3D. Bright fluorescent lighting throughout. Dave consistent every shot. Machine identical every shot — NO brand names. Red bar always second row third coil. Movement always smooth and natural. Card reader always RIGHT side. Tray always empty. Dave's expressions at maximum Pixar exaggeration. Machine completely unbothered. That contrast is the joke."

Pixar comedy character 3d short
作者 TechieSA
2026-05-15
Gary vs the Printer Seedance 2.0
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Gary vs the Printer

"Use the attached GARY VS THE PRINTER character sheet as the exact visual reference for Gary throughout. Gary is a Pixar 3D man, early 40s, light brown messed hair, plain blue office shirt top button undone sleeves rolled up, reading glasses pushed up on forehead, dark trousers. Bright clean office throughout. NO dark frames. THE OFFICE: White walls, bright fluorescent lighting, single desk with keyboard, monitor showing a document, coffee mug. Standard grey and white office laser printer on a low cabinet beside the desk. Plain grey carpet. No other people. THE PRINTER: Grey and white rectangular office laser printer. Display screen on front always facing camera — shows PAPER JAM throughout, changes to READY TO PRINT at 0:12. Has four openable doors — front access door hinges downward, left side door swings left, right panel slides right, back panel opens outward, plus front paper input tray. Green cylindrical drum visible inside when open. Printer never moves. No paper visible inside at any point — the jam does not exist visibly. That is the joke. THE TORN PAPER: At 0:09 Gary pulls one single tiny torn corner of white paper — 2 centimetres by 2 centimetres, torn on all edges — from deep inside the printer. The only paper in the entire video. No full sheets anywhere. One location only. No cuts to other rooms. 0:00–0:02 — Medium front shot. Gary at desk, relaxed. Presses print once — single confident tap. Picks up coffee mug. Waits. Nothing appears in output tray. Printer makes a grinding whirr that stutters and stops with a clunk. Soft beep from display screen. SOUND: Quiet office ambience. Keyboard click. Grinding whirr stuttering to clunk. Soft beep. 0:02–0:03 — Close-up on display screen showing PAPER JAM. Gary's hand enters frame and taps the side of the printer twice. Screen stays on PAPER JAM. SOUND: Two hollow plastic knocks. Silence. Soft beep. 0:03–0:07 — Medium shot. Gary standing beside printer, glasses now on nose. Opens every door and flap one by one — front door down, left door open, right panel out, input tray out, back panel open. Peers inside each one. Feels around. No paper anywhere. Stands up fully behind the completely open printer, stares at the camera over the top of it. Display screen still showing PAPER JAM. Expression completely flat. SOUND: Each door opening — soft creak or slide. Gary's quiet exhale. One low string note. Silence. 0:07–0:09 — Close-up on Gary's hands inside the printer. Both hands feeling through internal components — green drum visible, rollers visible, no paper. Right hand reaches deep into the back. Fingers close around something tiny. Pulls it out slowly. SOUND: Soft mechanical rattling. Tiny papery rustle. 0:09–0:11 — Same close-up. Gary's right hand emerges holding one tiny torn corner of white paper pinched between thumb and index finger. Holds it up. Stares at it. Left eye twitches once. SOUND: Tiny quiet rip. Complete silence. One low cello note. 0:11–0:12 — Medium shot. Gary holding tiny paper at eye level, every door still open, completely hollow expression. Slowly closes every door one by one. Each clicks shut. SOUND: Slow exhale. Sequential soft clicks. Silence. 0:12–0:13 — Close-up on display screen. PAPER JAM disappears. READY TO PRINT appears. Soft cheerful double beep. SOUND: Soft double beep. Silence. 0:13–0:15 — Wide shot. Gary staring at READY TO PRINT, tiny paper still pinched in his fingers. Places the tiny torn corner carefully into the input tray. Closes tray. Presses print once. Sits down. Picks up coffee mug. Takes a sip. Stares at monitor. Printer makes the identical grinding whirr stuttering to a clunk. Soft beep. Gary does not look at the printer. He already knows. Fade out. SOUND: Keyboard click. Grinding whirr to clunk. Soft beep. Gary's long slow exhale. Fade out on office ambience. Camera: medium front shot, close-up on display screen, medium shot beside open printer, close-up on hands inside printer, wide shot for payoff."

Pixar comedy character 3d short
作者 TechieSA
2026-05-14